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authorMelanie2009-11-27 08:58:26 +0000
committerMelanie2009-11-27 08:59:03 +0000
commitb9eb244d6db8d5196a46c4085e5029370d3a0853 (patch)
treee93fe088449806455cf3a80c1b18b2c4bffac83c /OpenSim/Framework/ISceneObject.cs
parentMake llDie virtual, since it's functionality is engine specific (diff)
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Reset update flag when a SOG is deleted. This fixes llDie();
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