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authorRevolution2010-02-14 15:41:57 -0600
committerMelanie2010-02-14 22:18:46 +0000
commit9821c4f566e11c75c8d87721777480c5b2e2bd4e (patch)
tree04cf7edb4cfe07e1f50ce3ee0ca5d846e6a7a379 /OpenSim/Framework/IClientAPI.cs
parent* SQLite match code casing with regionsettings table field casing (what's wit... (diff)
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Revolution is on the roll again! :)
Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com>
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/IClientAPI.cs8
1 files changed, 6 insertions, 2 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index 3f53258..222bae0 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -152,6 +152,8 @@ namespace OpenSim.Framework
152 152
153 public delegate void AgentSit(IClientAPI remoteClient, UUID agentID); 153 public delegate void AgentSit(IClientAPI remoteClient, UUID agentID);
154 154
155 public delegate void LandUndo(IClientAPI remoteClient);
156
155 public delegate void AvatarPickerRequest(IClientAPI remoteClient, UUID agentdata, UUID queryID, string UserQuery); 157 public delegate void AvatarPickerRequest(IClientAPI remoteClient, UUID agentdata, UUID queryID, string UserQuery);
156 158
157 public delegate void GrabObject( 159 public delegate void GrabObject(
@@ -419,9 +421,9 @@ namespace OpenSim.Framework
419 public delegate void AcceptCallingCard(IClientAPI remoteClient, UUID transactionID, UUID folderID); 421 public delegate void AcceptCallingCard(IClientAPI remoteClient, UUID transactionID, UUID folderID);
420 422
421 public delegate void DeclineCallingCard(IClientAPI remoteClient, UUID transactionID); 423 public delegate void DeclineCallingCard(IClientAPI remoteClient, UUID transactionID);
422 424
423 public delegate void SoundTrigger( 425 public delegate void SoundTrigger(
424 UUID soundId, UUID ownerid, UUID objid, UUID parentid, double Gain, Vector3 Position, UInt64 Handle); 426 UUID soundId, UUID ownerid, UUID objid, UUID parentid, double Gain, Vector3 Position, UInt64 Handle, float radius);
425 427
426 public delegate void StartLure(byte lureType, string message, UUID targetID, IClientAPI client); 428 public delegate void StartLure(byte lureType, string message, UUID targetID, IClientAPI client);
427 public delegate void TeleportLureRequest(UUID lureID, uint teleportFlags, IClientAPI client); 429 public delegate void TeleportLureRequest(UUID lureID, uint teleportFlags, IClientAPI client);
@@ -988,6 +990,8 @@ namespace OpenSim.Framework
988 event ScriptAnswer OnScriptAnswer; 990 event ScriptAnswer OnScriptAnswer;
989 991
990 event AgentSit OnUndo; 992 event AgentSit OnUndo;
993 event AgentSit OnRedo;
994 event LandUndo OnLandUndo;
991 995
992 event ForceReleaseControls OnForceReleaseControls; 996 event ForceReleaseControls OnForceReleaseControls;
993 event GodLandStatRequest OnLandStatRequest; 997 event GodLandStatRequest OnLandStatRequest;