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author | Justin Clark-Casey (justincc) | 2011-04-06 17:19:31 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-04-06 17:19:31 +0100 |
commit | fa202a05e914395d5a1facf8bdadb6a553516bfe (patch) | |
tree | 1d503ddd49aa4723b85ecd06d79ef98819252617 /OpenSim/Framework/ILandObject.cs | |
parent | Change some text to make the autoreturn mechanism more obvious, and align wit... (diff) | |
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Add method doc to some land bitmap methods in ILandObject.
Also changes prim count tests to use the correct upper region bounds, though the method actually ignores the overage.
Diffstat (limited to 'OpenSim/Framework/ILandObject.cs')
-rw-r--r-- | OpenSim/Framework/ILandObject.cs | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/OpenSim/Framework/ILandObject.cs b/OpenSim/Framework/ILandObject.cs index 98ea01e..02775e9 100644 --- a/OpenSim/Framework/ILandObject.cs +++ b/OpenSim/Framework/ILandObject.cs | |||
@@ -82,8 +82,26 @@ namespace OpenSim.Framework | |||
82 | void ForceUpdateLandInfo(); | 82 | void ForceUpdateLandInfo(); |
83 | void SetLandBitmap(bool[,] bitmap); | 83 | void SetLandBitmap(bool[,] bitmap); |
84 | 84 | ||
85 | /// <summary> | ||
86 | /// Get a land bitmap that would cover an entire region. | ||
87 | /// </summary> | ||
88 | /// <returns>The bitmap created.</returns> | ||
85 | bool[,] BasicFullRegionLandBitmap(); | 89 | bool[,] BasicFullRegionLandBitmap(); |
90 | |||
91 | /// <summary> | ||
92 | /// Create a square land bitmap. | ||
93 | /// </summary> | ||
94 | /// <remarks> | ||
95 | /// Land co-ordinates are zero indexed. At the moment, the smallest parcel of land is 4m x 4m, so if the | ||
96 | /// region is 256 x 256m (the SL size), the largest land parcel starts at (0,0) and ends at (63,63). | ||
97 | /// </remarks> | ||
98 | /// <param name="start_x"></param> | ||
99 | /// <param name="start_y"></param> | ||
100 | /// <param name="end_x"></param> | ||
101 | /// <param name="end_y"></param> | ||
102 | /// <returns>The bitmap created.</returns> | ||
86 | bool[,] GetSquareLandBitmap(int start_x, int start_y, int end_x, int end_y); | 103 | bool[,] GetSquareLandBitmap(int start_x, int start_y, int end_x, int end_y); |
104 | |||
87 | bool[,] ModifyLandBitmapSquare(bool[,] land_bitmap, int start_x, int start_y, int end_x, int end_y, bool set_value); | 105 | bool[,] ModifyLandBitmapSquare(bool[,] land_bitmap, int start_x, int start_y, int end_x, int end_y, bool set_value); |
88 | bool[,] MergeLandBitmaps(bool[,] bitmap_base, bool[,] bitmap_add); | 106 | bool[,] MergeLandBitmaps(bool[,] bitmap_base, bool[,] bitmap_add); |
89 | void SendForceObjectSelect(int local_id, int request_type, List<UUID> returnIDs, IClientAPI remote_client); | 107 | void SendForceObjectSelect(int local_id, int request_type, List<UUID> returnIDs, IClientAPI remote_client); |