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authorJeff Ames2008-08-18 00:39:10 +0000
committerJeff Ames2008-08-18 00:39:10 +0000
commit6ef9d4da901a346c232458317cca6268da888e2e (patch)
treedd1d935b10f34f261839da9f9879c02322e8ede7 /OpenSim/Framework/Communications
parentUpdate svn properties, minor formatting cleanup. (diff)
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Formatting cleanup.
Diffstat (limited to 'OpenSim/Framework/Communications')
-rw-r--r--OpenSim/Framework/Communications/Cache/AssetCache.cs14
-rw-r--r--OpenSim/Framework/Communications/Cache/AssetServerBase.cs10
-rw-r--r--OpenSim/Framework/Communications/Cache/CachedUserInfo.cs6
-rw-r--r--OpenSim/Framework/Communications/Cache/GridAssetClient.cs2
-rw-r--r--OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs34
-rw-r--r--OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs2
-rw-r--r--OpenSim/Framework/Communications/Capabilities/Caps.cs4
-rw-r--r--OpenSim/Framework/Communications/Capabilities/LLSDRemoteParcelResponse.cs2
-rw-r--r--OpenSim/Framework/Communications/CommunicationsManager.cs32
-rw-r--r--OpenSim/Framework/Communications/IGridServices.cs6
-rw-r--r--OpenSim/Framework/Communications/IInterServiceInventoryServices.cs8
-rw-r--r--OpenSim/Framework/Communications/IInventoryServices.cs4
-rw-r--r--OpenSim/Framework/Communications/ISecureInventoryService.cs8
-rw-r--r--OpenSim/Framework/Communications/InventoryServiceBase.cs6
-rw-r--r--OpenSim/Framework/Communications/LoginService.cs9
-rw-r--r--OpenSim/Framework/Communications/UserManagerBase.cs4
16 files changed, 75 insertions, 76 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs
index 6eff690..e924b3f 100644
--- a/OpenSim/Framework/Communications/Cache/AssetCache.cs
+++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs
@@ -143,10 +143,10 @@ namespace OpenSim.Framework.Communications.Cache
143 public void Clear() 143 public void Clear()
144 { 144 {
145 m_log.Info("[ASSET CACHE]: Clearing Asset cache"); 145 m_log.Info("[ASSET CACHE]: Clearing Asset cache");
146 146
147 if (StatsManager.SimExtraStats != null) 147 if (StatsManager.SimExtraStats != null)
148 StatsManager.SimExtraStats.ClearAssetCacheStatistics(); 148 StatsManager.SimExtraStats.ClearAssetCacheStatistics();
149 149
150 Initialize(); 150 Initialize();
151 } 151 }
152 152
@@ -365,9 +365,9 @@ namespace OpenSim.Framework.Communications.Cache
365 } 365 }
366 } 366 }
367 else 367 else
368 { 368 {
369 if (!Assets.ContainsKey(asset.FullID)) 369 if (!Assets.ContainsKey(asset.FullID))
370 { 370 {
371 AssetInfo assetInf = new AssetInfo(asset); 371 AssetInfo assetInf = new AssetInfo(asset);
372 Assets.Add(assetInf.FullID, assetInf); 372 Assets.Add(assetInf.FullID, assetInf);
373 373
@@ -382,7 +382,7 @@ namespace OpenSim.Framework.Communications.Cache
382 } 382 }
383 } 383 }
384 384
385 /// <summary> 385 /// <summary>
386 /// Allows you to clear a specific asset by uuid out 386 /// Allows you to clear a specific asset by uuid out
387 /// of the asset cache. This is needed because the osdynamic 387 /// of the asset cache. This is needed because the osdynamic
388 /// texture code grows the asset cache without bounds. The 388 /// texture code grows the asset cache without bounds. The
@@ -399,8 +399,8 @@ namespace OpenSim.Framework.Communications.Cache
399 if (Textures.ContainsKey(uuid)) 399 if (Textures.ContainsKey(uuid))
400 { 400 {
401 Textures.Remove(uuid); 401 Textures.Remove(uuid);
402 } 402 }
403 else if (Assets.ContainsKey(uuid)) 403 else if (Assets.ContainsKey(uuid))
404 { 404 {
405 Assets.Remove(uuid); 405 Assets.Remove(uuid);
406 } 406 }
diff --git a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs
index ed5b896..2c8e685 100644
--- a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs
+++ b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs
@@ -57,7 +57,7 @@ namespace OpenSim.Framework.Communications.Cache
57 /// <param name="req"></param> 57 /// <param name="req"></param>
58 /// <returns></returns> 58 /// <returns></returns>
59 /// <exception cref="System.Exception"> 59 /// <exception cref="System.Exception">
60 /// Thrown if the request failed for some other reason than that the 60 /// Thrown if the request failed for some other reason than that the
61 /// asset cannot be found. 61 /// asset cannot be found.
