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author | Adam Frisby | 2008-04-29 14:04:55 +0000 |
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committer | Adam Frisby | 2008-04-29 14:04:55 +0000 |
commit | 375163a6fece8b3a57c7555246abe8338223a599 (patch) | |
tree | 163001ca96a4b4d08589e9772f78510677d5d0dc /OpenSim/Framework/OSUUID.cs | |
parent | Patch from Melanie: 0001087: Crash to bash de-linking objects. Thanks Melanie! (diff) | |
download | opensim-SC-375163a6fece8b3a57c7555246abe8338223a599.zip opensim-SC-375163a6fece8b3a57c7555246abe8338223a599.tar.gz opensim-SC-375163a6fece8b3a57c7555246abe8338223a599.tar.bz2 opensim-SC-375163a6fece8b3a57c7555246abe8338223a599.tar.xz |
* Spring cleaning.
* Added new generic "Location" class to handle 2D integer locations. Going to use it to replace all RegionHandle and X,Y coordinate references throughout the entire project. You have been warned.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/OSUUID.cs | 44 |
1 files changed, 25 insertions, 19 deletions
diff --git a/OpenSim/Framework/OSUUID.cs b/OpenSim/Framework/OSUUID.cs index 90de347..cb83ff2 100644 --- a/OpenSim/Framework/OSUUID.cs +++ b/OpenSim/Framework/OSUUID.cs | |||
@@ -31,13 +31,17 @@ using libsecondlife; | |||
31 | namespace OpenSim.Framework | 31 | namespace OpenSim.Framework |
32 | { | 32 | { |
33 | [Serializable] | 33 | [Serializable] |
34 | public class OSUUID: IComparable | 34 | public class OSUUID : IComparable |
35 | { | 35 | { |
36 | public static readonly OSUUID Zero = new OSUUID(); | ||
36 | public Guid UUID; | 37 | public Guid UUID; |
37 | 38 | ||
38 | public OSUUID() {} | 39 | public OSUUID() |
40 | { | ||
41 | } | ||
39 | 42 | ||
40 | /* Constructors */ | 43 | /* Constructors */ |
44 | |||
41 | public OSUUID(string s) | 45 | public OSUUID(string s) |
42 | { | 46 | { |
43 | if (s == null) | 47 | if (s == null) |
@@ -61,6 +65,21 @@ namespace OpenSim.Framework | |||
61 | UUID = new Guid(0, 0, 0, BitConverter.GetBytes(u)); | 65 | UUID = new Guid(0, 0, 0, BitConverter.GetBytes(u)); |
62 | } | 66 | } |
63 | 67 | ||
68 | #region IComparable Members | ||
69 | |||
70 | public int CompareTo(object obj) | ||
71 | { | ||
72 | if (obj is OSUUID) | ||
73 | { | ||
74 | OSUUID ID = (OSUUID) obj; | ||
75 | return UUID.CompareTo(ID.UUID); | ||
76 | } | ||
77 | |||
78 | throw new ArgumentException("object is not a OSUUID"); | ||
79 | } | ||
80 | |||
81 | #endregion | ||
82 | |||
64 | // out conversion | 83 | // out conversion |
65 | public override string ToString() | 84 | public override string ToString() |
66 | { | 85 | { |
@@ -81,20 +100,9 @@ namespace OpenSim.Framework | |||
81 | public override bool Equals(object o) | 100 | public override bool Equals(object o) |
82 | { | 101 | { |
83 | if (!(o is LLUUID)) return false; | 102 | if (!(o is LLUUID)) return false; |
84 | |||
85 | OSUUID uuid = (OSUUID)o; | ||
86 | return UUID == uuid.UUID; | ||
87 | } | ||
88 | |||
89 | public int CompareTo(object obj) | ||
90 | { | ||
91 | if (obj is OSUUID) | ||
92 | { | ||
93 | OSUUID ID = (OSUUID)obj; | ||
94 | return this.UUID.CompareTo(ID.UUID); | ||
95 | } | ||
96 | 103 | ||
97 | throw new ArgumentException("object is not a OSUUID"); | 104 | OSUUID uuid = (OSUUID) o; |
105 | return UUID == uuid.UUID; | ||
98 | } | 106 | } |
99 | 107 | ||
100 | // Static methods | 108 | // Static methods |
@@ -102,7 +110,5 @@ namespace OpenSim.Framework | |||
102 | { | 110 | { |
103 | return new OSUUID(Guid.NewGuid()); | 111 | return new OSUUID(Guid.NewGuid()); |
104 | } | 112 | } |
105 | |||
106 | public static readonly OSUUID Zero = new OSUUID(); | ||
107 | } | 113 | } |
108 | } | 114 | } \ No newline at end of file |