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author | Teravus Ovares | 2008-09-06 07:52:41 +0000 |
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committer | Teravus Ovares | 2008-09-06 07:52:41 +0000 |
commit | 7d89e122930be39e84a6d174548fa2d12ac0484a (patch) | |
tree | e5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Framework/InventoryCollection.cs | |
parent | * minor: speculatively try a change to bamboo.build to see if this generates ... (diff) | |
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle.
* This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big!
* Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/InventoryCollection.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Framework/InventoryCollection.cs b/OpenSim/Framework/InventoryCollection.cs index df18efb..84b7d58 100644 --- a/OpenSim/Framework/InventoryCollection.cs +++ b/OpenSim/Framework/InventoryCollection.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | 30 | ||
31 | namespace OpenSim.Framework | 31 | namespace OpenSim.Framework |
32 | { | 32 | { |
@@ -37,6 +37,6 @@ namespace OpenSim.Framework | |||
37 | { | 37 | { |
38 | public List<InventoryFolderBase> Folders; | 38 | public List<InventoryFolderBase> Folders; |
39 | public List<InventoryItemBase> Items; | 39 | public List<InventoryItemBase> Items; |
40 | public LLUUID UserID; | 40 | public UUID UserID; |
41 | } | 41 | } |
42 | } \ No newline at end of file | 42 | } |