62 /// </exception> 62 /// </exception>
63 protected abstract AssetBase GetAsset(AssetRequest req); 63 protected abstract AssetBase GetAsset(AssetRequest req);
@@ -70,7 +70,7 @@ namespace OpenSim.Framework.Communications.Cache
70 protected virtual void ProcessRequest(AssetRequest req) 70 protected virtual void ProcessRequest(AssetRequest req)
71 { 71 {
72 AssetBase asset; 72 AssetBase asset;
73 73
74 try 74 try
75 { 75 {
76 asset = GetAsset(req); 76 asset = GetAsset(req);
@@ -78,12 +78,12 @@ namespace OpenSim.Framework.Communications.Cache
78 catch (Exception e) 78 catch (Exception e)
79 { 79 {
80 m_log.ErrorFormat("[ASSET]: Asset request for {0} threw exception {1}", req.AssetID, e); 80 m_log.ErrorFormat("[ASSET]: Asset request for {0} threw exception {1}", req.AssetID, e);
81 81
82 if (StatsManager.SimExtraStats != null) 82 if (StatsManager.SimExtraStats != null)
83 StatsManager.SimExtraStats.AddAssetServiceRequestFailure(); 83 StatsManager.SimExtraStats.AddAssetServiceRequestFailure();
84 84
85 m_receiver.AssetNotFound(req.AssetID, req.IsTexture); 85 m_receiver.AssetNotFound(req.AssetID, req.IsTexture);
86 86
87 return; 87 return;
88 } 88 }
89 89
diff --git a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
index 57f5e76..c337907 100644
--- a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
+++ b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
@@ -91,8 +91,8 @@ namespace OpenSim.Framework.Communications.Cache
91 get { return m_session_id; } 91 get { return m_session_id; }
92 set { m_session_id = value; } 92 set { m_session_id = value; }
93 } 93 }
94 private LLUUID m_session_id = LLUUID.Zero; 94 private LLUUID m_session_id = LLUUID.Zero;
95 95
96 /// <summary> 96 /// <summary>
97 /// Constructor 97 /// Constructor
98 /// </summary> 98 /// </summary>
@@ -172,7 +172,7 @@ namespace OpenSim.Framework.Communications.Cache
172 } 172 }
173 } 173 }
174 } 174 }
175 175
176 /// <summary> 176 /// <summary>
177 /// Drop all cached inventory. 177 /// Drop all cached inventory.
