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authorMelanie Thielker2008-08-19 15:16:48 +0000
committerMelanie Thielker2008-08-19 15:16:48 +0000
commitc71d6f05a758f2e920b6e657f3caf03dc3c4fbb1 (patch)
treec658430ecc651aa168a551a96b7b31ebe947d55b /OpenSim/Framework/IInventoryModule.cs
parentFix region crossings and access to inventory after changing regions within (diff)
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Moves one file to it's proper location
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Interfaces/IInventoryModule.cs (renamed from OpenSim/Framework/IInventoryModule.cs)5
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Framework/IInventoryModule.cs b/OpenSim/Region/Environment/Interfaces/IInventoryModule.cs
index 19171cd..c93694a9 100644
--- a/OpenSim/Framework/IInventoryModule.cs
+++ b/OpenSim/Region/Environment/Interfaces/IInventoryModule.cs
@@ -27,6 +27,8 @@
27 27
28using System.Collections.Generic; 28using System.Collections.Generic;
29using libsecondlife; 29using libsecondlife;
30using OpenSim.Region.Environment;
31using OpenSim.Region.Environment.Scenes;
30 32
31namespace OpenSim.Framework 33namespace OpenSim.Framework
32{ 34{
@@ -35,6 +37,7 @@ namespace OpenSim.Framework
35 /// </summary> 37 /// </summary>
36 public interface IInventoryModule 38 public interface IInventoryModule
37 { 39 {
38// void TestFunction(); 40 void SetRootAgentScene(LLUUID agentID, Scene scene);
41 bool NeedSceneCacheClear(LLUUID agentID, Scene scene);
39 } 42 }
40} 43}