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author | mingchen | 2008-06-11 17:31:43 +0000 |
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committer | mingchen | 2008-06-11 17:31:43 +0000 |
commit | 0896cb53d4bb9ffb4492a1a5dfdc2749d9117abb (patch) | |
tree | 644718e985b16ae25ea9b1779444ebf80c64ceb9 /OpenSim/Framework/IClientAPI.cs | |
parent | Mantis#1514. Thank you kindly, Boscata for an InventoryServer patch (diff) | |
download | opensim-SC-0896cb53d4bb9ffb4492a1a5dfdc2749d9117abb.zip opensim-SC-0896cb53d4bb9ffb4492a1a5dfdc2749d9117abb.tar.gz opensim-SC-0896cb53d4bb9ffb4492a1a5dfdc2749d9117abb.tar.bz2 opensim-SC-0896cb53d4bb9ffb4492a1a5dfdc2749d9117abb.tar.xz |
*Parcel Prim Count Maximums moved to their own functions so modules can override the default method of calculating how many prims a parcel can have.
Diffstat (limited to 'OpenSim/Framework/IClientAPI.cs')
-rw-r--r-- | OpenSim/Framework/IClientAPI.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 0ece1a3..11cc166 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -972,7 +972,7 @@ namespace OpenSim.Framework | |||
972 | void sendEstateCovenantInformation(); | 972 | void sendEstateCovenantInformation(); |
973 | void sendDetailedEstateData(LLUUID invoice,string estateName, uint estateID); | 973 | void sendDetailedEstateData(LLUUID invoice,string estateName, uint estateID); |
974 | 974 | ||
975 | void sendLandProperties(IClientAPI remote_client, int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int simObjectCapacity, uint regionFlags); | 975 | void sendLandProperties(IClientAPI remote_client, int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags); |
976 | void sendLandAccessListData(List<LLUUID> avatars, uint accessFlag, int localLandID); | 976 | void sendLandAccessListData(List<LLUUID> avatars, uint accessFlag, int localLandID); |
977 | void sendForceClientSelectObjects(List<uint> objectIDs); | 977 | void sendForceClientSelectObjects(List<uint> objectIDs); |
978 | void sendLandObjectOwners(Dictionary<LLUUID, int> ownersAndCount); | 978 | void sendLandObjectOwners(Dictionary<LLUUID, int> ownersAndCount); |