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author | Justin Clarke Casey | 2008-05-16 16:37:31 +0000 |
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committer | Justin Clarke Casey | 2008-05-16 16:37:31 +0000 |
commit | 772f88d2e5f4824e06575650736ec11b6ea564d8 (patch) | |
tree | 3799fdede4c353124517e84215e7c981176cca2f /OpenSim/Framework/IAssetServer.cs | |
parent | add to / from hash mapping for grid serialization (diff) | |
download | opensim-SC-772f88d2e5f4824e06575650736ec11b6ea564d8.zip opensim-SC-772f88d2e5f4824e06575650736ec11b6ea564d8.tar.gz opensim-SC-772f88d2e5f4824e06575650736ec11b6ea564d8.tar.bz2 opensim-SC-772f88d2e5f4824e06575650736ec11b6ea564d8.tar.xz |
* Removing unnecessary LLUUID.Zero check from AssetCache
* This revision also includes a very temporary fix for the fact that NREs are received because of a missing avatar apperance in grid mode
Diffstat (limited to 'OpenSim/Framework/IAssetServer.cs')
-rw-r--r-- | OpenSim/Framework/IAssetServer.cs | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/OpenSim/Framework/IAssetServer.cs b/OpenSim/Framework/IAssetServer.cs index 06a7e32..70feb74 100644 --- a/OpenSim/Framework/IAssetServer.cs +++ b/OpenSim/Framework/IAssetServer.cs | |||
@@ -41,7 +41,10 @@ namespace OpenSim.Framework | |||
41 | void Close(); | 41 | void Close(); |
42 | } | 42 | } |
43 | 43 | ||
44 | // could change to delegate? | 44 | /// <summary> |
45 | /// Implemented by classes which with to asynchronously receive asset data from the asset service | ||
46 | /// </summary> | ||
47 | /// <remarks>could change to delegate?</remarks> | ||
45 | public interface IAssetReceiver | 48 | public interface IAssetReceiver |
46 | { | 49 | { |
47 | /// <summary> | 50 | /// <summary> |
@@ -62,4 +65,4 @@ namespace OpenSim.Framework | |||
62 | { | 65 | { |
63 | IAssetServer GetAssetServer(); | 66 | IAssetServer GetAssetServer(); |
64 | } | 67 | } |
65 | } \ No newline at end of file | 68 | } |