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authorMW2007-10-29 21:46:25 +0000
committerMW2007-10-29 21:46:25 +0000
commit3d8219f6c7faa256d6a13ab7925f75d83af95b78 (patch)
treeea507efa88aa7e526575469a6ce913fdc0c0358e /OpenSim/Framework/General/RegionHandle.cs
parentFixed a bug in SQLAssetServer that only seemed to be a problem when running u... (diff)
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as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.
Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/General/RegionHandle.cs (renamed from OpenSim/Framework/General/Types/RegionHandle.cs)298
1 files changed, 149 insertions, 149 deletions
diff --git a/OpenSim/Framework/General/Types/RegionHandle.cs b/OpenSim/Framework/General/RegionHandle.cs
index 5749296..d800e57 100644
--- a/OpenSim/Framework/General/Types/RegionHandle.cs
+++ b/OpenSim/Framework/General/RegionHandle.cs
@@ -1,149 +1,149 @@
1/* 1/*
2* Copyright (c) Contributors, http://opensimulator.org/ 2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28 28
29using System; 29using System;
30using System.Net; 30using System.Net;
31 31
32namespace OpenSim.Framework.Types 32namespace OpenSim.Framework
33{ 33{
34 /// <summary> 34 /// <summary>
35 /// A class for manipulating RegionHandle coordinates 35 /// A class for manipulating RegionHandle coordinates
36 /// </summary> 36 /// </summary>
37 class RegionHandle 37 class RegionHandle
38 { 38 {
39 private UInt64 handle; 39 private UInt64 handle;
40 40
41 /// <summary> 41 /// <summary>
42 /// Initialises a new grid-aware RegionHandle 42 /// Initialises a new grid-aware RegionHandle
43 /// </summary> 43 /// </summary>
44 /// <param name="ip">IP Address of the Grid Server for this region</param> 44 /// <param name="ip">IP Address of the Grid Server for this region</param>
45 /// <param name="x">Grid X Coordinate</param> 45 /// <param name="x">Grid X Coordinate</param>
46 /// <param name="y">Grid Y Coordinate</param> 46 /// <param name="y">Grid Y Coordinate</param>
47 public RegionHandle(string ip, short x, short y) 47 public RegionHandle(string ip, short x, short y)
48 { 48 {
49 IPAddress addr = IPAddress.Parse(ip); 49 IPAddress addr = IPAddress.Parse(ip);
50 50
51 if (addr.AddressFamily != System.Net.Sockets.AddressFamily.InterNetwork) 51 if (addr.AddressFamily != System.Net.Sockets.AddressFamily.InterNetwork)
52 throw new Exception("Bad RegionHandle Parameter - must be an IPv4 address"); 52 throw new Exception("Bad RegionHandle Parameter - must be an IPv4 address");
53 53
54 uint baseHandle = BitConverter.ToUInt32(addr.GetAddressBytes(), 0); 54 uint baseHandle = BitConverter.ToUInt32(addr.GetAddressBytes(), 0);
55 55
56 // Split the IP address in half 56 // Split the IP address in half
57 short a = (short)((baseHandle << 16) & 0xFFFF); 57 short a = (short)((baseHandle << 16) & 0xFFFF);
58 short b = (short)((baseHandle << 0) & 0xFFFF); 58 short b = (short)((baseHandle << 0) & 0xFFFF);
59 59
60 // Raise the bounds a little 60 // Raise the bounds a little
61 uint nx = (uint)x; 61 uint nx = (uint)x;
62 uint ny = (uint)y; 62 uint ny = (uint)y;
63 63
64 // Multiply grid coords to get region coords 64 // Multiply grid coords to get region coords
65 nx *= 256; 65 nx *= 256;
66 ny *= 256; 66 ny *= 256;
67 67
68 // Stuff the IP address in too 68 // Stuff the IP address in too
69 nx = (uint)a << 16; 69 nx = (uint)a << 16;
70 ny = (uint)b << 16; 70 ny = (uint)b << 16;
71 71
72 handle = ((UInt64)nx << 32) | (uint)ny; 72 handle = ((UInt64)nx << 32) | (uint)ny;
73 } 73 }
74 74
75 /// <summary> 75 /// <summary>
76 /// Initialises a new RegionHandle that is not inter-grid aware 76 /// Initialises a new RegionHandle that is not inter-grid aware
77 /// </summary> 77 /// </summary>
78 /// <param name="x">Grid X Coordinate</param> 78 /// <param name="x">Grid X Coordinate</param>
79 /// <param name="y">Grid Y Coordinate</param> 79 /// <param name="y">Grid Y Coordinate</param>
80 public RegionHandle(uint x, uint y) 80 public RegionHandle(uint x, uint y)
81 { 81 {
82 handle = ((x * 256) << 32) | (y * 256); 82 handle = ((x * 256) << 32) | (y * 256);
83 } 83 }
84 84
85 /// <summary> 85 /// <summary>
86 /// Initialises a new RegionHandle from an existing value 86 /// Initialises a new RegionHandle from an existing value
87 /// </summary> 87 /// </summary>
88 /// <param name="Region">A U64 RegionHandle</param> 88 /// <param name="Region">A U64 RegionHandle</param>
89 public RegionHandle(UInt64 Region) 89 public RegionHandle(UInt64 Region)
90 { 90 {
91 handle = Region; 91 handle = Region;
92 } 92 }
93 93
94 /// <summary> 94 /// <summary>
95 /// Returns the Grid Masked RegionHandle - For use in Teleport packets and other packets where sending the grid IP address may be handy. 95 /// Returns the Grid Masked RegionHandle - For use in Teleport packets and other packets where sending the grid IP address may be handy.
