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authorTeravus Ovares2008-09-06 07:52:41 +0000
committerTeravus Ovares2008-09-06 07:52:41 +0000
commit7d89e122930be39e84a6d174548fa2d12ac0484a (patch)
treee5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Framework/EstateSettings.cs
parent* minor: speculatively try a change to bamboo.build to see if this generates ... (diff)
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to 'OpenSim/Framework/EstateSettings.cs')
-rw-r--r--OpenSim/Framework/EstateSettings.cs80
1 files changed, 40 insertions, 40 deletions
diff --git a/OpenSim/Framework/EstateSettings.cs b/OpenSim/Framework/EstateSettings.cs
index 8b076fe..83f911d 100644
--- a/OpenSim/Framework/EstateSettings.cs
+++ b/OpenSim/Framework/EstateSettings.cs
@@ -29,7 +29,7 @@ using System;
29using System.IO; 29using System.IO;
30using System.Reflection; 30using System.Reflection;
31using System.Collections.Generic; 31using System.Collections.Generic;
32using libsecondlife; 32using OpenMetaverse;
33using log4net; 33using log4net;
34 34
35namespace OpenSim.Framework 35namespace OpenSim.Framework
@@ -223,9 +223,9 @@ namespace OpenSim.Framework
223 set { m_AbuseEmail= value; } 223 set { m_AbuseEmail= value; }
224 } 224 }
225 225
226 private LLUUID m_EstateOwner = LLUUID.Zero; 226 private UUID m_EstateOwner = UUID.Zero;
227 227
228 public LLUUID EstateOwner 228 public UUID EstateOwner
229 { 229 {
230 get { return m_EstateOwner; } 230 get { return m_EstateOwner; }
231 set { m_EstateOwner = value; } 231 set { m_EstateOwner = value; }
@@ -241,12 +241,12 @@ namespace OpenSim.Framework
241 241
242 // All those lists... 242 // All those lists...
243 // 243 //
244 private List<LLUUID> l_EstateManagers = new List<LLUUID>(); 244 private List<UUID> l_EstateManagers = new List<UUID>();
245 245
246 public LLUUID[] EstateManagers 246 public UUID[] EstateManagers
247 { 247 {
248 get { return l_EstateManagers.ToArray(); } 248 get { return l_EstateManagers.ToArray(); }
249 set { l_EstateManagers = new List<LLUUID>(value); } 249 set { l_EstateManagers = new List<UUID>(value); }
250 } 250 }
251 251
252 private List<EstateBan> l_EstateBans = new List<EstateBan>(); 252 private List<EstateBan> l_EstateBans = new List<EstateBan>();
@@ -257,20 +257,20 @@ namespace OpenSim.Framework
257 set { l_EstateBans = new List<EstateBan>(value); } 257 set { l_EstateBans = new List<EstateBan>(value); }
258 } 258 }
259 259
260 private List<LLUUID> l_EstateAccess = new List<LLUUID>(); 260 private List<UUID> l_EstateAccess = new List<UUID>();
261 261
262 public LLUUID[] EstateAccess 262 public UUID[] EstateAccess
263 { 263 {
264 get { return l_EstateAccess.ToArray(); } 264 get { return l_EstateAccess.ToArray(); }
265 set { l_EstateAccess = new List<LLUUID>(value); } 265 set { l_EstateAccess = new List<UUID>(value); }
266 } 266 }
267 267
268 private List<LLUUID> l_EstateGroups = new List<LLUUID>(); 268 private List<UUID> l_EstateGroups = new List<UUID>();
269 269
270 public LLUUID[] EstateGroups 270 public UUID[] EstateGroups
271 { 271 {
272 get { return l_EstateGroups.ToArray(); } 272 get { return l_EstateGroups.ToArray(); }
273 set { l_EstateGroups = new List<LLUUID>(value); } 273 set { l_EstateGroups = new List<UUID>(value); }
274 } 274 }
275 275
276 public EstateSettings() 276 public EstateSettings()
@@ -281,7 +281,7 @@ namespace OpenSim.Framework
281 // 281 //
282 configMember = 282 configMember =
283 new ConfigurationMember(Path.Combine(Util.configDir(), 283 new ConfigurationMember(Path.Combine(Util.configDir(),
284 "estate_settings.xml"), "ESTATE SETTINGS", 284 "estate_settings.Xml"), "ESTATE SETTINGS",
285 loadConfigurationOptions, 285 loadConfigurationOptions,
286 handleIncomingConfiguration, true); 286 handleIncomingConfiguration, true);
287 287
@@ -296,21 +296,21 @@ namespace OpenSim.Framework
296 OnSave(this); 296 OnSave(this);
297 } 297 }
298 298
299 public void AddEstateManager(LLUUID avatarID) 299 public void AddEstateManager(UUID avatarID)
