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author | Justin Clarke Casey | 2009-02-17 15:39:18 +0000 |
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committer | Justin Clarke Casey | 2009-02-17 15:39:18 +0000 |
commit | 229b69e044ca81233f248ff623b22516136bb3c6 (patch) | |
tree | 6c8d1d8f145b5bb2ec7745fe1209b1d3221496c3 /OpenSim/Framework/InventoryNodeBase.cs | |
parent | * Ignored a bunch of genned files (diff) | |
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* Establish InventoryArchiveSaved event for unit tests
* This is done on the inventory archiver module directly rather than Scene.EventManager - the module seems the more appropriate location
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/InventoryNodeBase.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/InventoryNodeBase.cs b/OpenSim/Framework/InventoryNodeBase.cs index 6f61ab5..57ec516 100644 --- a/OpenSim/Framework/InventoryNodeBase.cs +++ b/OpenSim/Framework/InventoryNodeBase.cs | |||
@@ -42,7 +42,7 @@ namespace OpenSim.Framework | |||
42 | get { return m_name; } | 42 | get { return m_name; } |
43 | set { m_name = value; } | 43 | set { m_name = value; } |
44 | } | 44 | } |
45 | private string m_name; | 45 | private string m_name = string.Empty; |
46 | 46 | ||
47 | /// <summary> | 47 | /// <summary> |
48 | /// A UUID containing the ID for the inventory node itself | 48 | /// A UUID containing the ID for the inventory node itself |