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authorAdam Frisby2008-04-21 07:09:17 +0000
committerAdam Frisby2008-04-21 07:09:17 +0000
commitfef3b3689492dea63693c964bcdbec9f5137eb5e (patch)
tree7791eef001d85d3e1de863a68f26ff9434d062ca /OpenSim/Framework/EstateSettings.cs
parent* Terrain Module code has been reformatted to comply with guidelines. (diff)
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* Optimised using statements and namespace references across entire project (this took a while to run).
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/EstateSettings.cs5
1 files changed, 3 insertions, 2 deletions
diff --git a/OpenSim/Framework/EstateSettings.cs b/OpenSim/Framework/EstateSettings.cs
index 49b36e9..98052fc 100644
--- a/OpenSim/Framework/EstateSettings.cs
+++ b/OpenSim/Framework/EstateSettings.cs
@@ -27,14 +27,15 @@
27 27
28using System; 28using System;
29using System.IO; 29using System.IO;
30using System.Reflection;
30using libsecondlife; 31using libsecondlife;
31using OpenSim.Framework.Console; 32using log4net;
32 33
33namespace OpenSim.Framework 34namespace OpenSim.Framework
34{ 35{
35 public class EstateSettings 36 public class EstateSettings
36 { 37 {
37 private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); 38 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
38 39
39 //Settings to this island 40 //Settings to this island
40 private float m_billableFactor; 41 private float m_billableFactor;