300 { 300 {
301 if (avatarID == LLUUID.Zero) 301 if (avatarID == UUID.Zero)
302 return; 302 return;
303 if (!l_EstateManagers.Contains(avatarID)) 303 if (!l_EstateManagers.Contains(avatarID))
304 l_EstateManagers.Add(avatarID); 304 l_EstateManagers.Add(avatarID);
305 } 305 }
306 306
307 public void RemoveEstateManager(LLUUID avatarID) 307 public void RemoveEstateManager(UUID avatarID)
308 { 308 {
309 if (l_EstateManagers.Contains(avatarID)) 309 if (l_EstateManagers.Contains(avatarID))
310 l_EstateManagers.Remove(avatarID); 310 l_EstateManagers.Remove(avatarID);
311 } 311 }
312 312
313 public bool IsEstateManager(LLUUID avatarID) 313 public bool IsEstateManager(UUID avatarID)
314 { 314 {
315 if (IsEstateOwner(avatarID)) 315 if (IsEstateOwner(avatarID))
316 return true; 316 return true;
@@ -318,7 +318,7 @@ namespace OpenSim.Framework
318 return l_EstateManagers.Contains(avatarID); 318 return l_EstateManagers.Contains(avatarID);
319 } 319 }
320 320
321 public bool IsEstateOwner(LLUUID avatarID) 321 public bool IsEstateOwner(UUID avatarID)
322 { 322 {
323 if (avatarID == m_EstateOwner) 323 if (avatarID == m_EstateOwner)
324 return true; 324 return true;
@@ -326,7 +326,7 @@ namespace OpenSim.Framework
326 return false; 326 return false;
327 } 327 }
328 328
329 public bool IsBanned(LLUUID avatarID) 329 public bool IsBanned(UUID avatarID)
330 { 330 {
331 foreach (EstateBan ban in l_EstateBans) 331 foreach (EstateBan ban in l_EstateBans)
332 if (ban.bannedUUID == avatarID) 332 if (ban.bannedUUID == avatarID)
@@ -347,7 +347,7 @@ namespace OpenSim.Framework
347 l_EstateBans.Clear(); 347 l_EstateBans.Clear();
348 } 348 }
349 349
350 public void RemoveBan(LLUUID avatarID) 350 public void RemoveBan(UUID avatarID)
351 { 351 {
352 foreach (EstateBan ban in new List<EstateBan>(l_EstateBans)) 352 foreach (EstateBan ban in new List<EstateBan>(l_EstateBans))
353 if (ban.bannedUUID == avatarID) 353 if (ban.bannedUUID == avatarID)
@@ -385,43 +385,43 @@ namespace OpenSim.Framework
385 String.Empty, "My Estate", true); 385 String.Empty, "My Estate", true);
386 386
387 configMember.addConfigurationOption("estate_manager_0", 387 configMember.addConfigurationOption("estate_manager_0",
388 ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, 388 ConfigurationOption.ConfigurationTypes.TYPE_UUID,
389 String.Empty, "00000000-0000-0000-0000-000000000000", true); 389 String.Empty, "00000000-0000-0000-0000-000000000000", true);
390 390
391 configMember.addConfigurationOption("estate_manager_1", 391 configMember.addConfigurationOption("estate_manager_1",
392 ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, 392 ConfigurationOption.ConfigurationTypes.TYPE_UUID,
393 String.Empty, "00000000-0000-0000-0000-000000000000", true); 393 String.Empty, "00000000-0000-0000-0000-000000000000", true);
394 394
395 configMember.addConfigurationOption("estate_manager_2", 395 configMember.addConfigurationOption("estate_manager_2",
396 ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, 396 ConfigurationOption.ConfigurationTypes.TYPE_UUID,
397 String.Empty, "00000000-0000-0000-0000-000000000000", true); 397 String.Empty, "00000000-0000-0000-0000-000000000000", true);
398 398
399 configMember.addConfigurationOption("estate_manager_3", 399 configMember.addConfigurationOption("estate_manager_3",
400 ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, 400 ConfigurationOption.ConfigurationTypes.TYPE_UUID,
401 String.Empty, "00000000-0000-0000-0000-000000000000", true); 401 String.Empty, "00000000-0000-0000-0000-000000000000", true);
402 402
403 configMember.addConfigurationOption("estate_manager_4", 403 configMember.addConfigurationOption("estate_manager_4",
404 ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, 404 ConfigurationOption.ConfigurationTypes.TYPE_UUID,
405 String.Empty, "00000000-0000-0000-0000-000000000000", true); 405 String.Empty, "00000000-0000-0000-0000-000000000000", true);
406 406
