diff options
author | mingchen | 2007-07-05 15:15:28 +0000 |
---|---|---|
committer | mingchen | 2007-07-05 15:15:28 +0000 |
commit | 583f2a9de8e503773a427facd5f81a82b40bd585 (patch) | |
tree | 35d434db32056e7d0b231f56f2732c031c130a1d /OpenSim/Framework/General | |
parent | * Tweaks to Java engine (uses less threads). Added support for OnFrame and On... (diff) | |
download | opensim-SC-583f2a9de8e503773a427facd5f81a82b40bd585.zip opensim-SC-583f2a9de8e503773a427facd5f81a82b40bd585.tar.gz opensim-SC-583f2a9de8e503773a427facd5f81a82b40bd585.tar.bz2 opensim-SC-583f2a9de8e503773a427facd5f81a82b40bd585.tar.xz |
*Removed SimProfile.cs as it is no longer needed (in favor of SimProfileData)
*Added simulator_data_request XMLRPC method to request data from the grid server about a sim instead of faking its login
*Login is progressing, now just getting an XML error (http://pastebin.com/942515) -- if you can fix this, throw MingChen in IRC a Private Message
Diffstat (limited to 'OpenSim/Framework/General')
-rw-r--r-- | OpenSim/Framework/General/OpenSim.Framework.csproj | 61 | ||||
-rw-r--r-- | OpenSim/Framework/General/OpenSim.Framework.dll.build | 39 | ||||
-rw-r--r-- | OpenSim/Framework/General/SimProfile.cs | 119 |
3 files changed, 48 insertions, 171 deletions
diff --git a/OpenSim/Framework/General/OpenSim.Framework.csproj b/OpenSim/Framework/General/OpenSim.Framework.csproj index a577ea3..4a72db0 100644 --- a/OpenSim/Framework/General/OpenSim.Framework.csproj +++ b/OpenSim/Framework/General/OpenSim.Framework.csproj | |||
@@ -97,103 +97,100 @@ | |||
97 | <Compile Include="BlockingQueue.cs"> | 97 | <Compile Include="BlockingQueue.cs"> |
98 | <SubType>Code</SubType> | 98 | <SubType>Code</SubType> |
99 | </Compile> | 99 | </Compile> |
100 | <Compile Include="IRegionCommsListener.cs"> | 100 | <Compile Include="Util.cs"> |
101 | <SubType>Code</SubType> | 101 | <SubType>Code</SubType> |
102 | </Compile> | 102 | </Compile> |
103 | <Compile Include="LoginService.cs"> | 103 | <Compile Include="UserProfile.cs"> |
104 | <SubType>Code</SubType> | 104 | <SubType>Code</SubType> |
105 | </Compile> | 105 | </Compile> |
106 | <Compile Include="RegionCommsListener.cs"> | 106 | <Compile Include="IRegionCommsListener.cs"> |
107 | <SubType>Code</SubType> | 107 | <SubType>Code</SubType> |
108 | </Compile> | 108 | </Compile> |
109 | <Compile Include="Remoting.cs"> | 109 | <Compile Include="Remoting.cs"> |
110 | <SubType>Code</SubType> | 110 | <SubType>Code</SubType> |
111 | </Compile> | 111 | </Compile> |
112 | <Compile Include="SimProfile.cs"> | 112 | <Compile Include="RegionCommsListener.cs"> |
113 | <SubType>Code</SubType> | ||
114 | </Compile> | ||
115 | <Compile Include="UserProfile.cs"> | ||
116 | <SubType>Code</SubType> | 113 | <SubType>Code</SubType> |
117 | </Compile> | 114 | </Compile> |
118 | <Compile Include="Util.cs"> | 115 | <Compile Include="LoginService.cs"> |
119 | <SubType>Code</SubType> | 116 | <SubType>Code</SubType> |
120 | </Compile> | 117 | </Compile> |
121 | <Compile Include="Interfaces\AuthenticateResponse.cs"> | 118 | <Compile Include="Interfaces\AuthenticateResponse.cs"> |
122 | <SubType>Code</SubType> | 119 | <SubType>Code</SubType> |
123 | </Compile> | 120 | </Compile> |
124 | <Compile Include="Interfaces\IAssetServer.cs"> | 121 | <Compile Include="Interfaces\IUserServer.cs"> |
