aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/General/NullClientAPI.cs
diff options
context:
space:
mode:
authorMW2007-08-21 21:03:18 +0000
committerMW2007-08-21 21:03:18 +0000
commit921ac14e86fab329c3135b24b2a1be83813fce1b (patch)
tree867f42c3f5b9984b2281df2e6b40f7f56349d297 /OpenSim/Framework/General/NullClientAPI.cs
parentchanged the comment lines from # to ; in opensim.ini. (diff)
downloadopensim-SC-921ac14e86fab329c3135b24b2a1be83813fce1b.zip
opensim-SC-921ac14e86fab329c3135b24b2a1be83813fce1b.tar.gz
opensim-SC-921ac14e86fab329c3135b24b2a1be83813fce1b.tar.bz2
opensim-SC-921ac14e86fab329c3135b24b2a1be83813fce1b.tar.xz
Added OnRezScript event to Scene.EventManager.Which the script engine should subscribe to. This is triggered whenever a script is moved into a primitive (and includes the localid of the prim and the script text as params) . Currently though the script item isn't deleted from a users inventory, nor does it actually show up in the objects inventory (this will be fixed soon.) So that means that it isn't currently possible to edit a script (or delete it) once it has been added to a primitive.
Diffstat (limited to 'OpenSim/Framework/General/NullClientAPI.cs')
-rw-r--r--OpenSim/Framework/General/NullClientAPI.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Framework/General/NullClientAPI.cs b/OpenSim/Framework/General/NullClientAPI.cs
index e6749fc..55a3f0b 100644
--- a/OpenSim/Framework/General/NullClientAPI.cs
+++ b/OpenSim/Framework/General/NullClientAPI.cs
@@ -62,6 +62,7 @@ namespace OpenSim.Framework
62 public event UDPAssetUploadRequest OnAssetUploadRequest; 62 public event UDPAssetUploadRequest OnAssetUploadRequest;
63 public event XferReceive OnXferReceive; 63 public event XferReceive OnXferReceive;
64 public event RequestXfer OnRequestXfer; 64 public event RequestXfer OnRequestXfer;
65 public event RezScript OnRezScript;
65 66
66 public event UUIDNameRequest OnNameFromUUIDRequest; 67 public event UUIDNameRequest OnNameFromUUIDRequest;
67 68