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authorUbitUmarov2018-06-19 01:18:18 +0100
committerUbitUmarov2018-06-19 01:18:18 +0100
commitc53658248ad44d29da33574be60c4ceed7f91f82 (patch)
tree7180c9a4e8bc7cce78ef4e635ce1ca7afc21d4fa /OpenSim/Framework/EstateSettings.cs
parentmantis 8329: don't fail if response stream is Chunked encoded and http debugl... (diff)
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reassign estate setting TaxFree to the role of AllowAccessOverride, as viewers did. Keeping name to reuse dbs entries, etc. let viewers change it, but still NOP
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/EstateSettings.cs28
1 files changed, 3 insertions, 25 deletions
diff --git a/OpenSim/Framework/EstateSettings.cs b/OpenSim/Framework/EstateSettings.cs
index 8c8270a..8212163 100644
--- a/OpenSim/Framework/EstateSettings.cs
+++ b/OpenSim/Framework/EstateSettings.cs
@@ -44,7 +44,6 @@ namespace OpenSim.Framework
44 // Only the client uses these 44 // Only the client uses these
45 // 45 //
46 private uint m_EstateID = 0; 46 private uint m_EstateID = 0;
47
48 public uint EstateID 47 public uint EstateID
49 { 48 {
50 get { return m_EstateID; } 49 get { return m_EstateID; }
@@ -52,7 +51,6 @@ namespace OpenSim.Framework
52 } 51 }
53 52
54 private string m_EstateName = "My Estate"; 53 private string m_EstateName = "My Estate";
55
56 public string EstateName 54 public string EstateName
57 { 55 {
58 get { return m_EstateName; } 56 get { return m_EstateName; }
@@ -60,7 +58,6 @@ namespace OpenSim.Framework
60 } 58 }
61 59
62 private bool m_AllowLandmark = true; 60 private bool m_AllowLandmark = true;
63
64 public bool AllowLandmark 61 public bool AllowLandmark
65 { 62 {
66 get { return m_AllowLandmark; } 63 get { return m_AllowLandmark; }
@@ -68,7 +65,6 @@ namespace OpenSim.Framework
68 } 65 }
69 66
70 private bool m_AllowParcelChanges = true; 67 private bool m_AllowParcelChanges = true;
71
72 public bool AllowParcelChanges 68 public bool AllowParcelChanges
73 { 69 {
74 get { return m_AllowParcelChanges; } 70 get { return m_AllowParcelChanges; }
@@ -76,7 +72,6 @@ namespace OpenSim.Framework
76 } 72 }
77 73
78 private bool m_AllowSetHome = true; 74 private bool m_AllowSetHome = true;
79
80 public bool AllowSetHome 75 public bool AllowSetHome
81 { 76 {
82 get { return m_AllowSetHome; } 77 get { return m_AllowSetHome; }
@@ -84,7 +79,6 @@ namespace OpenSim.Framework
84 } 79 }
85 80
86 private uint m_ParentEstateID = 1; 81 private uint m_ParentEstateID = 1;
87
88 public uint ParentEstateID 82 public uint ParentEstateID
89 { 83 {
90 get { return m_ParentEstateID; } 84 get { return m_ParentEstateID; }
@@ -92,7 +86,6 @@ namespace OpenSim.Framework
92 } 86 }
93 87
94 private float m_BillableFactor = 0.0f; 88 private float m_BillableFactor = 0.0f;
95
96 public float BillableFactor 89 public float BillableFactor
97 { 90 {
98 get { return m_BillableFactor; } 91 get { return m_BillableFactor; }
@@ -100,7 +93,6 @@ namespace OpenSim.Framework
100 } 93 }
101 94
102 private int m_PricePerMeter = 1; 95 private int m_PricePerMeter = 1;
103
104 public int PricePerMeter 96 public int PricePerMeter
105 { 97 {
106 get { return m_PricePerMeter; } 98 get { return m_PricePerMeter; }
@@ -108,7 +100,6 @@ namespace OpenSim.Framework
108 } 100 }
109 101
110 private int m_RedirectGridX = 0; 102 private int m_RedirectGridX = 0;
111
112 public int RedirectGridX 103 public int RedirectGridX
113 { 104 {
114 get { return m_RedirectGridX; } 105 get { return m_RedirectGridX; }
@@ -116,7 +107,6 @@ namespace OpenSim.Framework
116 } 107 }
117 108
118 private int m_RedirectGridY = 0; 109 private int m_RedirectGridY = 0;
119
120 public int RedirectGridY 110 public int RedirectGridY
121 { 111 {
122 get { return m_RedirectGridY; } 112 get { return m_RedirectGridY; }
@@ -126,7 +116,6 @@ namespace OpenSim.Framework
126 // Used by the sim 116 // Used by the sim
127 // 117 //
128 private bool m_UseGlobalTime = true; 118 private bool m_UseGlobalTime = true;
129
130 public bool UseGlobalTime 119 public bool UseGlobalTime
131 { 120 {
132 get { return m_UseGlobalTime; } 121 get { return m_UseGlobalTime; }
