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authorJohn Hurliman2010-05-21 13:55:36 -0700
committerJohn Hurliman2010-05-21 13:55:36 -0700
commit93ef65c69055157e0b7d51e544abe5a1035f40f0 (patch)
tree0afcfd50591e34f0a5d7efa474f300cf09083f69 /OpenSim/Framework/ISceneEntity.cs
parentminor: remove LongRunning test designator from TestAddSceneObject() since it ... (diff)
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* Moving all of the prioritization/reprioritization code into a new file Prioritizer.cs
* Simplified the interest management code to make it easier to add new policies. Prioritization and reprioritization share code paths now * Improved the distance and front back policies to always give your avatar the highest priority
Diffstat (limited to 'OpenSim/Framework/ISceneEntity.cs')
-rw-r--r--OpenSim/Framework/ISceneEntity.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Framework/ISceneEntity.cs b/OpenSim/Framework/ISceneEntity.cs
index fa3c514..5ac364f 100644
--- a/OpenSim/Framework/ISceneEntity.cs
+++ b/OpenSim/Framework/ISceneEntity.cs
@@ -33,5 +33,6 @@ namespace OpenSim.Framework
33 { 33 {
34 UUID UUID { get; } 34 UUID UUID { get; }
35 uint LocalId { get; } 35 uint LocalId { get; }
36 Vector3 AbsolutePosition { get; }
36 } 37 }
37} 38}