diff options
author | MW | 2007-07-01 17:26:33 +0000 |
---|---|---|
committer | MW | 2007-07-01 17:26:33 +0000 |
commit | 9800c05c1b3c7804466d6f3a9c38a739156625fd (patch) | |
tree | d4776d600e2ca547214ac3dcf2f4a0407e28ac5e /OpenSim/Framework/General/OpenSim.Framework.dll.build | |
parent | * now saves ExternalHostName in config (diff) | |
download | opensim-SC-9800c05c1b3c7804466d6f3a9c38a739156625fd.zip opensim-SC-9800c05c1b3c7804466d6f3a9c38a739156625fd.tar.gz opensim-SC-9800c05c1b3c7804466d6f3a9c38a739156625fd.tar.bz2 opensim-SC-9800c05c1b3c7804466d6f3a9c38a739156625fd.tar.xz |
Started change to having SceneObject and then that having child Primitives which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
Diffstat (limited to 'OpenSim/Framework/General/OpenSim.Framework.dll.build')
-rw-r--r-- | OpenSim/Framework/General/OpenSim.Framework.dll.build | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Framework/General/OpenSim.Framework.dll.build b/OpenSim/Framework/General/OpenSim.Framework.dll.build index 239e3e5..10fafbf 100644 --- a/OpenSim/Framework/General/OpenSim.Framework.dll.build +++ b/OpenSim/Framework/General/OpenSim.Framework.dll.build | |||
@@ -43,6 +43,7 @@ | |||
43 | <include name="Types/NetworkServersInfo.cs" /> | 43 | <include name="Types/NetworkServersInfo.cs" /> |
44 | <include name="Types/ParcelData.cs" /> | 44 | <include name="Types/ParcelData.cs" /> |
45 | <include name="Types/PrimData.cs" /> | 45 | <include name="Types/PrimData.cs" /> |
46 | <include name="Types/PrimitiveBaseShape.cs" /> | ||
46 | <include name="Types/RegionHandle.cs" /> | 47 | <include name="Types/RegionHandle.cs" /> |
47 | <include name="Types/RegionInfo.cs" /> | 48 | <include name="Types/RegionInfo.cs" /> |
48 | <include name="Types/UUID.cs" /> | 49 | <include name="Types/UUID.cs" /> |