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author | Teravus Ovares | 2008-09-06 07:52:41 +0000 |
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committer | Teravus Ovares | 2008-09-06 07:52:41 +0000 |
commit | 7d89e122930be39e84a6d174548fa2d12ac0484a (patch) | |
tree | e5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Framework/InventoryFolderBase.cs | |
parent | * minor: speculatively try a change to bamboo.build to see if this generates ... (diff) | |
download | opensim-SC-7d89e122930be39e84a6d174548fa2d12ac0484a.zip opensim-SC-7d89e122930be39e84a6d174548fa2d12ac0484a.tar.gz opensim-SC-7d89e122930be39e84a6d174548fa2d12ac0484a.tar.bz2 opensim-SC-7d89e122930be39e84a6d174548fa2d12ac0484a.tar.xz |
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle.
* This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big!
* Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to 'OpenSim/Framework/InventoryFolderBase.cs')
-rw-r--r-- | OpenSim/Framework/InventoryFolderBase.cs | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/OpenSim/Framework/InventoryFolderBase.cs b/OpenSim/Framework/InventoryFolderBase.cs index 9c3c116..e55f834 100644 --- a/OpenSim/Framework/InventoryFolderBase.cs +++ b/OpenSim/Framework/InventoryFolderBase.cs | |||
@@ -25,7 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | 29 | ||
30 | namespace OpenSim.Framework | 30 | namespace OpenSim.Framework |
31 | { | 31 | { |
@@ -37,7 +37,7 @@ namespace OpenSim.Framework | |||
37 | /// <summary> | 37 | /// <summary> |
38 | /// The UUID for this folder | 38 | /// The UUID for this folder |
39 | /// </summary> | 39 | /// </summary> |
40 | private LLUUID _id; | 40 | private UUID _id; |
41 | 41 | ||
42 | /// <summary> | 42 | /// <summary> |
43 | /// The name of the folder (64 characters or less) | 43 | /// The name of the folder (64 characters or less) |
@@ -47,12 +47,12 @@ namespace OpenSim.Framework | |||
47 | /// <summary> | 47 | /// <summary> |
48 | /// The agent who's inventory this is contained by | 48 | /// The agent who's inventory this is contained by |
49 | /// </summary> | 49 | /// </summary> |
50 | private LLUUID _owner; | 50 | private UUID _owner; |
51 | 51 | ||
52 | /// <summary> | 52 | /// <summary> |
53 | /// The folder this folder is contained in | 53 | /// The folder this folder is contained in |
54 | /// </summary> | 54 | /// </summary> |
55 | private LLUUID _parentID; | 55 | private UUID _parentID; |
56 | 56 | ||
57 | /// <summary> | 57 | /// <summary> |
58 | /// Type of items normally stored in this folder | 58 | /// Type of items normally stored in this folder |
@@ -72,19 +72,19 @@ namespace OpenSim.Framework | |||
72 | set { _name = value; } | 72 | set { _name = value; } |
73 | } | 73 | } |
74 | 74 | ||
75 | public virtual LLUUID Owner | 75 | public virtual UUID Owner |
76 | { | 76 | { |
77 | get { return _owner; } | 77 | get { return _owner; } |
78 | set { _owner = value; } | 78 | set { _owner = value; } |
79 | } | 79 | } |
80 | 80 | ||
81 | public virtual LLUUID ParentID | 81 | public virtual UUID ParentID |
82 | { | 82 | { |
83 | get { return _parentID; } | 83 | get { return _parentID; } |
84 | set { _parentID = value; } | 84 | set { _parentID = value; } |
85 | } | 85 | } |
86 | 86 | ||
87 | public virtual LLUUID ID | 87 | public virtual UUID ID |
88 | { | 88 | { |
89 | get { return _id; } | 89 | get { return _id; } |
90 | set { _id = value; } | 90 | set { _id = value; } |
@@ -102,4 +102,4 @@ namespace OpenSim.Framework | |||
102 | set { _version = value; } | 102 | set { _version = value; } |
103 | } | 103 | } |
104 | } | 104 | } |
105 | } \ No newline at end of file | 105 | } |