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authorlbsa712007-07-01 13:17:27 +0000
committerlbsa712007-07-01 13:17:27 +0000
commit5e805656db1215518a344d6d5364629a4997fd47 (patch)
tree2d8b50bac8e77f983e3016e969df3535c52fb0d3 /OpenSim/Framework/Data.SQLite
parent* Project files fixed for OGS. (diff)
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Fixed SimpleApp - aka thankgoditssundaycommit
* Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins
Diffstat (limited to 'OpenSim/Framework/Data.SQLite')
-rw-r--r--OpenSim/Framework/Data.SQLite/OpenSim.Framework.Data.SQLite.csproj4
-rw-r--r--OpenSim/Framework/Data.SQLite/OpenSim.Framework.Data.SQLite.dll.build2
-rw-r--r--OpenSim/Framework/Data.SQLite/SQLiteManager.cs2
3 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Framework/Data.SQLite/OpenSim.Framework.Data.SQLite.csproj b/OpenSim/Framework/Data.SQLite/OpenSim.Framework.Data.SQLite.csproj
index dab22ea..4ba24f1 100644
--- a/OpenSim/Framework/Data.SQLite/OpenSim.Framework.Data.SQLite.csproj
+++ b/OpenSim/Framework/Data.SQLite/OpenSim.Framework.Data.SQLite.csproj
@@ -88,10 +88,10 @@
88 </ProjectReference> 88 </ProjectReference>
89 </ItemGroup> 89 </ItemGroup>
90 <ItemGroup> 90 <ItemGroup>
91 <Compile Include="SQLiteManager.cs"> 91 <Compile Include="SQLiteGridData.cs">
92 <SubType>Code</SubType> 92 <SubType>Code</SubType>
93 </Compile> 93 </Compile>
94 <Compile Include="SQLiteGridData.cs"> 94 <Compile Include="SQLiteManager.cs">
95 <SubType>Code</SubType> 95 <SubType>Code</SubType>
96 </Compile> 96 </Compile>
97 <Compile Include="Properties\AssemblyInfo.cs"> 97 <Compile Include="Properties\AssemblyInfo.cs">
diff --git a/OpenSim/Framework/Data.SQLite/OpenSim.Framework.Data.SQLite.dll.build b/OpenSim/Framework/Data.SQLite/OpenSim.Framework.Data.SQLite.dll.build
index 719fbc6..e28d0a6 100644
--- a/OpenSim/Framework/Data.SQLite/OpenSim.Framework.Data.SQLite.dll.build
+++ b/OpenSim/Framework/Data.SQLite/OpenSim.Framework.Data.SQLite.dll.build
@@ -11,8 +11,8 @@
11 <resources prefix="OpenSim.Framework.Data.SQLite" dynamicprefix="true" > 11 <resources prefix="OpenSim.Framework.Data.SQLite" dynamicprefix="true" >
12 </resources> 12 </resources>
13 <sources failonempty="true"> 13 <sources failonempty="true">
14 <include name="SQLiteManager.cs" />
15 <include name="SQLiteGridData.cs" /> 14 <include name="SQLiteGridData.cs" />
15 <include name="SQLiteManager.cs" />
16 <include name="Properties/AssemblyInfo.cs" /> 16 <include name="Properties/AssemblyInfo.cs" />
17 </sources> 17 </sources>
18 <references basedir="${project::get-base-directory()}"> 18 <references basedir="${project::get-base-directory()}">
diff --git a/OpenSim/Framework/Data.SQLite/SQLiteManager.cs b/OpenSim/Framework/Data.SQLite/SQLiteManager.cs
index b67b79c..3397e0d 100644
--- a/OpenSim/Framework/Data.SQLite/SQLiteManager.cs
+++ b/OpenSim/Framework/Data.SQLite/SQLiteManager.cs
@@ -198,7 +198,7 @@ namespace OpenSim.Framework.Data.SQLite
198 198
199 result.Dispose(); 199 result.Dispose();
200 } 200 }
201 catch (Exception e) 201 catch (Exception)
202 { 202 {
203 return false; 203 return false;
204 } 204 }