125 | <SubType>Code</SubType> | 122 | <SubType>Code</SubType> |
126 | </Compile> | 123 | </Compile> |
127 | <Compile Include="Interfaces\IClientAPI.cs"> | 124 | <Compile Include="Interfaces\IAssetServer.cs"> |
128 | <SubType>Code</SubType> | 125 | <SubType>Code</SubType> |
129 | </Compile> | 126 | </Compile> |
130 | <Compile Include="Interfaces\ILocalStorage.cs"> | 127 | <Compile Include="Interfaces\IWorld.cs"> |
131 | <SubType>Code</SubType> | 128 | <SubType>Code</SubType> |
132 | </Compile> | 129 | </Compile> |
133 | <Compile Include="Interfaces\IUserServer.cs"> | 130 | <Compile Include="Interfaces\IClientAPI.cs"> |
134 | <SubType>Code</SubType> | 131 | <SubType>Code</SubType> |
135 | </Compile> | 132 | </Compile> |
136 | <Compile Include="Interfaces\IWorld.cs"> | 133 | <Compile Include="Interfaces\ILocalStorage.cs"> |
137 | <SubType>Code</SubType> | 134 | <SubType>Code</SubType> |
138 | </Compile> | 135 | </Compile> |
139 | <Compile Include="Interfaces\Config\IGenericConfig.cs"> | 136 | <Compile Include="Interfaces\Config\IGenericConfig.cs"> |
140 | <SubType>Code</SubType> | 137 | <SubType>Code</SubType> |
141 | </Compile> | 138 | </Compile> |
142 | <Compile Include="Interfaces\Config\IGridConfig.cs"> | 139 | <Compile Include="Interfaces\Config\IUserConfig.cs"> |
143 | <SubType>Code</SubType> | 140 | <SubType>Code</SubType> |
144 | </Compile> | 141 | </Compile> |
145 | <Compile Include="Interfaces\Config\IUserConfig.cs"> | 142 | <Compile Include="Interfaces\Config\IGridConfig.cs"> |
146 | <SubType>Code</SubType> | 143 | <SubType>Code</SubType> |
147 | </Compile> | 144 | </Compile> |
148 | <Compile Include="Properties\AssemblyInfo.cs"> | 145 | <Compile Include="Types\MapBlockData.cs"> |
149 | <SubType>Code</SubType> | 146 | <SubType>Code</SubType> |
150 | </Compile> | 147 | </Compile> |
151 | <Compile Include="Types\AgentCiruitData.cs"> | 148 | <Compile Include="Types\PrimitiveBaseShape.cs"> |
152 | <SubType>Code</SubType> | 149 | <SubType>Code</SubType> |
153 | </Compile> | 150 | </Compile> |
154 | <Compile Include="Types\AgentWearable.cs"> | 151 | <Compile Include="Types\AssetLandmark.cs"> |
155 | <SubType>Code</SubType> | 152 | <SubType>Code</SubType> |
156 | </Compile> | 153 | </Compile> |
157 | <Compile Include="Types\AssetBase.cs"> | 154 | <Compile Include="Types\NeighbourInfo.cs"> |
158 | <SubType>Code</SubType> | 155 | <SubType>Code</SubType> |
159 | </Compile> | 156 | </Compile> |
160 | <Compile Include="Types\AssetLandmark.cs"> | 157 | <Compile Include="Types\RegionInfo.cs"> |
161 | <SubType>Code</SubType> | 158 | <SubType>Code</SubType> |
162 | </Compile> | 159 | </Compile> |
163 | <Compile Include="Types\AssetStorage.cs"> | 160 | <Compile Include="Types\RegionHandle.cs"> |
164 | <SubType>Code</SubType> | 161 | <SubType>Code</SubType> |
165 | </Compile> | 162 | </Compile> |
166 | <Compile Include="Types\EstateSettings.cs"> | 163 | <Compile Include="Types\ParcelData.cs"> |
167 | <SubType>Code</SubType> | 164 | <SubType>Code</SubType> |
168 | </Compile> | 165 | </Compile> |
169 | <Compile Include="Types\Login.cs"> | 166 | <Compile Include="Types\PrimData.cs"> |
170 | <SubType>Code</SubType> | 167 | <SubType>Code</SubType> |
171 | </Compile> | 168 | </Compile> |
