diff options
author | SignpostMarv | 2012-10-05 14:04:28 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2012-10-29 23:38:57 +0000 |
commit | 6bd1f0f209bce2f158c881f525235078957e9a62 (patch) | |
tree | 34d1aedd28e7d249030c1b2eeb3422b297611a43 /OpenSim/Framework/IMoneyModule.cs | |
parent | making the max distance for sounds to be heard from their origin a configurab... (diff) | |
download | opensim-SC-6bd1f0f209bce2f158c881f525235078957e9a62.zip opensim-SC-6bd1f0f209bce2f158c881f525235078957e9a62.tar.gz opensim-SC-6bd1f0f209bce2f158c881f525235078957e9a62.tar.bz2 opensim-SC-6bd1f0f209bce2f158c881f525235078957e9a62.tar.xz |
Factoring out an if-else block in PlayAttachedSound as it was using the previously hard-coded max distance value.
Diffstat (limited to 'OpenSim/Framework/IMoneyModule.cs')
0 files changed, 0 insertions, 0 deletions