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authorMelanie2013-04-28 19:03:39 +0200
committerMelanie2013-04-28 19:03:39 +0200
commit4275d7a839d7380ee50aeadc38a31dd467bd891e (patch)
tree1e589fc3b448b580d1cc25b52215ef5ce2d7ae78 /OpenSim/Framework/Console
parentMerge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork (diff)
parentController module for dynamic floaters (WIP) (diff)
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Merge branch 'avination-current' of ssh://3dhosting.de/var/git/careminster into avination-current
Conflicts: bin/Regions/Regions.ini.example
Diffstat (limited to 'OpenSim/Framework/Console')
-rw-r--r--OpenSim/Framework/Console/AssemblyInfo.cs2
-rw-r--r--OpenSim/Framework/Console/CommandConsole.cs10
-rw-r--r--OpenSim/Framework/Console/ConsoleDisplayTable.cs15
-rw-r--r--OpenSim/Framework/Console/ConsoleUtil.cs36
4 files changed, 42 insertions, 21 deletions
diff --git a/OpenSim/Framework/Console/AssemblyInfo.cs b/OpenSim/Framework/Console/AssemblyInfo.cs
index 37c7304..c618454 100644
--- a/OpenSim/Framework/Console/AssemblyInfo.cs
+++ b/OpenSim/Framework/Console/AssemblyInfo.cs
@@ -55,4 +55,4 @@ using System.Runtime.InteropServices;
55// You can specify all values by your own or you can build default build and revision 55// You can specify all values by your own or you can build default build and revision
56// numbers with the '*' character (the default): 56// numbers with the '*' character (the default):
57 57
58[assembly : AssemblyVersion("0.7.5.*")] 58[assembly : AssemblyVersion("0.7.6.*")]
diff --git a/OpenSim/Framework/Console/CommandConsole.cs b/OpenSim/Framework/Console/CommandConsole.cs
index d703d78..9490013 100644
--- a/OpenSim/Framework/Console/CommandConsole.cs
+++ b/OpenSim/Framework/Console/CommandConsole.cs
@@ -110,10 +110,11 @@ namespace OpenSim.Framework.Console
110 // Remove initial help keyword 110 // Remove initial help keyword
111 helpParts.RemoveAt(0); 111 helpParts.RemoveAt(0);
112 112
113 help.Add(""); // Will become a newline.
114
113 // General help 115 // General help
114 if (helpParts.Count == 0) 116 if (helpParts.Count == 0)
115 { 117 {
116 help.Add(""); // Will become a newline.
117 help.Add(GeneralHelpText); 118 help.Add(GeneralHelpText);
118 help.AddRange(CollectAllCommandsHelp()); 119 help.AddRange(CollectAllCommandsHelp());
119 } 120 }
@@ -129,6 +130,8 @@ namespace OpenSim.Framework.Console
129 help.AddRange(CollectHelp(helpParts)); 130 help.AddRange(CollectHelp(helpParts));
130 } 131 }
131 132
133 help.Add(""); // Will become a newline.
134
132 return help; 135 return help;
133 } 136 }
134 137
@@ -199,14 +202,11 @@ namespace OpenSim.Framework.Console
199 202
200 string descriptiveHelp = commandInfo.descriptive_help; 203 string descriptiveHelp = commandInfo.descriptive_help;
201 204
202 // If we do have some descriptive help then insert a spacing line before and after for readability. 205 // If we do have some descriptive help then insert a spacing line before for readability.
203 if (descriptiveHelp != string.Empty) 206 if (descriptiveHelp != string.Empty)
204 help.Add(string.Empty); 207 help.Add(string.Empty);
205 208
206 help.Add(commandInfo.descriptive_help); 209 help.Add(commandInfo.descriptive_help);
207
208 if (descriptiveHelp != string.Empty)
209 help.Add(string.Empty);
210 } 210 }
211 else 211 else
212 { 212 {
diff --git a/OpenSim/Framework/Console/ConsoleDisplayTable.cs b/OpenSim/Framework/Console/ConsoleDisplayTable.cs
index c620dfe..711a337 100644
--- a/OpenSim/Framework/Console/ConsoleDisplayTable.cs
+++ b/OpenSim/Framework/Console/ConsoleDisplayTable.cs
@@ -56,7 +56,7 @@ namespace OpenSim.Framework.Console
56 public List<ConsoleDisplayTableRow> Rows { get; private set; } 56 public List<ConsoleDisplayTableRow> Rows { get; private set; }
57 57
58 /// <summary> 58 /// <summary>
59 /// Number of spaces to indent the table. 59 /// Number of spaces to indent the whole table.
