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author | Sean Dague | 2007-12-08 14:27:12 +0000 |
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committer | Sean Dague | 2007-12-08 14:27:12 +0000 |
commit | 0855066968e30a9965088c14234b2bc93daf0481 (patch) | |
tree | 9f2a0c9a520af4bfa53fd3aa1ae651f0130bd5bb /OpenSim/Framework/Data.SQLite | |
parent | set svn:eol-style (diff) | |
download | opensim-SC-0855066968e30a9965088c14234b2bc93daf0481.zip opensim-SC-0855066968e30a9965088c14234b2bc93daf0481.tar.gz opensim-SC-0855066968e30a9965088c14234b2bc93daf0481.tar.bz2 opensim-SC-0855066968e30a9965088c14234b2bc93daf0481.tar.xz |
This patch fixes mantis 105. Basically, it stops the index exception when
no root folder is found and it makes the user server wait longer for the
inventory server to do its work.
From Justin Casey (IBM)
Diffstat (limited to 'OpenSim/Framework/Data.SQLite')
-rw-r--r-- | OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs | 27 |
1 files changed, 8 insertions, 19 deletions
diff --git a/OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs b/OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs index 5e95878..94084a6 100644 --- a/OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs +++ b/OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs | |||
@@ -226,11 +226,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
226 | return new List<InventoryFolderBase>(); | 226 | return new List<InventoryFolderBase>(); |
227 | } | 227 | } |
228 | 228 | ||
229 | /// <summary> | 229 | // see InventoryItemBase.getUserRootFolder |
230 | /// Returns the users inventory root folder. | ||
231 | /// </summary> | ||
232 | /// <param name="user">The UUID of the user who is having inventory being returned</param> | ||
233 | /// <returns>Root inventory folder</returns> | ||
234 | public InventoryFolderBase getUserRootFolder(LLUUID user) | 230 | public InventoryFolderBase getUserRootFolder(LLUUID user) |
235 | { | 231 | { |
236 | List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); | 232 | List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); |
@@ -242,22 +238,15 @@ namespace OpenSim.Framework.Data.SQLite | |||
242 | folders.Add(buildFolder(row)); | 238 | folders.Add(buildFolder(row)); |
243 | } | 239 | } |
244 | 240 | ||
245 | if (folders.Count == 1) | 241 | // There should only ever be one root folder for a user. However, if there's more |
242 | // than one we'll simply use the first one rather than failing. It would be even | ||
243 | // nicer to print some message to this effect, but this feels like it's too low a | ||
244 | // to put such a message out, and it's too minor right now to spare the time to | ||
245 | // suitably refactor. | ||
246 | if (folders.Count > 1) | ||
246 | { | 247 | { |
247 | //we found the root | ||
248 | //System.Console.WriteLine("found root inventory folder"); | ||
249 | return folders[0]; | 248 | return folders[0]; |
250 | } | 249 | } |
251 | else if (folders.Count > 1) | ||
252 | { | ||
253 | //err shouldn't be more than one root | ||
254 | //System.Console.WriteLine("found more than one root inventory folder"); | ||
255 | } | ||
256 | else if (folders.Count == 0) | ||
257 | { | ||
258 | // no root? | ||
259 | //System.Console.WriteLine("couldn't find root inventory folder"); | ||
260 | } | ||
261 | 250 | ||
262 | return null; | 251 | return null; |
263 | } | 252 | } |
@@ -608,4 +597,4 @@ namespace OpenSim.Framework.Data.SQLite | |||
608 | return true; | 597 | return true; |
609 | } | 598 | } |
610 | } | 599 | } |
611 | } \ No newline at end of file | 600 | } |