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author | onefang | 2019-05-19 21:24:15 +1000 |
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committer | onefang | 2019-05-19 21:24:15 +1000 |
commit | 5e4d6cab00cb29cd088ab7b62ab13aff103b64cb (patch) | |
tree | a9fbc62df9eb2d1d9ba2698d8552eae71eca20d8 /OpenSim/Framework/PrimitiveBaseShape.cs | |
parent | Add a build script. (diff) | |
download | opensim-SC-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.zip opensim-SC-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.tar.gz opensim-SC-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.tar.bz2 opensim-SC-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.tar.xz |
Dump OpenSim 0.9.0.1 into it's own branch.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/PrimitiveBaseShape.cs | 153 |
1 files changed, 131 insertions, 22 deletions
diff --git a/OpenSim/Framework/PrimitiveBaseShape.cs b/OpenSim/Framework/PrimitiveBaseShape.cs index c8a5376..6e7a038 100644 --- a/OpenSim/Framework/PrimitiveBaseShape.cs +++ b/OpenSim/Framework/PrimitiveBaseShape.cs | |||
@@ -238,8 +238,8 @@ namespace OpenSim.Framework | |||
238 | SculptTexture = prim.Sculpt.SculptTexture; | 238 | SculptTexture = prim.Sculpt.SculptTexture; |
239 | SculptType = (byte)prim.Sculpt.Type; | 239 | SculptType = (byte)prim.Sculpt.Type; |
240 | } | 240 | } |
241 | else | 241 | else |
242 | { | 242 | { |
243 | SculptType = (byte)OpenMetaverse.SculptType.None; | 243 | SculptType = (byte)OpenMetaverse.SculptType.None; |
244 | } | 244 | } |
245 | } | 245 | } |
@@ -328,6 +328,72 @@ namespace OpenSim.Framework | |||
328 | return shape; | 328 | return shape; |
329 | } | 329 | } |
330 | 330 | ||
331 | public static PrimitiveBaseShape CreateMesh(int numberOfFaces, UUID meshAssetID) | ||
332 | { | ||
333 | PrimitiveBaseShape shape = new PrimitiveBaseShape(); | ||
334 | |||
335 | shape._pathScaleX = 100; | ||
336 | shape._pathScaleY = 100; | ||
337 | |||
338 | if(numberOfFaces <= 0) // oops ? | ||
339 | numberOfFaces = 1; | ||
340 | |||
341 | switch(numberOfFaces) | ||
342 | { | ||
343 | case 1: // torus | ||
344 | shape.ProfileCurve = (byte)ProfileShape.Circle | (byte)HollowShape.Triangle; | ||
345 | shape.PathCurve = (byte)Extrusion.Curve1; | ||
346 | shape._pathScaleY = 150; | ||
347 | break; | ||
348 | |||
349 | case 2: // torus with hollow (a sl viewer whould see 4 faces on a hollow sphere) | ||
350 | shape.ProfileCurve = (byte)ProfileShape.Circle | (byte)HollowShape.Triangle; | ||
351 | shape.PathCurve = (byte)Extrusion.Curve1; | ||
352 | shape.ProfileHollow = 27500; | ||
353 | shape._pathScaleY = 150; | ||
354 | break; | ||
355 | |||
356 | case 3: // cylinder | ||
357 | shape.ProfileCurve = (byte)ProfileShape.Circle | (byte)HollowShape.Triangle; | ||
358 | shape.PathCurve = (byte)Extrusion.Straight; | ||
359 | break; | ||
360 | |||
361 | case 4: // cylinder with hollow | ||
362 | shape.ProfileCurve = (byte)ProfileShape.Circle | (byte)HollowShape.Triangle; | ||
363 | shape.PathCurve = (byte)Extrusion.Straight; | ||
364 | shape.ProfileHollow = 27500; | ||
365 | break; | ||
366 | |||
367 | case 5: // prism | ||
368 | shape.ProfileCurve = (byte)ProfileShape.EquilateralTriangle | (byte)HollowShape.Triangle; | ||
369 | shape.PathCurve = (byte)Extrusion.Straight; | ||
370 | break; | ||
371 | |||
372 | case 6: // box | ||