178 /// </summary> 178 /// </summary>
diff --git a/OpenSim/Framework/Communications/Cache/GridAssetClient.cs b/OpenSim/Framework/Communications/Cache/GridAssetClient.cs
index 4206cae..9cccf66 100644
--- a/OpenSim/Framework/Communications/Cache/GridAssetClient.cs
+++ b/OpenSim/Framework/Communications/Cache/GridAssetClient.cs
@@ -60,7 +60,7 @@ namespace OpenSim.Framework.Communications.Cache
60 rc.AddQueryParameter("texture"); 60 rc.AddQueryParameter("texture");
61 61
62 rc.RequestMethod = "GET"; 62 rc.RequestMethod = "GET";
63 63
64 Stream s = rc.Request(); 64 Stream s = rc.Request();
65 65
66 if (s.Length > 0) 66 if (s.Length > 0)
diff --git a/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs b/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs
index d7de9d6..61cfc1a 100644
--- a/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs
+++ b/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs
@@ -37,19 +37,19 @@ namespace OpenSim.Framework.Communications.Cache
37 public class InventoryFolderImpl : InventoryFolderBase 37 public class InventoryFolderImpl : InventoryFolderBase
38 { 38 {
39 //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 39 //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
40 40
41 public static readonly string PATH_DELIMITER = "/"; 41 public static readonly string PATH_DELIMITER = "/";
42 42
43 /// <summary> 43 /// <summary>
44 /// Items that are contained in this folder 44 /// Items that are contained in this folder
45 /// </summary> 45 /// </summary>
46 public Dictionary<LLUUID, InventoryItemBase> Items = new Dictionary<LLUUID, InventoryItemBase>(); 46 public Dictionary<LLUUID, InventoryItemBase> Items = new Dictionary<LLUUID, InventoryItemBase>();
47 47
48 /// <summary> 48 /// <summary>
49 /// Child folders that are contained in this folder 49 /// Child folders that are contained in this folder
50 /// </summary> 50 /// </summary>
51 public Dictionary<LLUUID, InventoryFolderImpl> SubFolders = new Dictionary<LLUUID, InventoryFolderImpl>(); 51 public Dictionary<LLUUID, InventoryFolderImpl> SubFolders = new Dictionary<LLUUID, InventoryFolderImpl>();
52 52
53 // Constructors 53 // Constructors
54 public InventoryFolderImpl(InventoryFolderBase folderbase) 54 public InventoryFolderImpl(InventoryFolderBase folderbase)
55 { 55 {
@@ -195,15 +195,15 @@ namespace OpenSim.Framework.Communications.Cache
195 195
196 return null; 196 return null;
197 } 197 }
198 198
199 /// <summary> 199 /// <summary>
200 /// Find a folder given a PATH_DELIMITOR delimited path starting from this folder 200 /// Find a folder given a PATH_DELIMITOR delimited path starting from this folder
201 /// 201 ///
202 /// This method does not handle paths that contain multiple delimitors 202 /// This method does not handle paths that contain multiple delimitors
203 /// 203 ///
204 /// FIXME: We do not yet handle situations where folders have the same name. We could handle this by some 204 /// FIXME: We do not yet handle situations where folders have the same name. We could handle this by some
205 /// XPath like expression 205 /// XPath like expression
206 /// 206 ///
207 /// FIXME: Delimitors which occur in names themselves are not currently escapable. 207 /// FIXME: Delimitors which occur in names themselves are not currently escapable.
208 /// </summary> 208 /// </summary>
209 /// <param name="path"> 209 /// <param name="path">
@@ -214,7 +214,7 @@ namespace OpenSim.Framework.Communications.Cache
214 { 214 {
215 if (path == string.Empty) 215 if (path == string.Empty)
216 return this; 216 return this;
217 217
218 string[] components = path.Split(new string[] { PATH_DELIMITER }, 2, StringSplitOptions.None); 218 string[] components = path.Split(new string[] { PATH_DELIMITER }, 2, StringSplitOptions.None);
219 219
220 lock (SubFolders) 220 lock (SubFolders)
@@ -228,19 +228,19 @@ namespace OpenSim.Framework.Communications.Cache
228 return folder; 228 return folder;
229 } 229 }
230 } 230 }
231 231
232 // We didn't find a folder with the given name 232 // We didn't find a folder with the given name
233 return null; 233 return null;
234 } 234 }
235 235
236 /// <summary> 236 /// <summary>
237 /// Find an item given a PATH_DELIMITOR delimited path starting from this folder. 237 /// Find an item given a PATH_DELIMITOR delimited path starting from this folder.
238 /// 238 ///
239 /// This method does not handle paths that contain multiple delimitors 239 /// This method does not handle paths that contain multiple delimitors
240 /// 240 ///
241 /// FIXME: We do not yet handle situations where folders or items have the same name. We could handle this by some 241 /// FIXME: We do not yet handle situations where folders or items have the same name. We could handle this by some
242 /// XPath like expression 242 /// XPath like expression
243 /// 243 ///
244 /// FIXME: Delimitors which occur in names themselves are not currently escapable. 244 /// FIXME: Delimitors which occur in names themselves are not currently escapable.
