diff options
Next time maybe I should check it still compiles before committing.
Diffstat (limited to 'OpenSim/Framework/General/Interfaces/IClientAPI.cs')
-rw-r--r-- | OpenSim/Framework/General/Interfaces/IClientAPI.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/General/Interfaces/IClientAPI.cs b/OpenSim/Framework/General/Interfaces/IClientAPI.cs index 9079ca5..4d4a969 100644 --- a/OpenSim/Framework/General/Interfaces/IClientAPI.cs +++ b/OpenSim/Framework/General/Interfaces/IClientAPI.cs | |||
@@ -154,7 +154,7 @@ namespace OpenSim.Framework.Interfaces | |||
154 | void SendRegionHandshake(RegionInfo regionInfo); | 154 | void SendRegionHandshake(RegionInfo regionInfo); |
155 | void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); | 155 | void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); |
156 | void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); | 156 | void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); |
157 | void SendInstantMessage(string message, LLUUID target, string fromName, LLUUID id); | 157 | void SendInstantMessage(string message, LLUUID target, string fromName); |
158 | void SendLayerData(float[] map); | 158 | void SendLayerData(float[] map); |
159 | void SendLayerData(int px, int py, float[] map); | 159 | void SendLayerData(int px, int py, float[] map); |
160 | void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look); | 160 | void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look); |