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author | Justin Clarke Casey | 2008-12-17 19:12:56 +0000 |
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committer | Justin Clarke Casey | 2008-12-17 19:12:56 +0000 |
commit | 2108d328df70c2156efecbd2211c8212843f62ff (patch) | |
tree | abe7489aed3379286466fd6229648c38144a6c31 /OpenSim/Framework/IScene.cs | |
parent | Change the PacketQueue to use the stored size as well (diff) | |
download | opensim-SC-2108d328df70c2156efecbd2211c8212843f62ff.zip opensim-SC-2108d328df70c2156efecbd2211c8212843f62ff.tar.gz opensim-SC-2108d328df70c2156efecbd2211c8212843f62ff.tar.bz2 opensim-SC-2108d328df70c2156efecbd2211c8212843f62ff.tar.xz |
* revert r7724 so that PresenceChildStatus() starts throwing NRE's again
* apparantly logout code relies on this happening in certain circumstances. Really, the root issue needs to be investigated.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/IScene.cs | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Framework/IScene.cs b/OpenSim/Framework/IScene.cs index 5978245..d3c3843 100644 --- a/OpenSim/Framework/IScene.cs +++ b/OpenSim/Framework/IScene.cs | |||
@@ -80,7 +80,10 @@ namespace OpenSim.Framework | |||
80 | /// Used by ClientView when a 'kick everyone' or 'estate message' occurs | 80 | /// Used by ClientView when a 'kick everyone' or 'estate message' occurs |
81 | /// | 81 | /// |
82 | /// <param name="avatarID">AvatarID to lookup</param> | 82 | /// <param name="avatarID">AvatarID to lookup</param> |
83 | /// <returns>true if the presence is a child agent, false if the presence does not exist or is not a child agent</returns> | 83 | /// <returns>true if the presence is a child agent, false if the presence is a root exception</returns> |
84 | /// <exception cref="System.NullReferenceException"> | ||
85 | /// Thrown if the agent does not exist. | ||
86 | /// </exception> | ||
84 | bool PresenceChildStatus(UUID agentId); | 87 | bool PresenceChildStatus(UUID agentId); |
85 | 88 | ||
86 | // Diva: get this out of here!!! | 89 | // Diva: get this out of here!!! |