diff options
author | David Walter Seikel | 2016-11-03 21:44:39 +1000 |
---|---|---|
committer | David Walter Seikel | 2016-11-03 21:44:39 +1000 |
commit | 134f86e8d5c414409631b25b8c6f0ee45fbd8631 (patch) | |
tree | 216b89d3fb89acfb81be1e440c25c41ab09fa96d /OpenSim/Framework/Constants.cs | |
parent | More changing to production grid. Double oops. (diff) | |
download | opensim-SC-134f86e8d5c414409631b25b8c6f0ee45fbd8631.zip opensim-SC-134f86e8d5c414409631b25b8c6f0ee45fbd8631.tar.gz opensim-SC-134f86e8d5c414409631b25b8c6f0ee45fbd8631.tar.bz2 opensim-SC-134f86e8d5c414409631b25b8c6f0ee45fbd8631.tar.xz |
Initial update to OpenSim 0.8.2.1 source code.
Diffstat (limited to 'OpenSim/Framework/Constants.cs')
-rw-r--r-- | OpenSim/Framework/Constants.cs | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/OpenSim/Framework/Constants.cs b/OpenSim/Framework/Constants.cs index a2eb5ee..3ba264c 100644 --- a/OpenSim/Framework/Constants.cs +++ b/OpenSim/Framework/Constants.cs | |||
@@ -30,9 +30,18 @@ namespace OpenSim.Framework | |||
30 | { | 30 | { |
31 | public class Constants | 31 | public class Constants |
32 | { | 32 | { |
33 | // 'RegionSize' is the legacy region size. | ||
34 | // DO NOT USE THIS FOR ANY NEW CODE. Use Scene.RegionInfo.RegionSize[XYZ] as a region might not | ||
35 | // be the legacy region size. | ||
33 | public const uint RegionSize = 256; | 36 | public const uint RegionSize = 256; |
34 | public const uint RegionHeight = 4096; | 37 | public const uint RegionHeight = 4096; |
35 | public const byte TerrainPatchSize = 16; | 38 | // This could be a parameters but, really, a region of greater than this is pretty unmanageable |
39 | public const uint MaximumRegionSize = 8192; | ||
40 | |||
41 | // Since terrain is stored in 16x16 heights, regions must be a multiple of this number and that is the minimum | ||
42 | public const int MinRegionSize = 16; | ||
43 | public const int TerrainPatchSize = 16; | ||
44 | |||
36 | public const string DefaultTexture = "89556747-24cb-43ed-920b-47caed15465f"; | 45 | public const string DefaultTexture = "89556747-24cb-43ed-920b-47caed15465f"; |
37 | 46 | ||
38 | public enum EstateAccessCodex : uint | 47 | public enum EstateAccessCodex : uint |