172 | <Compile Include="Types\MapBlockData.cs"> | 169 | <Compile Include="Types\AgentWearable.cs"> |
173 | <SubType>Code</SubType> | 170 | <SubType>Code</SubType> |
174 | </Compile> | 171 | </Compile> |
175 | <Compile Include="Types\NeighbourInfo.cs"> | 172 | <Compile Include="Types\AssetStorage.cs"> |
176 | <SubType>Code</SubType> | 173 | <SubType>Code</SubType> |
177 | </Compile> | 174 | </Compile> |
178 | <Compile Include="Types\NetworkServersInfo.cs"> | 175 | <Compile Include="Types\UUID.cs"> |
179 | <SubType>Code</SubType> | 176 | <SubType>Code</SubType> |
180 | </Compile> | 177 | </Compile> |
181 | <Compile Include="Types\ParcelData.cs"> | 178 | <Compile Include="Types\EstateSettings.cs"> |
182 | <SubType>Code</SubType> | 179 | <SubType>Code</SubType> |
183 | </Compile> | 180 | </Compile> |
184 | <Compile Include="Types\PrimData.cs"> | 181 | <Compile Include="Types\Login.cs"> |
185 | <SubType>Code</SubType> | 182 | <SubType>Code</SubType> |
186 | </Compile> | 183 | </Compile> |
187 | <Compile Include="Types\PrimitiveBaseShape.cs"> | 184 | <Compile Include="Types\AgentCiruitData.cs"> |
188 | <SubType>Code</SubType> | 185 | <SubType>Code</SubType> |
189 | </Compile> | 186 | </Compile> |
190 | <Compile Include="Types\RegionHandle.cs"> | 187 | <Compile Include="Types\AssetBase.cs"> |
191 | <SubType>Code</SubType> | 188 | <SubType>Code</SubType> |
192 | </Compile> | 189 | </Compile> |
193 | <Compile Include="Types\RegionInfo.cs"> | 190 | <Compile Include="Types\NetworkServersInfo.cs"> |
194 | <SubType>Code</SubType> | 191 | <SubType>Code</SubType> |
195 | </Compile> | 192 | </Compile> |
196 | <Compile Include="Types\UUID.cs"> | 193 | <Compile Include="Properties\AssemblyInfo.cs"> |
197 | <SubType>Code</SubType> | 194 | <SubType>Code</SubType> |
198 | </Compile> | 195 | </Compile> |
199 | </ItemGroup> | 196 | </ItemGroup> |
diff --git a/OpenSim/Framework/General/OpenSim.Framework.dll.build b/OpenSim/Framework/General/OpenSim.Framework.dll.build index 10fafbf..9fb35bc 100644 --- a/OpenSim/Framework/General/OpenSim.Framework.dll.build +++ b/OpenSim/Framework/General/OpenSim.Framework.dll.build | |||
@@ -14,39 +14,38 @@ | |||
14 | <include name="AgentInventory.cs" /> | 14 | <include name="AgentInventory.cs" /> |
15 | <include name="AuthenticateSessionBase.cs" /> | 15 | <include name="AuthenticateSessionBase.cs" /> |
16 | <include name="BlockingQueue.cs" /> | 16 | <include name="BlockingQueue.cs" /> |
17 | <include name="Util.cs" /> | ||
18 | <include name="UserProfile.cs" /> | ||
17 | <include name="IRegionCommsListener.cs" /> | 19 | <include name="IRegionCommsListener.cs" /> |
18 | <include name="LoginService.cs" /> | ||
19 | <include name="RegionCommsListener.cs" /> | ||
20 | <include name="Remoting.cs" /> | 20 | <include name="Remoting.cs" /> |
21 | <include name="SimProfile.cs" /> | 21 | <include name="RegionCommsListener.cs" /> |
22 | <include name="UserProfile.cs" /> | 22 | <include name="LoginService.cs" /> |
23 | <include name="Util.cs" /> | ||
24 | <include name="Interfaces/AuthenticateResponse.cs" /> | 23 | <include name="Interfaces/AuthenticateResponse.cs" /> |
24 | <include name="Interfaces/IUserServer.cs" /> | ||
25 | <include name="Interfaces/IAssetServer.cs" /> | 25 | <include name="Interfaces/IAssetServer.cs" /> |
