aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/IAssetLoader.cs
diff options
context:
space:
mode:
authorJustin Clarke Casey2008-03-11 18:37:06 +0000
committerJustin Clarke Casey2008-03-11 18:37:06 +0000
commit4ed96d9929c70af9a8217935604b431020075f2d (patch)
tree2e75fe85f4101e4c5242e2da3551df5f7d99fe83 /OpenSim/Framework/IAssetLoader.cs
parentclone off pCampBot to OpenSim.TestSuite, as I'm going to be (diff)
downloadopensim-SC-4ed96d9929c70af9a8217935604b431020075f2d.zip
opensim-SC-4ed96d9929c70af9a8217935604b431020075f2d.tar.gz
opensim-SC-4ed96d9929c70af9a8217935604b431020075f2d.tar.bz2
opensim-SC-4ed96d9929c70af9a8217935604b431020075f2d.tar.xz
* Very temporarily put AgentCachedTexturePackets onto the wind rather than the texture queue
* This is in order to identify whether it is these which are somehow causing the massive texture packet bloat, * since this is the only other packet put on to that queue other than the TextureSender ones
Diffstat (limited to 'OpenSim/Framework/IAssetLoader.cs')
0 files changed, 0 insertions, 0 deletions