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Initial working Grid Inventory server. Only been tested on a very small grid, so likely to have problems on a larger grid with more people?
To use , both the user server and Inventory server need to be running this latest revision. (older regions should be able to still be used, just the user won't have inventory on them). Also and HERE IS THE BIG BREAK ISSUE, currently, so that the initial inventory details for a user are added to the inventory db , you need to recreate the accounts using the user server "create user" feature. It should be quite easy to manual populate the inventory database instead but I someone else will need to look into that) Also I've only tested using SQLite as the database provider, there is a Mysql inventory provider but I don't know if it works (SQLite is set as default, so you will need to change it in the inventory server config.xml)
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/InventoryItemBase.cs | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/OpenSim/Framework/InventoryItemBase.cs b/OpenSim/Framework/InventoryItemBase.cs index 80f631e..0ee30bb 100644 --- a/OpenSim/Framework/InventoryItemBase.cs +++ b/OpenSim/Framework/InventoryItemBase.cs | |||
@@ -245,6 +245,25 @@ namespace OpenSim.Framework | |||
245 | void deleteInventoryFolder(LLUUID folder); | 245 | void deleteInventoryFolder(LLUUID folder); |
246 | } | 246 | } |
247 | 247 | ||
248 | public class InventoryCollection | ||
249 | { | ||
250 | public List<InventoryFolderBase> Folders; | ||
251 | public List<InventoryItemBase> AllItems; | ||
252 | public LLUUID UserID; | ||
253 | |||
254 | public InventoryCollection() | ||
255 | { | ||
256 | Folders = new List<InventoryFolderBase>(); | ||
257 | AllItems = new List<InventoryItemBase>(); | ||
258 | } | ||
259 | |||
260 | public InventoryCollection(List<InventoryFolderBase> folders, List<InventoryItemBase> allItems) | ||
261 | { | ||
262 | Folders = folders; | ||
263 | AllItems = allItems; | ||
264 | } | ||
265 | } | ||
266 | |||
248 | /* | 267 | /* |
249 | * .Net has some issues, serializing a dictionary, so we cannot reuse the InventoryFolder | 268 | * .Net has some issues, serializing a dictionary, so we cannot reuse the InventoryFolder |
250 | * class defined in Communications.Framework.Communications.Caches. So we serialize/deserialize | 269 | * class defined in Communications.Framework.Communications.Caches. So we serialize/deserialize |