373 | shape.ProfileCurve = (byte)ProfileShape.Square | (byte)HollowShape.Triangle; | ||
374 | shape.PathCurve = (byte)Extrusion.Straight; | ||
375 | break; | ||
376 | |||
377 | case 7: // box with hollow | ||
378 | shape.ProfileCurve = (byte)ProfileShape.Square | (byte)HollowShape.Triangle; | ||
379 | shape.PathCurve = (byte)Extrusion.Straight; | ||
380 | shape.ProfileHollow = 27500; | ||
381 | break; | ||
382 | |||
383 | default: // 8 faces box with cut | ||
384 | shape.ProfileCurve = (byte)ProfileShape.Square | (byte)HollowShape.Triangle; | ||
385 | shape.PathCurve = (byte)Extrusion.Straight; | ||
386 | shape.ProfileBegin = 9375; | ||
387 | break; | ||
388 | } | ||
389 | |||
390 | shape.SculptEntry = true; | ||
391 | shape.SculptType = (byte)OpenMetaverse.SculptType.Mesh; | ||
392 | shape.SculptTexture = meshAssetID; | ||
393 | |||
394 | return shape; | ||
395 | } | ||
396 | |||
331 | public void SetScale(float side) | 397 | public void SetScale(float side) |
332 | { | 398 | { |
333 | _scale = new Vector3(side, side, side); | 399 | _scale = new Vector3(side, side, side); |
@@ -728,7 +794,12 @@ namespace OpenSim.Framework | |||
728 | return _lightColorR; | 794 | return _lightColorR; |
729 | } | 795 | } |
730 | set { | 796 | set { |
731 | _lightColorR = value; | 797 | if (value < 0) |
798 | _lightColorR = 0; | ||
799 | else if (value > 1.0f) | ||
800 | _lightColorR = 1.0f; | ||
801 | else | ||
802 | _lightColorR = value; | ||
732 | } | 803 | } |
733 | } | 804 | } |
734 | 805 | ||
@@ -737,7 +808,12 @@ namespace OpenSim.Framework | |||
737 | return _lightColorG; | 808 | return _lightColorG; |
738 | } | 809 | } |
739 | set { | 810 | set { |
740 | _lightColorG = value; | 811 | if (value < 0) |
812 | _lightColorG = 0; | ||
813 | else if (value > 1.0f) | ||
814 | _lightColorG = 1.0f; | ||
815 | else | ||
816 | _lightColorG = value; | ||
741 | } | 817 | } |
742 | } | 818 | } |
743 | 819 | ||
@@ -746,7 +822,12 @@ namespace OpenSim.Framework | |||
746 | return _lightColorB; | 822 | return _lightColorB; |
747 | } | 823 | } |
748 | set { | 824 | set { |
749 | _lightColorB = value; | 825 | if (value < 0) |
826 | _lightColorB = 0; | ||
827 | else if (value > 1.0f) | ||
828 | _lightColorB = 1.0f; | ||
829 | else | ||
830 | _lightColorB = value; | ||
750 | } | 831 | } |
751 | } | 832 | } |
752 | 833 | ||
@@ -755,7 +836,12 @@ namespace OpenSim.Framework | |||
755 | return _lightColorA; | 836 | return _lightColorA; |
756 | } | 837 | } |
757 | set { | 838 | set { |
758 | _lightColorA = value; | 839 | if (value < 0) |
840 | _lightColorA = 0; | ||
841 | else if (value > 1.0f) | ||
842 | _lightColorA = 1.0f; | ||
843 | else | ||
844 | _lightColorA = value; | ||
759 | } | 845 | } |
760 | } | 846 | } |
761 | 847 | ||
@@ -869,6 +955,11 @@ namespace OpenSim.Framework | |||
869 | 955 | ||
870 | public ulong GetMeshKey(Vector3 size, float lod) | 956 | public ulong GetMeshKey(Vector3 size, float lod) |
871 | { | 957 | { |
958 | return GetMeshKey(size, lod, false); | ||
959 | } | ||
960 | |||
961 | public ulong GetMeshKey(Vector3 size, float lod, bool convex) | ||
962 | { | ||
872 | ulong hash = 5381; | 963 | ulong hash = 5381; |
873 | 964 | ||
874 | hash = djb2(hash, this.PathCurve); | 965 | hash = djb2(hash, this.PathCurve); |
@@ -914,6 +1005,9 @@ namespace OpenSim.Framework | |||
914 | hash = djb2(hash, scaleBytes[i]); | 1005 | hash = djb2(hash, scaleBytes[i]); |
