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author | Justin Clark-Casey (justincc) | 2013-06-17 22:56:39 +0100 |
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committer | Justin Clark-Casey (justincc) | 2013-06-17 22:57:47 +0100 |
commit | 865d46ae1e0477f957ad674ed2a1a11ef85d885a (patch) | |
tree | 025bcaf8ccdfebf9e331f635079d048ea0613073 /OpenSim/Framework/Monitoring/ServerStatsCollector.cs | |
parent | Add server stats for available builtin threadpool and iocp workers (diff) | |
download | opensim-SC-865d46ae1e0477f957ad674ed2a1a11ef85d885a.zip opensim-SC-865d46ae1e0477f957ad674ed2a1a11ef85d885a.tar.gz opensim-SC-865d46ae1e0477f957ad674ed2a1a11ef85d885a.tar.bz2 opensim-SC-865d46ae1e0477f957ad674ed2a1a11ef85d885a.tar.xz |
Drop server level stats to debug instead of info.
This was the original intention with these stats, as I didn't believe they would be useful to ordinary users if everything is working as it should.
Please amend if this is an issue.
Just for now, levels actually have no impact on what is displayed via the "show stats" command.
Diffstat (limited to 'OpenSim/Framework/Monitoring/ServerStatsCollector.cs')
-rw-r--r-- | OpenSim/Framework/Monitoring/ServerStatsCollector.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/Monitoring/ServerStatsCollector.cs b/OpenSim/Framework/Monitoring/ServerStatsCollector.cs index fe74ef7..c601c17 100644 --- a/OpenSim/Framework/Monitoring/ServerStatsCollector.cs +++ b/OpenSim/Framework/Monitoring/ServerStatsCollector.cs | |||
@@ -116,7 +116,7 @@ namespace OpenSim.Framework.Monitoring | |||
116 | string desc = pDesc; | 116 | string desc = pDesc; |
117 | if (desc == null) | 117 | if (desc == null) |
118 | desc = pName; | 118 | desc = pName; |
119 | Stat stat = new Stat(pName, pName, desc, pUnit, CategoryServer, pContainer, StatType.Pull, act, StatVerbosity.Info); | 119 | Stat stat = new Stat(pName, pName, desc, pUnit, CategoryServer, pContainer, StatType.Pull, act, StatVerbosity.Debug); |
120 | StatsManager.RegisterStat(stat); | 120 | StatsManager.RegisterStat(stat); |
121 | RegisteredStats.Add(pName, stat); | 121 | RegisteredStats.Add(pName, stat); |
122 | } | 122 | } |