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author | Teravus Ovares | 2008-09-06 07:52:41 +0000 |
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committer | Teravus Ovares | 2008-09-06 07:52:41 +0000 |
commit | 7d89e122930be39e84a6d174548fa2d12ac0484a (patch) | |
tree | e5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Framework/IInventoryData.cs | |
parent | * minor: speculatively try a change to bamboo.build to see if this generates ... (diff) | |
download | opensim-SC-7d89e122930be39e84a6d174548fa2d12ac0484a.zip opensim-SC-7d89e122930be39e84a6d174548fa2d12ac0484a.tar.gz opensim-SC-7d89e122930be39e84a6d174548fa2d12ac0484a.tar.bz2 opensim-SC-7d89e122930be39e84a6d174548fa2d12ac0484a.tar.xz |
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle.
* This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big!
* Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to 'OpenSim/Framework/IInventoryData.cs')
-rw-r--r-- | OpenSim/Framework/IInventoryData.cs | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/OpenSim/Framework/IInventoryData.cs b/OpenSim/Framework/IInventoryData.cs index 1c62b0b..d5fa25d 100644 --- a/OpenSim/Framework/IInventoryData.cs +++ b/OpenSim/Framework/IInventoryData.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | 30 | ||
31 | namespace OpenSim.Framework | 31 | namespace OpenSim.Framework |
32 | { | 32 | { |
@@ -46,49 +46,49 @@ namespace OpenSim.Framework | |||
46 | /// </summary> | 46 | /// </summary> |
47 | /// <param name="parentID">The folder to get subfolders for</param> | 47 | /// <param name="parentID">The folder to get subfolders for</param> |
48 | /// <returns>A list of inventory folders</returns> | 48 | /// <returns>A list of inventory folders</returns> |
49 | List<InventoryFolderBase> getFolderHierarchy(LLUUID parentID); | 49 | List<InventoryFolderBase> getFolderHierarchy(UUID parentID); |
50 | 50 | ||
51 | /// <summary> | 51 | /// <summary> |
52 | /// Returns a list of inventory items contained within the specified folder | 52 | /// Returns a list of inventory items contained within the specified folder |
53 | /// </summary> | 53 | /// </summary> |
54 | /// <param name="folderID">The UUID of the target folder</param> | 54 | /// <param name="folderID">The UUID of the target folder</param> |
55 | /// <returns>A List of InventoryItemBase items</returns> | 55 | /// <returns>A List of InventoryItemBase items</returns> |
56 | List<InventoryItemBase> getInventoryInFolder(LLUUID folderID); | 56 | List<InventoryItemBase> getInventoryInFolder(UUID folderID); |
57 | 57 | ||
58 | /// <summary> | 58 | /// <summary> |
59 | /// Returns a list of the root folders within a users inventory | 59 | /// Returns a list of the root folders within a users inventory |
60 | /// </summary> | 60 | /// </summary> |
61 | /// <param name="user">The user whos inventory is to be searched</param> | 61 | /// <param name="user">The user whos inventory is to be searched</param> |
62 | /// <returns>A list of folder objects</returns> | 62 | /// <returns>A list of folder objects</returns> |
63 | List<InventoryFolderBase> getUserRootFolders(LLUUID user); | 63 | List<InventoryFolderBase> getUserRootFolders(UUID user); |
64 | 64 | ||
65 | /// <summary> | 65 | /// <summary> |
66 | /// Returns the users inventory root folder. | 66 | /// Returns the users inventory root folder. |
67 | /// </summary> | 67 | /// </summary> |
68 | /// <param name="user">The UUID of the user who is having inventory being returned</param> | 68 | /// <param name="user">The UUID of the user who is having inventory being returned</param> |
69 | /// <returns>Root inventory folder, null if no root inventory folder was found</returns> | 69 | /// <returns>Root inventory folder, null if no root inventory folder was found</returns> |
70 | InventoryFolderBase getUserRootFolder(LLUUID user); | 70 | InventoryFolderBase getUserRootFolder(UUID user); |
71 | 71 | ||
72 | /// <summary> | 72 | /// <summary> |
73 | /// Returns a list of inventory folders contained in the folder 'parentID' | 73 | /// Returns a list of inventory folders contained in the folder 'parentID' |
74 | /// </summary> | 74 | /// </summary> |
75 | /// <param name="parentID">The folder to get subfolders for</param> | 75 | /// <param name="parentID">The folder to get subfolders for</param> |
76 | /// <returns>A list of inventory folders</returns> | 76 | /// <returns>A list of inventory folders</returns> |
77 | List<InventoryFolderBase> getInventoryFolders(LLUUID parentID); | 77 | List<InventoryFolderBase> getInventoryFolders(UUID parentID); |
78 | 78 | ||
79 | /// <summary> | 79 | /// <summary> |
80 | /// Returns an inventory item by its UUID | 80 | /// Returns an inventory item by its UUID |
81 | /// </summary> | 81 | /// </summary> |
82 | /// <param name="item">The UUID of the item to be returned</param> | 82 | /// <param name="item">The UUID of the item to be returned</param> |
83 | /// <returns>A class containing item information</returns> | 83 | /// <returns>A class containing item information</returns> |
84 | InventoryItemBase getInventoryItem(LLUUID item); | 84 | InventoryItemBase getInventoryItem(UUID item); |
85 | 85 | ||
86 | /// <summary> | 86 | /// <summary> |
87 | /// Returns a specified inventory folder by its UUID | 87 | /// Returns a specified inventory folder by its UUID |
88 | /// </summary> | 88 | /// </summary> |
89 | /// <param name="folder">The UUID of the folder to be returned</param> | 89 | /// <param name="folder">The UUID of the folder to be returned</param> |
90 | /// <returns>A class containing folder information</returns> | 90 | /// <returns>A class containing folder information</returns> |
91 | InventoryFolderBase getInventoryFolder(LLUUID folder); | 91 | InventoryFolderBase getInventoryFolder(UUID folder); |
92 | 92 | ||
93 | /// <summary> | 93 | /// <summary> |
94 | /// Creates a new inventory item based on item | 94 | /// Creates a new inventory item based on item |
@@ -106,7 +106,7 @@ namespace OpenSim.Framework | |||
106 | /// | 106 | /// |
107 | /// </summary> | 107 | /// </summary> |
108 | /// <param name="item"></param> | 108 | /// <param name="item"></param> |
109 | void deleteInventoryItem(LLUUID item); | 109 | void deleteInventoryItem(UUID item); |
110 | 110 | ||
111 | /// <summary> | 111 | /// <summary> |
112 | /// Adds a new folder specified by folder | 112 | /// Adds a new folder specified by folder |
@@ -130,7 +130,7 @@ namespace OpenSim.Framework | |||
130 | /// Deletes a folder. Thie will delete both the folder itself and its contents (items and descendent folders) | 130 | /// Deletes a folder. Thie will delete both the folder itself and its contents (items and descendent folders) |
131 | /// </summary> | 131 | /// </summary> |
132 | /// <param name="folder">The id of the folder</param> | 132 | /// <param name="folder">The id of the folder</param> |
133 | void deleteInventoryFolder(LLUUID folder); | 133 | void deleteInventoryFolder(UUID folder); |
134 | } | 134 | } |
135 | 135 | ||
136 | public class InventoryDataInitialiser : PluginInitialiserBase | 136 | public class InventoryDataInitialiser : PluginInitialiserBase |