26 | <include name="Interfaces/IWorld.cs" /> | ||
26 | <include name="Interfaces/IClientAPI.cs" /> | 27 | <include name="Interfaces/IClientAPI.cs" /> |
27 | <include name="Interfaces/ILocalStorage.cs" /> | 28 | <include name="Interfaces/ILocalStorage.cs" /> |
28 | <include name="Interfaces/IUserServer.cs" /> | ||
29 | <include name="Interfaces/IWorld.cs" /> | ||
30 | <include name="Interfaces/Config/IGenericConfig.cs" /> | 29 | <include name="Interfaces/Config/IGenericConfig.cs" /> |
31 | <include name="Interfaces/Config/IGridConfig.cs" /> | ||
32 | <include name="Interfaces/Config/IUserConfig.cs" /> | 30 | <include name="Interfaces/Config/IUserConfig.cs" /> |
33 | <include name="Properties/AssemblyInfo.cs" /> | 31 | <include name="Interfaces/Config/IGridConfig.cs" /> |
34 | <include name="Types/AgentCiruitData.cs" /> | ||
35 | <include name="Types/AgentWearable.cs" /> | ||
36 | <include name="Types/AssetBase.cs" /> | ||
37 | <include name="Types/AssetLandmark.cs" /> | ||
38 | <include name="Types/AssetStorage.cs" /> | ||
39 | <include name="Types/EstateSettings.cs" /> | ||
40 | <include name="Types/Login.cs" /> | ||
41 | <include name="Types/MapBlockData.cs" /> | 32 | <include name="Types/MapBlockData.cs" /> |
33 | <include name="Types/PrimitiveBaseShape.cs" /> | ||
34 | <include name="Types/AssetLandmark.cs" /> | ||
42 | <include name="Types/NeighbourInfo.cs" /> | 35 | <include name="Types/NeighbourInfo.cs" /> |
43 | <include name="Types/NetworkServersInfo.cs" /> | 36 | <include name="Types/RegionInfo.cs" /> |
37 | <include name="Types/RegionHandle.cs" /> | ||
44 | <include name="Types/ParcelData.cs" /> | 38 | <include name="Types/ParcelData.cs" /> |
45 | <include name="Types/PrimData.cs" /> | 39 | <include name="Types/PrimData.cs" /> |
46 | <include name="Types/PrimitiveBaseShape.cs" /> | 40 | <include name="Types/AgentWearable.cs" /> |
47 | <include name="Types/RegionHandle.cs" /> | 41 | <include name="Types/AssetStorage.cs" /> |
48 | <include name="Types/RegionInfo.cs" /> | ||
49 | <include name="Types/UUID.cs" /> | 42 | <include name="Types/UUID.cs" /> |
43 | <include name="Types/EstateSettings.cs" /> | ||
44 | <include name="Types/Login.cs" /> | ||
45 | <include name="Types/AgentCiruitData.cs" /> | ||
46 | <include name="Types/AssetBase.cs" /> | ||
47 | <include name="Types/NetworkServersInfo.cs" /> | ||
48 | <include name="Properties/AssemblyInfo.cs" /> | ||
50 | </sources> | 49 | </sources> |
51 | <references basedir="${project::get-base-directory()}"> | 50 | <references basedir="${project::get-base-directory()}"> |
52 | <lib> | 51 | <lib> |
diff --git a/OpenSim/Framework/General/SimProfile.cs b/OpenSim/Framework/General/SimProfile.cs deleted file mode 100644 index 47f1af3..0000000 --- a/OpenSim/Framework/General/SimProfile.cs +++ /dev/null | |||
@@ -1,119 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using libsecondlife; | ||
31 | using Nwc.XmlRpc; | ||
32 | |||
33 | namespace OpenSim.Framework.Sims | ||
34 | { | ||
35 | public class SimProfile | ||
36 | { | ||
37 | public LLUUID UUID; | ||
38 | public ulong regionhandle; | ||
39 | public string regionname; | ||
40 | public string sim_ip; | ||
41 | public uint sim_port; | ||
42 | public string caps_url; | ||
43 | public uint RegionLocX; | ||