915 | } | 1006 | } |
916 | 1007 | ||
1008 | if(convex) | ||
1009 | hash = djb2(hash, 0xa5); | ||
1010 | |||
917 | return hash; | 1011 | return hash; |
918 | } | 1012 | } |
919 | 1013 | ||
@@ -1417,7 +1511,7 @@ namespace OpenSim.Framework | |||
1417 | prim.Textures = this.Textures; | 1511 | prim.Textures = this.Textures; |
1418 | 1512 | ||
1419 | prim.Properties = new Primitive.ObjectProperties(); | 1513 | prim.Properties = new Primitive.ObjectProperties(); |
1420 | prim.Properties.Name = "Primitive"; | 1514 | prim.Properties.Name = "Object"; |
1421 | prim.Properties.Description = ""; | 1515 | prim.Properties.Description = ""; |
1422 | prim.Properties.CreatorID = UUID.Zero; | 1516 | prim.Properties.CreatorID = UUID.Zero; |
1423 | prim.Properties.GroupID = UUID.Zero; | 1517 | prim.Properties.GroupID = UUID.Zero; |
@@ -1488,35 +1582,50 @@ namespace OpenSim.Framework | |||
1488 | { | 1582 | { |
1489 | MediaList ml = new MediaList(); | 1583 | MediaList ml = new MediaList(); |
1490 | ml.ReadXml(rawXml); | 1584 | ml.ReadXml(rawXml); |
1585 | if(ml.Count == 0) | ||
1586 | return null; | ||
1491 | return ml; | 1587 | return ml; |
1492 | } | 1588 | } |
1493 | 1589 | ||
1494 | public void ReadXml(string rawXml) | 1590 | public void ReadXml(string rawXml) |
1495 | { | 1591 | { |
1496 | using (StringReader sr = new StringReader(rawXml)) | 1592 | try |
1497 | { | 1593 | { |
1498 | using (XmlTextReader xtr = new XmlTextReader(sr)) | 1594 | using (StringReader sr = new StringReader(rawXml)) |
1499 | { | 1595 | { |
1500 | xtr.MoveToContent(); | 1596 | using (XmlTextReader xtr = new XmlTextReader(sr)) |
1597 | { | ||
1598 | xtr.ProhibitDtd = true; | ||
1501 | 1599 | ||
1502 | string type = xtr.GetAttribute("type"); | 1600 | xtr.MoveToContent(); |
1503 | //m_log.DebugFormat("[MOAP]: Loaded media texture entry with type {0}", type); | ||
1504 | 1601 | ||
1505 | if (type != MEDIA_TEXTURE_TYPE) | 1602 | string type = xtr.GetAttribute("type"); |
1506 | return; | 1603 | //m_log.DebugFormat("[MOAP]: Loaded media texture entry with type {0}", type); |
1507 | 1604 | ||
1508 | xtr.ReadStartElement("OSMedia"); | 1605 | if (type != MEDIA_TEXTURE_TYPE) |
1606 | return; | ||
1509 | 1607 | ||
1510 | OSDArray osdMeArray = (OSDArray)OSDParser.DeserializeLLSDXml(xtr.ReadInnerXml()); | 1608 | xtr.ReadStartElement("OSMedia"); |
1511 | foreach (OSD osdMe in osdMeArray) | 1609 | OSD osdp = OSDParser.DeserializeLLSDXml(xtr.ReadInnerXml()); |
1512 | { | 1610 | if(osdp == null || !(osdp is OSDArray)) |
1513 | MediaEntry me = (osdMe is OSDMap ? MediaEntry.FromOSD(osdMe) : new MediaEntry()); | 1611 | return; |
1514 | Add(me); | ||
1515 | } | ||
1516 | 1612 | ||
1517 | xtr.ReadEndElement(); | 1613 | OSDArray osdMeArray = osdp as OSDArray; |
1614 | if(osdMeArray.Count == 0) | ||
1615 | return; | ||
1616 | |||
1617 | foreach (OSD osdMe in osdMeArray) | ||
1618 | { | ||
1619 | MediaEntry me = (osdMe is OSDMap ? MediaEntry.FromOSD(osdMe) : new MediaEntry()); | ||
1620 | Add(me); | ||
1621 | } | ||
1622 | } | ||
1518 | } | 1623 | } |
1519 | } | 1624 | } |
1625 | catch | ||
1626 | { | ||
1627 | m_log.Debug("PrimitiveBaseShape] error decoding MOAP xml" ); | ||
1628 | } | ||
1520 | } | 1629 | } |
1521 | 1630 | ||
1522 | public void ReadXml(XmlReader reader) | 1631 | public void ReadXml(XmlReader reader) |