aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/Communications
diff options
context:
space:
mode:
authorTeravus Ovares2007-11-26 05:02:18 +0000
committerTeravus Ovares2007-11-26 05:02:18 +0000
commit175b6115f19f9bad7c81fde625250b3a7f8a33f2 (patch)
treef907f3b409eca34017f6e18dcf4d644b623d0302 /OpenSim/Framework/Communications
parentAdded Region name to the terrain texture description that gets sent to the as... (diff)
downloadopensim-SC-175b6115f19f9bad7c81fde625250b3a7f8a33f2.zip
opensim-SC-175b6115f19f9bad7c81fde625250b3a7f8a33f2.tar.gz
opensim-SC-175b6115f19f9bad7c81fde625250b3a7f8a33f2.tar.bz2
opensim-SC-175b6115f19f9bad7c81fde625250b3a7f8a33f2.tar.xz
* Restarting regions with the estate tools works in sandbox mode. I'm still working on grid mode, however. It doesn't break anything, but that feature doesn't work in grid mode yet either.
Diffstat (limited to 'OpenSim/Framework/Communications')
-rw-r--r--OpenSim/Framework/Communications/IInterRegionCommunications.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Framework/Communications/IInterRegionCommunications.cs b/OpenSim/Framework/Communications/IInterRegionCommunications.cs
index 94e4cf7..c64abb5 100644
--- a/OpenSim/Framework/Communications/IInterRegionCommunications.cs
+++ b/OpenSim/Framework/Communications/IInterRegionCommunications.cs
@@ -33,6 +33,7 @@ namespace OpenSim.Framework.Communications
33 { 33 {
34 bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData); 34 bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData);
35 bool InformRegionOfPrimCrossing(ulong regionHandle, LLUUID primID, string objData); 35 bool InformRegionOfPrimCrossing(ulong regionHandle, LLUUID primID, string objData);
36 bool RegionUp(RegionInfo region);
36 37
37 bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying); 38 bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying);
38 bool ExpectPrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position, bool isFlying); 39 bool ExpectPrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position, bool isFlying);