aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/General/NullClientAPI.cs
diff options
context:
space:
mode:
authorMW2007-07-28 13:44:12 +0000
committerMW2007-07-28 13:44:12 +0000
commite86396ad1fbb492dd2164b7d26f3ed87e0ba0fa0 (patch)
tree7e712f5ea23c05b57fa2f3dd93e20c51573fe21c /OpenSim/Framework/General/NullClientAPI.cs
parentShould now have version 0.1 of our new ruth default avatar. At the moment, yo... (diff)
downloadopensim-SC-e86396ad1fbb492dd2164b7d26f3ed87e0ba0fa0.zip
opensim-SC-e86396ad1fbb492dd2164b7d26f3ed87e0ba0fa0.tar.gz
opensim-SC-e86396ad1fbb492dd2164b7d26f3ed87e0ba0fa0.tar.bz2
opensim-SC-e86396ad1fbb492dd2164b7d26f3ed87e0ba0fa0.tar.xz
You should now see the correct Avatar for other users, including their clothes, although their still seems to be a few problems with the clothes, in that sometimes other avatar's default clothes are white.
At last, removed the need for the avatar-texture.dat file. (Please never come back).
Diffstat (limited to 'OpenSim/Framework/General/NullClientAPI.cs')
-rw-r--r--OpenSim/Framework/General/NullClientAPI.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Framework/General/NullClientAPI.cs b/OpenSim/Framework/General/NullClientAPI.cs
index 9815aca..45c1a14 100644
--- a/OpenSim/Framework/General/NullClientAPI.cs
+++ b/OpenSim/Framework/General/NullClientAPI.cs
@@ -104,6 +104,7 @@ namespace OpenSim.Framework
104 104
105 public virtual void OutPacket(Packet newPack){} 105 public virtual void OutPacket(Packet newPack){}
106 public virtual void SendWearables(AvatarWearable[] wearables){} 106 public virtual void SendWearables(AvatarWearable[] wearables){}
107 public virtual void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry) { }
107 public virtual void SendStartPingCheck(byte seq){} 108 public virtual void SendStartPingCheck(byte seq){}
108 public virtual void SendKillObject(ulong regionHandle, uint avatarLocalID){} 109 public virtual void SendKillObject(ulong regionHandle, uint avatarLocalID){}
109 public virtual void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId){} 110 public virtual void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId){}