44 | public uint RegionLocY; | ||
45 | public string sendkey; | ||
46 | public string recvkey; | ||
47 | public bool online; | ||
48 | |||
49 | public SimProfile LoadFromGrid(ulong region_handle, string GridURL, string SendKey, string RecvKey) | ||
50 | { | ||
51 | try | ||
52 | { | ||
53 | Hashtable GridReqParams = new Hashtable(); | ||
54 | GridReqParams["region_handle"] = region_handle.ToString(); | ||
55 | GridReqParams["authkey"] = SendKey; | ||
56 | ArrayList SendParams = new ArrayList(); | ||
57 | SendParams.Add(GridReqParams); | ||
58 | XmlRpcRequest GridReq = new XmlRpcRequest("simulator_login", SendParams); | ||
59 | |||
60 | XmlRpcResponse GridResp = GridReq.Send(GridURL, 3000); | ||
61 | |||
62 | Hashtable RespData = (Hashtable)GridResp.Value; | ||
63 | this.UUID = new LLUUID((string)RespData["UUID"]); | ||
64 | this.regionhandle = Helpers.UIntsToLong(((uint)Convert.ToUInt32(RespData["region_locx"]) * 256), ((uint)Convert.ToUInt32(RespData["region_locy"]) * 256)); | ||
65 | this.regionname = (string)RespData["regionname"]; | ||
66 | this.sim_ip = (string)RespData["sim_ip"]; | ||
67 | this.sim_port = (uint)Convert.ToUInt16(RespData["sim_port"]); | ||
68 | this.caps_url = "http://" + ((string)RespData["sim_ip"]) + ":" + (string)RespData["sim_port"] + "/"; | ||
69 | this.RegionLocX = (uint)Convert.ToUInt32(RespData["region_locx"]); | ||
70 | this.RegionLocY = (uint)Convert.ToUInt32(RespData["region_locy"]); | ||
71 | this.sendkey = SendKey; | ||
72 | this.recvkey = RecvKey; | ||
73 | } | ||
74 | catch (Exception e) | ||
75 | { | ||
76 | System.Console.WriteLine(e.ToString()); | ||
77 | } | ||
78 | return this; | ||
79 | } | ||
80 | |||
81 | public SimProfile LoadFromGrid(LLUUID UUID, string GridURL, string SendKey, string RecvKey) | ||
82 | { | ||
83 | try | ||
84 | { | ||
85 | Hashtable GridReqParams = new Hashtable(); | ||
86 | GridReqParams["UUID"] = UUID.ToString(); | ||
87 | GridReqParams["authkey"] = SendKey; | ||
88 | ArrayList SendParams = new ArrayList(); | ||
89 | SendParams.Add(GridReqParams); | ||
90 | XmlRpcRequest GridReq = new XmlRpcRequest("simulator_login", SendParams); | ||
91 | |||
92 | XmlRpcResponse GridResp = GridReq.Send(GridURL, 3000); | ||
93 | |||
94 | Hashtable RespData = (Hashtable)GridResp.Value; | ||
95 | this.UUID = new LLUUID((string)RespData["UUID"]); | ||
96 | this.regionhandle = Helpers.UIntsToLong(((uint)Convert.ToUInt32(RespData["region_locx"]) * 256), ((uint)Convert.ToUInt32(RespData["region_locy"]) * 256)); | ||
97 | this.regionname = (string)RespData["regionname"]; | ||
98 | this.sim_ip = (string)RespData["sim_ip"]; | ||
99 | this.sim_port = (uint)Convert.ToUInt16(RespData["sim_port"]); | ||
100 | this.caps_url = "http://" + ((string)RespData["sim_ip"]) + ":" + (string)RespData["sim_port"] + "/"; | ||
101 | this.RegionLocX = (uint)Convert.ToUInt32(RespData["region_locx"]); | ||
102 | this.RegionLocY = (uint)Convert.ToUInt32(RespData["region_locy"]); | ||
103 | this.sendkey = SendKey; | ||
104 | this.recvkey = RecvKey; | ||
105 | } | ||
106 | catch (Exception e) | ||
107 | { | ||
108 | System.Console.WriteLine(e.ToString()); | ||
109 | } | ||
110 | return this; | ||
111 | } | ||
112 | |||
113 | |||
114 | public SimProfile() | ||
115 | { | ||
116 | } | ||
117 | } | ||
118 | |||
119 | } | ||