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authorMelanie Thielker2009-03-29 05:42:27 +0000
committerMelanie Thielker2009-03-29 05:42:27 +0000
commitc483206fd7ecd67ac4fc8c4e4b71f65dfd3de6c4 (patch)
tree74474e6dd9b3ed66c23c1de8af0283d3fbc0e896 /OpenSim/Framework/IClientAPI.cs
parentFinish the offline IM module (still needs a server). Add rudimentary (diff)
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Change the client API to use GridInstantMessage for the "last mile" of IM
sending. With this change, all methods that handle IM now use GridInstantMessage rather than individual parameters.
Diffstat (limited to 'OpenSim/Framework/IClientAPI.cs')
-rw-r--r--OpenSim/Framework/IClientAPI.cs6
1 files changed, 1 insertions, 5 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index bef1bfc..350134c 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -815,11 +815,7 @@ namespace OpenSim.Framework
815 void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, byte source, 815 void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, byte source,
816 byte audible); 816 byte audible);
817 817
818 void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, 818 void SendInstantMessage(GridInstantMessage im);
819 uint timeStamp);
820
821 void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog,
822 uint timeStamp, UUID transactionID, bool fromGroup, byte[] binaryBucket);
823 819
824 void SendGenericMessage(string method, List<string> message); 820 void SendGenericMessage(string method, List<string> message);
825 821