96 /// </summary> 96 /// </summary>
97 /// <remarks>Do not use for SimulatorEnable packets. The client will choke.</remarks> 97 /// <remarks>Do not use for SimulatorEnable packets. The client will choke.</remarks>
98 /// <returns>Region Handle including IP Address encoding</returns> 98 /// <returns>Region Handle including IP Address encoding</returns>
99 public UInt64 getTeleportHandle() 99 public UInt64 getTeleportHandle()
100 { 100 {
101 return handle; 101 return handle;
102 } 102 }
103 103
104 /// <summary> 104 /// <summary>
105 /// Returns a RegionHandle which may be used for SimulatorEnable packets. Removes the IP address encoding and returns the lower bounds. 105 /// Returns a RegionHandle which may be used for SimulatorEnable packets. Removes the IP address encoding and returns the lower bounds.
106 /// </summary> 106 /// </summary>
107 /// <returns>A U64 RegionHandle for use in SimulatorEnable packets.</returns> 107 /// <returns>A U64 RegionHandle for use in SimulatorEnable packets.</returns>
108 public UInt64 getNeighbourHandle() 108 public UInt64 getNeighbourHandle()
109 { 109 {
110 UInt64 mask = 0x0000FFFF0000FFFF; 110 UInt64 mask = 0x0000FFFF0000FFFF;
111 111
112 return handle | mask; 112 return handle | mask;
113 } 113 }
114 114
115 /// <summary> 115 /// <summary>
116 /// Returns the IP Address of the GridServer from a Grid-Encoded RegionHandle 116 /// Returns the IP Address of the GridServer from a Grid-Encoded RegionHandle
117 /// </summary> 117 /// </summary>
118 /// <returns>Grid Server IP Address</returns> 118 /// <returns>Grid Server IP Address</returns>
119 public IPAddress getGridIP() 119 public IPAddress getGridIP()
120 { 120 {
121 uint a = (uint)((handle >> 16) & 0xFFFF); 121 uint a = (uint)((handle >> 16) & 0xFFFF);
122 uint b = (uint)((handle >> 48) & 0xFFFF); 122 uint b = (uint)((handle >> 48) & 0xFFFF);
123 123
124 return new IPAddress((long)(a << 16) | (long)b); 124 return new IPAddress((long)(a << 16) | (long)b);
125 } 125 }
126 126
127 /// <summary> 127 /// <summary>
128 /// Returns the X Coordinate from a Grid-Encoded RegionHandle 128 /// Returns the X Coordinate from a Grid-Encoded RegionHandle
129 /// </summary> 129 /// </summary>
130 /// <returns>X Coordinate</returns> 130 /// <returns>X Coordinate</returns>
131 public uint getGridX() 131 public uint getGridX()
132 { 132 {
133 uint x = (uint)((handle >> 32) & 0xFFFF); 133 uint x = (uint)((handle >> 32) & 0xFFFF);
134 134
135 return x; 135 return x;
136 } 136 }
137 137
138 /// <summary> 138 /// <summary>
139 /// Returns the Y Coordinate from a Grid-Encoded RegionHandle 139 /// Returns the Y Coordinate from a Grid-Encoded RegionHandle
140 /// </summary> 140 /// </summary>
141 /// <returns>Y Coordinate</returns> 141 /// <returns>Y Coordinate</returns>
142 public uint getGridY() 142 public uint getGridY()
143 { 143 {
144 uint y = (uint)((handle >> 0) & 0xFFFF); 144 uint y = (uint)((handle >> 0) & 0xFFFF);
145 145
146 return y; 146 return y;
147 } 147 }
148 } 148 }
149} 149}