60 /// </summary> 60 /// </summary>
61 public int Indent { get; set; } 61 public int Indent { get; set; }
62 62
@@ -84,7 +84,7 @@ namespace OpenSim.Framework.Console
84 Columns.Add(new ConsoleDisplayTableColumn(name, width)); 84 Columns.Add(new ConsoleDisplayTableColumn(name, width));
85 } 85 }
86 86
87 public void AddRow(params string[] cells) 87 public void AddRow(params object[] cells)
88 { 88 {
89 Rows.Add(new ConsoleDisplayTableRow(cells)); 89 Rows.Add(new ConsoleDisplayTableRow(cells));
90 } 90 }
@@ -113,7 +113,8 @@ namespace OpenSim.Framework.Console
113 113
114 for (int i = 0; i < Columns.Count; i++) 114 for (int i = 0; i < Columns.Count; i++)
115 { 115 {
116 formatSb.Append(' ', TableSpacing); 116 if (i != 0)
117 formatSb.Append(' ', TableSpacing);
117 118
118 // Can only do left formatting for now 119 // Can only do left formatting for now
119 formatSb.AppendFormat("{{{0},-{1}}}", i, Columns[i].Width); 120 formatSb.AppendFormat("{{{0},-{1}}}", i, Columns[i].Width);
@@ -139,16 +140,16 @@ namespace OpenSim.Framework.Console
139 140
140 public struct ConsoleDisplayTableRow 141 public struct ConsoleDisplayTableRow
141 { 142 {
142 public List<string> Cells { get; private set; } 143 public List<object> Cells { get; private set; }
143 144
144 public ConsoleDisplayTableRow(List<string> cells) : this() 145 public ConsoleDisplayTableRow(List<object> cells) : this()
145 { 146 {
146 Cells = cells; 147 Cells = cells;
147 } 148 }
148 149
149 public ConsoleDisplayTableRow(params string[] cells) : this() 150 public ConsoleDisplayTableRow(params object[] cells) : this()
150 { 151 {
151 Cells = new List<string>(cells); 152 Cells = new List<object>(cells);
152 } 153 }
153 } 154 }
154} \ No newline at end of file 155} \ No newline at end of file
diff --git a/OpenSim/Framework/Console/ConsoleUtil.cs b/OpenSim/Framework/Console/ConsoleUtil.cs
index 16a63e0..97a86a8 100644
--- a/OpenSim/Framework/Console/ConsoleUtil.cs
+++ b/OpenSim/Framework/Console/ConsoleUtil.cs
@@ -49,14 +49,14 @@ namespace OpenSim.Framework.Console
49 = @"Each component of the coord is comma separated. There must be no spaces between the commas. 49 = @"Each component of the coord is comma separated. There must be no spaces between the commas.
50 If you don't care about the z component you can simply omit it. 50 If you don't care about the z component you can simply omit it.
51 If you don't care about the x or y components then you can leave them blank (though a comma is still required) 51 If you don't care about the x or y components then you can leave them blank (though a comma is still required)
52 If you want to specify the maxmimum value of a component then you can use ~ instead of a number 52 If you want to specify the maximum value of a component then you can use ~ instead of a number
53 If you want to specify the minimum value of a component then you can use -~ instead of a number 53 If you want to specify the minimum value of a component then you can use -~ instead of a number
54 e.g. 54 e.g.
55 delete object pos 20,20,20 to 40,40,40 55 show object pos 20,20,20 to 40,40,40
56 delete object pos 20,20 to 40,40 56 delete object pos 20,20 to 40,40
57 delete object pos ,20,20 to ,40,40 57 show object pos ,20,20 to ,40,40
58 delete object pos ,,30 to ,,~ 58 delete object pos ,,30 to ,,~
59 delete object pos ,,-~ to ,,30"; 59 show object pos ,,-~ to ,,30";
60 60
61 public const string MinRawConsoleVectorValue = "-~"; 61 public const string MinRawConsoleVectorValue = "-~";
62 public const string MaxRawConsoleVectorValue = "~"; 62 public const string MaxRawConsoleVectorValue = "~";
@@ -97,7 +97,7 @@ namespace OpenSim.Framework.Console
97 if (!UUID.TryParse(rawUuid, out uuid)) 97 if (!UUID.TryParse(rawUuid, out uuid))
98 { 98 {
99 if (console != null) 99 if (console != null)
100 console.OutputFormat("{0} is not a valid uuid", rawUuid); 100 console.OutputFormat("ERROR: {0} is not a valid uuid", rawUuid);
101 101
102 return false; 102 return false;
103 } 103 }
@@ -110,7 +110,7 @@ namespace OpenSim.Framework.Console
110 if (!uint.TryParse(rawLocalId, out localId)) 110 if (!uint.TryParse(rawLocalId, out localId))
111 { 111 {
112 if (console != null) 112 if (console != null)
113 console.OutputFormat("{0} is not a valid local id", localId); 113 console.OutputFormat("ERROR: {0} is not a valid local id", localId);
114 114
115 return false; 115 return false;
116 } 116 }
@@ -118,7 +118,7 @@ namespace OpenSim.Framework.Console
118 if (localId == 0) 118 if (localId == 0)
119 { 119 {
120 if (console != null) 120 if (console != null)
121 console.OutputFormat("{0} is not a valid local id - it must be greater than 0", localId); 121 console.OutputFormat("ERROR: {0} is not a valid local id - it must be greater than 0", localId);
122 122
123 return false; 123 return false;
124 } 124 }
@@ -150,10 +150,30 @@ namespace OpenSim.Framework.Console
150 } 150 }
151 151
152 if (console != null) 152 if (console != null)
153 console.OutputFormat("{0} is not a valid UUID or local id", rawId); 153 console.OutputFormat("ERROR: {0} is not a valid UUID or local id", rawId);
154 154
155 return false; 155 return false;
156 } 156 }
157
158 /// <summary>
159 /// Convert a minimum vector input from the console to an OpenMetaverse.Vector3
160 /// </summary>
161 /// <param name='console'>Can be null if no console is available.</param>
162 /// <param name='rawConsoleVector'>/param>
163 /// <param name='vector'></param>
164 /// <returns></returns>
165 public static bool TryParseConsoleInt(ICommandConsole console, string rawConsoleInt, out int i)
166 {
167 if (!int.TryParse(rawConsoleInt, out i))
168 {
169 if (console != null)
170 console.OutputFormat("ERROR: {0} is not a valid integer", rawConsoleInt);
171
172 return false;
173 }
174
175 return true;
176 }
157 177
158 /// <summary> 178 /// <summary>
159 /// Convert a minimum vector input from the console to an OpenMetaverse.Vector3 179 /// Convert a minimum vector input from the console to an OpenMetaverse.Vector3