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authorJustin Clark-Casey (justincc)2012-10-23 01:50:05 +0100
committerJustin Clark-Casey (justincc)2012-10-23 01:52:10 +0100
commit4578ff74fec7500902f58fbdee6ce5a6b39601fb (patch)
tree5058ada18085a83ae8a76a791ba1052c7025b6d6 /OpenSim/Framework/Pool.cs
parentminor: Get content type handler logger to log "unset" for the content type in... (diff)
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Add object count stats for new IncomingPacket and UDPPacketBuffer pools if they are enabled. Add count stats for existing LLUDP pool.
This introduces a pull stat type in addition to the push stat type. A pull stat takes a method on construction which knows how to update the stat on request. In this way, special interfaces for pull stat collection are not necessary.
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/Pool.cs15
1 files changed, 15 insertions, 0 deletions
diff --git a/OpenSim/Framework/Pool.cs b/OpenSim/Framework/Pool.cs
index 1ca06c3..5484f5c 100644
--- a/OpenSim/Framework/Pool.cs
+++ b/OpenSim/Framework/Pool.cs
@@ -38,8 +38,23 @@ namespace OpenSim.Framework
38 /// </remarks> 38 /// </remarks>
39 public class Pool<T> 39 public class Pool<T>
40 { 40 {
41 /// <summary>
42 /// Number of objects in the pool.
43 /// </summary>
44 public int Count
45 {
46 get
47 {
48 lock (m_pool)
49 return m_pool.Count;
50 }
51 }
52
41 private Stack<T> m_pool; 53 private Stack<T> m_pool;
42 54
55 /// <summary>
56 /// Maximum pool size. Beyond this, any returned objects are not pooled.
57 /// </summary>
43 private int m_maxPoolSize; 58 private int m_maxPoolSize;
44 59
45 private Func<T> m_createFunction; 60 private Func<T> m_createFunction;