aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/Constants.cs
diff options
context:
space:
mode:
authorTeravus Ovares (Dan Olivares)2010-09-23 01:45:54 -0400
committerTeravus Ovares (Dan Olivares)2010-09-23 01:45:54 -0400
commitacd5bbdb71682131be386b7a5ce1904622b0ee70 (patch)
tree051cd991116c9d6b897b36f5b1cb514c80d83650 /OpenSim/Framework/Constants.cs
parent* Add CSharpSqlite to prebuild (diff)
downloadopensim-SC-acd5bbdb71682131be386b7a5ce1904622b0ee70.zip
opensim-SC-acd5bbdb71682131be386b7a5ce1904622b0ee70.tar.gz
opensim-SC-acd5bbdb71682131be386b7a5ce1904622b0ee70.tar.bz2
opensim-SC-acd5bbdb71682131be386b7a5ce1904622b0ee70.tar.xz
* One more item for CSharpSqlite
* Hopefully this will enable mac people to use SQLite again * Someone cooler then me will need to figure out how to define CSharpSqlite with Mono so the conditional will pick up. * There's also an error that occurs when you first load OpenSimulator under CSharpSQLite that goes away after. * The databases are not byte for byte compatible. Mono.Data.Sqlite is able to read CSharpSqlite made databases but not the reverse way.
Diffstat (limited to 'OpenSim/Framework/Constants.cs')
0 files changed, 0 insertions, 0 deletions