@@ -134,7 +123,6 @@ namespace OpenSim.Framework
134 } 123 }
135 124
136 private bool m_FixedSun = false; 125 private bool m_FixedSun = false;
137
138 public bool FixedSun 126 public bool FixedSun
139 { 127 {
140 get { return m_FixedSun; } 128 get { return m_FixedSun; }
@@ -142,7 +130,6 @@ namespace OpenSim.Framework
142 } 130 }
143 131
144 private double m_SunPosition = 0.0; 132 private double m_SunPosition = 0.0;
145
146 public double SunPosition 133 public double SunPosition
147 { 134 {
148 get { return m_SunPosition; } 135 get { return m_SunPosition; }
@@ -150,7 +137,6 @@ namespace OpenSim.Framework
150 } 137 }
151 138
152 private bool m_AllowVoice = true; 139 private bool m_AllowVoice = true;
153
154 public bool AllowVoice 140 public bool AllowVoice
155 { 141 {
156 get { return m_AllowVoice; } 142 get { return m_AllowVoice; }
@@ -158,7 +144,6 @@ namespace OpenSim.Framework
158 } 144 }
159 145
160 private bool m_AllowDirectTeleport = true; 146 private bool m_AllowDirectTeleport = true;
161
162 public bool AllowDirectTeleport 147 public bool AllowDirectTeleport
163 { 148 {
164 get { return m_AllowDirectTeleport; } 149 get { return m_AllowDirectTeleport; }
@@ -166,23 +151,22 @@ namespace OpenSim.Framework
166 } 151 }
167 152
168 private bool m_DenyAnonymous = false; 153 private bool m_DenyAnonymous = false;
169
170 public bool DenyAnonymous 154 public bool DenyAnonymous
171 { 155 {
172 get { return m_DenyAnonymous; } 156 get { return m_DenyAnonymous; }
173 set { m_DenyAnonymous = value; } 157 set { m_DenyAnonymous = value; }
174 } 158 }
175 159
160 // no longer in used, may be reassigned
176 private bool m_DenyIdentified = false; 161 private bool m_DenyIdentified = false;
177
178 public bool DenyIdentified 162 public bool DenyIdentified
179 { 163 {
180 get { return m_DenyIdentified; } 164 get { return m_DenyIdentified; }
181 set { m_DenyIdentified = value; } 165 set { m_DenyIdentified = value; }
182 } 166 }
183 167
168 // no longer in used, may be reassigned
184 private bool m_DenyTransacted = false; 169 private bool m_DenyTransacted = false;
185
186 public bool DenyTransacted 170 public bool DenyTransacted
187 { 171 {
188 get { return m_DenyTransacted; } 172 get { return m_DenyTransacted; }
@@ -190,7 +174,6 @@ namespace OpenSim.Framework
190 } 174 }
191 175
192 private bool m_AbuseEmailToEstateOwner = false; 176 private bool m_AbuseEmailToEstateOwner = false;
193
194 public bool AbuseEmailToEstateOwner 177 public bool AbuseEmailToEstateOwner
195 { 178 {
196 get { return m_AbuseEmailToEstateOwner; } 179 get { return m_AbuseEmailToEstateOwner; }
@@ -198,7 +181,6 @@ namespace OpenSim.Framework
198 } 181 }
199 182
200 private bool m_BlockDwell = false; 183 private bool m_BlockDwell = false;
201
202 public bool BlockDwell 184 public bool BlockDwell
203 { 185 {
204 get { return m_BlockDwell; } 186 get { return m_BlockDwell; }
@@ -206,7 +188,6 @@ namespace OpenSim.Framework
206 } 188 }
207 189
208 private bool m_EstateSkipScripts = false; 190 private bool m_EstateSkipScripts = false;
209
210 public bool EstateSkipScripts 191 public bool EstateSkipScripts
211 { 192 {
212 get { return m_EstateSkipScripts; } 193 get { return m_EstateSkipScripts; }
@@ -214,7 +195,6 @@ namespace OpenSim.Framework
214 } 195 }
215 196
216 private bool m_ResetHomeOnTeleport = false; 197 private bool m_ResetHomeOnTeleport = false;
217
218 public bool ResetHomeOnTeleport 198 public bool ResetHomeOnTeleport
219 { 199 {
220 get { return m_ResetHomeOnTeleport; } 200 get { return m_ResetHomeOnTeleport; }
@@ -222,15 +202,13 @@ namespace OpenSim.Framework
222 } 202 }
223 203
224 private bool m_TaxFree = false; 204 private bool m_TaxFree = false;
225 205 public bool TaxFree // this is now AllowAccessOverride, keeping same name to reuse DB entries
226 public bool TaxFree
227 { 206 {
228 get { return m_TaxFree; } 207 get { return m_TaxFree; }
229 set { m_TaxFree = value; } 208 set { m_TaxFree = value; }
230 } 209 }
231 210
232 private bool m_PublicAccess = true; 211 private bool m_PublicAccess = true;
233
234 public bool PublicAccess 212 public bool PublicAccess
235 { 213 {
236 get { return m_PublicAccess; } 214 get { return m_PublicAccess; }