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authorJustin Clarke Casey2008-10-28 17:35:36 +0000
committerJustin Clarke Casey2008-10-28 17:35:36 +0000
commit247b806134819f3806c078ca891791b718ff8984 (patch)
tree71b36f876c2b78426e76bb9c80bf1ee984da95d3 /OpenSim/Framework/IClientAPI.cs
parent* Eliminate an extra unnecessary appearance fetch on login (diff)
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* minor: Add documentation to some of the appearance methods, change some logging messages
Diffstat (limited to 'OpenSim/Framework/IClientAPI.cs')
-rw-r--r--OpenSim/Framework/IClientAPI.cs12
1 files changed, 12 insertions, 0 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index 46615cc..c8a54a7 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -635,8 +635,20 @@ namespace OpenSim.Framework
635 635
636 // void ActivateGesture(UUID assetId, UUID gestureId); 636 // void ActivateGesture(UUID assetId, UUID gestureId);
637 637
638 /// <summary>
639 /// Tell this client what items it should be wearing now
640 /// </summary>
641 /// <param name="wearables"></param>
638 void SendWearables(AvatarWearable[] wearables, int serial); 642 void SendWearables(AvatarWearable[] wearables, int serial);
643
644 /// <summary>
645 /// Send information about the given agent's appearance to another client.
646 /// </summary>
647 /// <param name="agentID">The id of the agent associated with the appearance</param>
648 /// <param name="visualParams"></param>
649 /// <param name="textureEntry"></param>
639 void SendAppearance(UUID agentID, byte[] visualParams, byte[] textureEntry); 650 void SendAppearance(UUID agentID, byte[] visualParams, byte[] textureEntry);
651
640 void SendStartPingCheck(byte seq); 652 void SendStartPingCheck(byte seq);
641 653
642 /// <summary> 654 /// <summary>