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authordiva2008-12-15 16:23:34 +0000
committerdiva2008-12-15 16:23:34 +0000
commit4b71b88114c6ac149571512c57ea005d85147f54 (patch)
tree18b638632d5a85b1670c9e1832398fa2d0dfb6e7 /OpenSim/Framework/IScene.cs
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Bug fix in new child agents management. Thanks DigiDaz for helping identify this issue.
We need to update all child agents whenever the root agent crosses regions. The update now includes child agents in common neighbours. This is so that those get updated with the seeds of the new child agents that are spawned from the receiving region. This also fixes some timing issues. We need to close child agents from the originating region before we update child agents in the receiving region.
Diffstat (limited to 'OpenSim/Framework/IScene.cs')
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