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authorlbsa712007-12-27 21:41:48 +0000
committerlbsa712007-12-27 21:41:48 +0000
commitefd90b56b761219af6425b1c7a2cdd3b6ffb4de2 (patch)
treebf5b897e1e3c13211e3e2fc61d30508b94c928c0 /OpenSim/Framework/Data.MySQL/MySQLAssetData.cs
parent* removed always true if (diff)
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* Optimized usings
* shortened references * Removed redundant 'this' * Normalized EOF
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/Data.MySQL/MySQLAssetData.cs14
1 files changed, 7 insertions, 7 deletions
diff --git a/OpenSim/Framework/Data.MySQL/MySQLAssetData.cs b/OpenSim/Framework/Data.MySQL/MySQLAssetData.cs
index 19ae115..b20c54e 100644
--- a/OpenSim/Framework/Data.MySQL/MySQLAssetData.cs
+++ b/OpenSim/Framework/Data.MySQL/MySQLAssetData.cs
@@ -83,13 +83,13 @@ namespace OpenSim.Framework.Data.MySQL
83 if (dbReader.Read()) 83 if (dbReader.Read())
84 { 84 {
85 asset = new AssetBase(); 85 asset = new AssetBase();
86 asset.Data = (byte[])dbReader["data"]; 86 asset.Data = (byte[]) dbReader["data"];
87 asset.Description = (string)dbReader["description"]; 87 asset.Description = (string) dbReader["description"];
88 asset.FullID = assetID; 88 asset.FullID = assetID;
89 asset.InvType = (sbyte)dbReader["invType"]; 89 asset.InvType = (sbyte) dbReader["invType"];
90 asset.Local = ((sbyte)dbReader["local"]) != 0 ? true : false; 90 asset.Local = ((sbyte) dbReader["local"]) != 0 ? true : false;
91 asset.Name = (string)dbReader["name"]; 91 asset.Name = (string) dbReader["name"];
92 asset.Type = (sbyte)dbReader["assetType"]; 92 asset.Type = (sbyte) dbReader["assetType"];
93 } 93 }
94 dbReader.Close(); 94 dbReader.Close();
95 cmd.Dispose(); 95 cmd.Dispose();
@@ -98,7 +98,7 @@ namespace OpenSim.Framework.Data.MySQL
98 catch (Exception) 98 catch (Exception)
99 { 99 {
100 MainLog.Instance.Warn("ASSETS", "MySql failure fetching asset"); 100 MainLog.Instance.Warn("ASSETS", "MySql failure fetching asset");
101 } 101 }
102 } 102 }
103 return asset; 103 return asset;
104 } 104 }