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author | lbsa71 | 2007-07-26 14:55:42 +0000 |
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committer | lbsa71 | 2007-07-26 14:55:42 +0000 |
commit | 39b64564dca0e5cb57a2a8e1b60979ccaaf11ef6 (patch) | |
tree | 81ab89a9749577c6fa1a3a19c1ed09c1942ec201 /OpenSim/Framework/General | |
parent | Added the default shape to the OpenSim library. Now need to get the new ruth ... (diff) | |
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* Started renaming world to Scene
* Update and UpdateMovement now first stores array to avoid collection update exceptions
* Ignored some bins
Diffstat (limited to 'OpenSim/Framework/General')
-rw-r--r-- | OpenSim/Framework/General/Interfaces/ILocalStorage.cs | 2 | ||||
-rw-r--r-- | OpenSim/Framework/General/Interfaces/IScene.cs (renamed from OpenSim/Framework/General/Interfaces/IWorld.cs) | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Framework/General/Interfaces/ILocalStorage.cs b/OpenSim/Framework/General/Interfaces/ILocalStorage.cs index 9d5bb62..1b7b01e 100644 --- a/OpenSim/Framework/General/Interfaces/ILocalStorage.cs +++ b/OpenSim/Framework/General/Interfaces/ILocalStorage.cs | |||
@@ -44,7 +44,7 @@ namespace OpenSim.Framework.Interfaces | |||
44 | void LoadPrimitives(ILocalStorageReceiver receiver); | 44 | void LoadPrimitives(ILocalStorageReceiver receiver); |
45 | 45 | ||
46 | [System.Obsolete("Use DataStorage instead")] | 46 | [System.Obsolete("Use DataStorage instead")] |
47 | float[] LoadWorld(); | 47 | float[] LoadScene(); |
48 | [System.Obsolete("Use DataStorage instead")] | 48 | [System.Obsolete("Use DataStorage instead")] |
49 | void SaveMap(float[] heightmap); | 49 | void SaveMap(float[] heightmap); |
50 | 50 | ||
diff --git a/OpenSim/Framework/General/Interfaces/IWorld.cs b/OpenSim/Framework/General/Interfaces/IScene.cs index a474636..ee7a96a 100644 --- a/OpenSim/Framework/General/Interfaces/IWorld.cs +++ b/OpenSim/Framework/General/Interfaces/IScene.cs | |||
@@ -30,7 +30,7 @@ using OpenSim.Framework.Types; | |||
30 | 30 | ||
31 | namespace OpenSim.Framework.Interfaces | 31 | namespace OpenSim.Framework.Interfaces |
32 | { | 32 | { |
33 | public interface IWorld | 33 | public interface IScene |
34 | { | 34 | { |
35 | void AddNewClient(IClientAPI client, bool child); | 35 | void AddNewClient(IClientAPI client, bool child); |
36 | void RemoveClient(LLUUID agentID); | 36 | void RemoveClient(LLUUID agentID); |