407 configMember.addConfigurationOption("estate_manager_5", 407 configMember.addConfigurationOption("estate_manager_5",
408 ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, 408 ConfigurationOption.ConfigurationTypes.TYPE_UUID,
409 String.Empty, "00000000-0000-0000-0000-000000000000", true); 409 String.Empty, "00000000-0000-0000-0000-000000000000", true);
410 410
411 configMember.addConfigurationOption("estate_manager_6", 411 configMember.addConfigurationOption("estate_manager_6",
412 ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, 412 ConfigurationOption.ConfigurationTypes.TYPE_UUID,
413 String.Empty, "00000000-0000-0000-0000-000000000000", true); 413 String.Empty, "00000000-0000-0000-0000-000000000000", true);
414 414
415 configMember.addConfigurationOption("estate_manager_7", 415 configMember.addConfigurationOption("estate_manager_7",
416 ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, 416 ConfigurationOption.ConfigurationTypes.TYPE_UUID,
417 String.Empty, "00000000-0000-0000-0000-000000000000", true); 417 String.Empty, "00000000-0000-0000-0000-000000000000", true);
418 418
419 configMember.addConfigurationOption("estate_manager_8", 419 configMember.addConfigurationOption("estate_manager_8",
420 ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, 420 ConfigurationOption.ConfigurationTypes.TYPE_UUID,
421 String.Empty, "00000000-0000-0000-0000-000000000000", true); 421 String.Empty, "00000000-0000-0000-0000-000000000000", true);
422 422
423 configMember.addConfigurationOption("estate_manager_9", 423 configMember.addConfigurationOption("estate_manager_9",
424 ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, 424 ConfigurationOption.ConfigurationTypes.TYPE_UUID,
425 String.Empty, "00000000-0000-0000-0000-000000000000", true); 425 String.Empty, "00000000-0000-0000-0000-000000000000", true);
426 426
427 configMember.addConfigurationOption("region_flags", 427 configMember.addConfigurationOption("region_flags",
@@ -480,34 +480,34 @@ namespace OpenSim.Framework
480 m_EstateName = (string) configuration_result; 480 m_EstateName = (string) configuration_result;
481 break; 481 break;
482 case "estate_manager_0": 482 case "estate_manager_0":
483 AddEstateManager((LLUUID)configuration_result); 483 AddEstateManager((UUID)configuration_result);
484 break; 484 break;
485 case "estate_manager_1": 485 case "estate_manager_1":
486 AddEstateManager((LLUUID)configuration_result); 486 AddEstateManager((UUID)configuration_result);
487 break; 487 break;
488 case "estate_manager_2": 488 case "estate_manager_2":
489 AddEstateManager((LLUUID)configuration_result); 489 AddEstateManager((UUID)configuration_result);
490 break; 490 break;
491 case "estate_manager_3": 491 case "estate_manager_3":
492 AddEstateManager((LLUUID)configuration_result); 492 AddEstateManager((UUID)configuration_result);
493 break; 493 break;
494 case "estate_manager_4": 494 case "estate_manager_4":
495 AddEstateManager((LLUUID)configuration_result); 495 AddEstateManager((UUID)configuration_result);
496 break; 496 break;
497 case "estate_manager_5": 497 case "estate_manager_5":
498 AddEstateManager((LLUUID)configuration_result); 498 AddEstateManager((UUID)configuration_result);
499 break; 499 break;
500 case "estate_manager_6": 500 case "estate_manager_6":
501 AddEstateManager((LLUUID)configuration_result); 501 AddEstateManager((UUID)configuration_result);
502 break; 502 break;
503 case "estate_manager_7": 503 case "estate_manager_7":
504 AddEstateManager((LLUUID)configuration_result); 504 AddEstateManager((UUID)configuration_result);
505 break; 505 break;
506 case "estate_manager_8": 506 case "estate_manager_8":
507 AddEstateManager((LLUUID)configuration_result); 507 AddEstateManager((UUID)configuration_result);
508 break; 508 break;
509 case "estate_manager_9": 509 case "estate_manager_9":
510 AddEstateManager((LLUUID)configuration_result); 510 AddEstateManager((UUID)configuration_result);
511 break; 511 break;
512 } 512 }
513 513