aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs
diff options
context:
space:
mode:
authorSean Dague2008-01-14 21:35:49 +0000
committerSean Dague2008-01-14 21:35:49 +0000
commitb49ae37e89340c5ec5bbafcfd462fc7d6815f34b (patch)
tree2d384004e8a07a9c0f8cf9150092154ba39b38c6 /OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs
parentgood bye ADO.NET to assets, notice faster startup time (diff)
downloadopensim-SC-b49ae37e89340c5ec5bbafcfd462fc7d6815f34b.zip
opensim-SC-b49ae37e89340c5ec5bbafcfd462fc7d6815f34b.tar.gz
opensim-SC-b49ae37e89340c5ec5bbafcfd462fc7d6815f34b.tar.bz2
opensim-SC-b49ae37e89340c5ec5bbafcfd462fc7d6815f34b.tar.xz
my Exists check was slow and wrong. This fixes issues people
were just having on IRC. Thanks to Grumly57 for helping to sort this out.
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs29
1 files changed, 24 insertions, 5 deletions
diff --git a/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs b/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs
index 7b02e99..e2b28cd 100644
--- a/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs
+++ b/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs
@@ -57,7 +57,6 @@ namespace OpenSim.Framework.Data.SQLite
57 { 57 {
58 m_conn = new SqliteConnection("URI=file:" + dbfile + ",version=3"); 58 m_conn = new SqliteConnection("URI=file:" + dbfile + ",version=3");
59 m_conn.Open(); 59 m_conn.Open();
60
61 TestTables(m_conn); 60 TestTables(m_conn);
62 return; 61 return;
63 } 62 }
@@ -70,13 +69,15 @@ namespace OpenSim.Framework.Data.SQLite
70 cmd.Parameters.Add(new SqliteParameter(":UUID", uuid.UUID.ToString())); 69 cmd.Parameters.Add(new SqliteParameter(":UUID", uuid.UUID.ToString()));
71 using (IDataReader reader = cmd.ExecuteReader()) 70 using (IDataReader reader = cmd.ExecuteReader())
72 { 71 {
73 reader.Read(); 72 if (reader.Read())
74 if (reader != null)
75 { 73 {
76 return buildAsset(reader); 74 AssetBase asset = buildAsset(reader);
75 reader.Close();
76 return asset;
77 } 77 }
78 else 78 else
79 { 79 {
80 reader.Close();
80 return null; 81 return null;
81 } 82 }
82 } 83 }
@@ -85,8 +86,10 @@ namespace OpenSim.Framework.Data.SQLite
85 86
86 public void CreateAsset(AssetBase asset) 87 public void CreateAsset(AssetBase asset)
87 { 88 {
89 MainLog.Instance.Verbose("SQLITE", "Creating Asset " + asset.FullID.UUID.ToString());
88 if (ExistsAsset(asset.FullID)) 90 if (ExistsAsset(asset.FullID))
89 { 91 {
92 MainLog.Instance.Verbose("SQLITE", "Asset exists, updating instead. You should fix the caller for this!");
90 UpdateAsset(asset); 93 UpdateAsset(asset);
91 } 94 }
92 else 95 else
@@ -140,7 +143,23 @@ namespace OpenSim.Framework.Data.SQLite
140 143
141 public bool ExistsAsset(LLUUID uuid) 144 public bool ExistsAsset(LLUUID uuid)
142 { 145 {
143 return (FetchAsset(uuid) != null); 146 using (SqliteCommand cmd = new SqliteCommand(SelectAssetSQL, m_conn))
147 {
148 cmd.Parameters.Add(new SqliteParameter(":UUID", uuid.UUID.ToString()));
149 using (IDataReader reader = cmd.ExecuteReader())
150 {
151 if(reader.Read())
152 {
153 reader.Close();
154 return true;
155 }
156 else
157 {
158 reader.Close();
159 return false;
160 }
161 }
162 }
144 } 163 }
145 164
146 public void DeleteAsset(LLUUID uuid) 165 public void DeleteAsset(LLUUID uuid)