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authorJustin Clarke Casey2007-12-28 22:13:43 +0000
committerJustin Clarke Casey2007-12-28 22:13:43 +0000
commit4ae10034bd929c6451633c6fc5172c44e9280fa4 (patch)
treebf3abf3e79787ddfa72c645e977e126c61273845 /OpenSim/Framework/IAssetServer.cs
parent* applied melanie's matnis patch #255. Thanks Melanie. (diff)
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Factor out common asset loading from AssetServerBase and Grid/AssetServer/Main
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/IAssetServer.cs6
1 files changed, 0 insertions, 6 deletions
diff --git a/OpenSim/Framework/IAssetServer.cs b/OpenSim/Framework/IAssetServer.cs
index afd3687..df36623 100644
--- a/OpenSim/Framework/IAssetServer.cs
+++ b/OpenSim/Framework/IAssetServer.cs
@@ -41,12 +41,6 @@ namespace OpenSim.Framework
41 void UpdateAsset(AssetBase asset); 41 void UpdateAsset(AssetBase asset);
42 void StoreAndCommitAsset(AssetBase asset); 42 void StoreAndCommitAsset(AssetBase asset);
43 void Close(); 43 void Close();
44 void LoadAsset(AssetBase info, bool image, string filename);
45 List<AssetBase> GetDefaultAssets();
46 AssetBase CreateImageAsset(string assetIdStr, string name, string filename);
47 void ForEachDefaultAsset(Action<AssetBase> action);
48 AssetBase CreateAsset(string assetIdStr, string name, string filename, bool isImage);
49 void ForEachXmlAsset(Action<AssetBase> action);
50 } 44 }
51 45
52 // could change to delegate? 46 // could change to delegate?