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authorBrian McBee2008-01-24 02:36:01 +0000
committerBrian McBee2008-01-24 02:36:01 +0000
commit90b35beee7d6e6a3ffb9537fafc3f6c24ce20eed (patch)
tree35ad71e136974c7d6f498b3315d889e6f37aab52 /OpenSim/Framework/PrimitiveBaseShape.cs
parent* This update updates ODE to again use the AMotor to keep the avatar upright ... (diff)
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Another try at fixing the Animations problem on region crossing.
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