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authorTeravus Ovares2008-09-06 07:52:41 +0000
committerTeravus Ovares2008-09-06 07:52:41 +0000
commit7d89e122930be39e84a6d174548fa2d12ac0484a (patch)
treee5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Framework/IAssetProvider.cs
parent* minor: speculatively try a change to bamboo.build to see if this generates ... (diff)
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to 'OpenSim/Framework/IAssetProvider.cs')
-rw-r--r--OpenSim/Framework/IAssetProvider.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Framework/IAssetProvider.cs b/OpenSim/Framework/IAssetProvider.cs
index ec70554..4c86279 100644
--- a/OpenSim/Framework/IAssetProvider.cs
+++ b/OpenSim/Framework/IAssetProvider.cs
@@ -25,16 +25,16 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using libsecondlife; 28using OpenMetaverse;
29 29
30namespace OpenSim.Framework 30namespace OpenSim.Framework
31{ 31{
32 public interface IAssetProviderPlugin : IPlugin 32 public interface IAssetProviderPlugin : IPlugin
33 { 33 {
34 AssetBase FetchAsset(LLUUID uuid); 34 AssetBase FetchAsset(UUID uuid);
35 void CreateAsset(AssetBase asset); 35 void CreateAsset(AssetBase asset);
36 void UpdateAsset(AssetBase asset); 36 void UpdateAsset(AssetBase asset);
37 bool ExistsAsset(LLUUID uuid); 37 bool ExistsAsset(UUID uuid);
38 void Initialise(string connect); 38 void Initialise(string connect);
39 } 39 }
40 40