245 /// </summary> 245 /// </summary>
246 /// <param name="path"> 246 /// <param name="path">
@@ -248,7 +248,7 @@ namespace OpenSim.Framework.Communications.Cache
248 /// </param> 248 /// </param>
249 /// <returns>null if the item is not found</returns> 249 /// <returns>null if the item is not found</returns>
250 public InventoryItemBase FindItemByPath(string path) 250 public InventoryItemBase FindItemByPath(string path)
251 { 251 {
252 string[] components = path.Split(new string[] { PATH_DELIMITER }, 2, StringSplitOptions.None); 252 string[] components = path.Split(new string[] { PATH_DELIMITER }, 2, StringSplitOptions.None);
253 253
254 if (components.Length == 1) 254 if (components.Length == 1)
@@ -263,7 +263,7 @@ namespace OpenSim.Framework.Communications.Cache
263 } 263 }
264 } 264 }
265 else 265 else
266 { 266 {
267 lock (SubFolders) 267 lock (SubFolders)
268 { 268 {
269 foreach (InventoryFolderImpl folder in SubFolders.Values) 269 foreach (InventoryFolderImpl folder in SubFolders.Values)
@@ -273,10 +273,10 @@ namespace OpenSim.Framework.Communications.Cache
273 } 273 }
274 } 274 }
275 } 275 }
276 276
277 // We didn't find an item or intermediate folder with the given name 277 // We didn't find an item or intermediate folder with the given name
278 return null; 278 return null;
279 } 279 }
280 280
281 /// <summary> 281 /// <summary>
282 /// Return a copy of the list of child items in this folder 282 /// Return a copy of the list of child items in this folder
diff --git a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
index 1360aa3..4e3840b 100644
--- a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
+++ b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
@@ -90,7 +90,7 @@ namespace OpenSim.Framework.Communications.Cache
90 90
91 m_log.WarnFormat( 91 m_log.WarnFormat(
92 "[USER CACHE]: Tried to remove the profile of user {0}, but this was not in the scene", userId); 92 "[USER CACHE]: Tried to remove the profile of user {0}, but this was not in the scene", userId);
93 93
94 return false; 94 return false;
95 } 95 }
96 96
diff --git a/OpenSim/Framework/Communications/Capabilities/Caps.cs b/OpenSim/Framework/Communications/Capabilities/Caps.cs
index 1aa8eb0..24fe0f4 100644
--- a/OpenSim/Framework/Communications/Capabilities/Caps.cs
+++ b/OpenSim/Framework/Communications/Capabilities/Caps.cs
@@ -422,7 +422,7 @@ namespace OpenSim.Framework.Communications.Capabilities
422 mapLayer.Right = 5000; 422 mapLayer.Right = 5000;
423 mapLayer.Top = 5000; 423 mapLayer.Top = 5000;
424 mapLayer.ImageID = new LLUUID("00000000-0000-1111-9999-000000000006"); 424 mapLayer.ImageID = new LLUUID("00000000-0000-1111-9999-000000000006");
425 425
426 return mapLayer; 426 return mapLayer;
427 } 427 }
428 428
@@ -783,7 +783,7 @@ namespace OpenSim.Framework.Communications.Capabilities
783 783
784 // TODO: probably make this a better set of extensions here 784 // TODO: probably make this a better set of extensions here
785 string extension = ".jp2"; 785 string extension = ".jp2";
786 if (m_invType != "image") 786 if (m_invType != "image")
787 { 787 {
788 extension = ".dat"; 788 extension = ".dat";
789 } 789 }
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDRemoteParcelResponse.cs b/OpenSim/Framework/Communications/Capabilities/LLSDRemoteParcelResponse.cs
index 1c8f27f..b0e2b8f 100644
--- a/OpenSim/Framework/Communications/Capabilities/LLSDRemoteParcelResponse.cs
+++ b/OpenSim/Framework/Communications/Capabilities/LLSDRemoteParcelResponse.cs
@@ -34,7 +34,7 @@ namespace OpenSim.Framework.Communications.Capabilities
34 public class LLSDRemoteParcelResponse 34 public class LLSDRemoteParcelResponse
35 { 35 {
36 public LLUUID parcel_id; 36 public LLUUID parcel_id;
37 37
38 public LLSDRemoteParcelResponse() 38 public LLSDRemoteParcelResponse()
