aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/IAssetProvider.cs
diff options
context:
space:
mode:
authorCharles Krinke2008-06-27 02:15:57 +0000
committerCharles Krinke2008-06-27 02:15:57 +0000
commitca8d1d57e1bbf49cb52abe81b3a7246dacbe9b03 (patch)
tree97f8cce96ea2e98b96b36e523c59361bf00f63b8 /OpenSim/Framework/IAssetProvider.cs
parentMantis#1610. Thank you, Melanie for a patch that: (diff)
downloadopensim-SC-ca8d1d57e1bbf49cb52abe81b3a7246dacbe9b03.zip
opensim-SC-ca8d1d57e1bbf49cb52abe81b3a7246dacbe9b03.tar.gz
opensim-SC-ca8d1d57e1bbf49cb52abe81b3a7246dacbe9b03.tar.bz2
opensim-SC-ca8d1d57e1bbf49cb52abe81b3a7246dacbe9b03.tar.xz
Mantis#1591. Thank you graciously, Sempuki for a patch that:
Currently module loading is done ad-hoc. I propose creating a simple loader class that leverages Mono.Addins (and perhaps the new .NET addins when they become available in mono). Attached is a basic patch for review that compiles into HEAD, but doesn't yet replace any existing ad-hoc loaders.
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/IAssetProvider.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/IAssetProvider.cs b/OpenSim/Framework/IAssetProvider.cs
index 5c02ff1..dcb79ea 100644
--- a/OpenSim/Framework/IAssetProvider.cs
+++ b/OpenSim/Framework/IAssetProvider.cs
@@ -38,4 +38,4 @@ namespace OpenSim.Framework
38 void CommitAssets(); // force a sync to the database 38 void CommitAssets(); // force a sync to the database
39 void Initialise(string connect); 39 void Initialise(string connect);
40 } 40 }
41} \ No newline at end of file 41}