39 { 39 {
40 } 40 }
diff --git a/OpenSim/Framework/Communications/CommunicationsManager.cs b/OpenSim/Framework/Communications/CommunicationsManager.cs
index 2bfe045..08dbc80 100644
--- a/OpenSim/Framework/Communications/CommunicationsManager.cs
+++ b/OpenSim/Framework/Communications/CommunicationsManager.cs
@@ -41,26 +41,26 @@ namespace OpenSim.Framework.Communications
41 public class CommunicationsManager 41 public class CommunicationsManager
42 { 42 {
43 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 43 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
44 44
45 protected Dictionary<LLUUID, string[]> m_nameRequestCache = new Dictionary<LLUUID, string[]>(); 45 protected Dictionary<LLUUID, string[]> m_nameRequestCache = new Dictionary<LLUUID, string[]>();
46 46
47 public IUserService UserService 47 public IUserService UserService
48 { 48 {
49 get { return m_userService; } 49 get { return m_userService; }
50 } 50 }
51 protected IUserService m_userService; 51 protected IUserService m_userService;
52 52
53 public IGridServices GridService 53 public IGridServices GridService
54 { 54 {
55 get { return m_gridService; } 55 get { return m_gridService; }
56 } 56 }
57 protected IGridServices m_gridService; 57 protected IGridServices m_gridService;
58 58
59 public IInterRegionCommunications InterRegion 59 public IInterRegionCommunications InterRegion
60 { 60 {
61 get { return m_interRegion; } 61 get { return m_interRegion; }
62 } 62 }
63 protected IInterRegionCommunications m_interRegion; 63 protected IInterRegionCommunications m_interRegion;
64 64
65 public UserProfileCacheService UserProfileCacheService 65 public UserProfileCacheService UserProfileCacheService
66 { 66 {
@@ -68,36 +68,36 @@ namespace OpenSim.Framework.Communications
68 } 68 }
69 protected UserProfileCacheService m_userProfileCacheService; 69 protected UserProfileCacheService m_userProfileCacheService;
70 70
71 // protected AgentAssetTransactionsManager m_transactionsManager; 71 // protected AgentAssetTransactionsManager m_transactionsManager;
72 72
73 // public AgentAssetTransactionsManager TransactionsManager 73 // public AgentAssetTransactionsManager TransactionsManager
74 // { 74 // {
75 // get { return m_transactionsManager; } 75 // get { return m_transactionsManager; }
76 // } 76 // }
77 77
78 public IAvatarService AvatarService 78 public IAvatarService AvatarService
79 { 79 {
80 get { return m_avatarService; } 80 get { return m_avatarService; }
81 } 81 }
82 protected IAvatarService m_avatarService; 82 protected IAvatarService m_avatarService;
83 83
84 public AssetCache AssetCache 84 public AssetCache AssetCache
85 { 85 {
86 get { return m_assetCache; } 86 get { return m_assetCache; }
87 } 87 }
88 protected AssetCache m_assetCache; 88 protected AssetCache m_assetCache;
89 89
90 public IInterServiceInventoryServices InterServiceInventoryService 90 public IInterServiceInventoryServices InterServiceInventoryService
91 { 91 {
92 get { return m_interServiceInventoryService; } 92 get { return m_interServiceInventoryService; }
93 } 93 }
94 protected IInterServiceInventoryServices m_interServiceInventoryService; 94 protected IInterServiceInventoryServices m_interServiceInventoryService;
95 95
96 public NetworkServersInfo NetworkServersInfo 96 public NetworkServersInfo NetworkServersInfo
97 { 97 {
98 get { return m_networkServersInfo; } 98 get { return m_networkServersInfo; }
99 } 99 }
100 protected NetworkServersInfo m_networkServersInfo; 100 protected NetworkServersInfo m_networkServersInfo;
101 101
102 /// <summary> 102 /// <summary>
103 /// Constructor 103 /// Constructor
@@ -138,7 +138,7 @@ namespace OpenSim.Framework.Communications
138 return null; 138 return null;
139 } 139 }
140 } 140 }
141 141
142 public IInventoryServices InventoryService 142 public IInventoryServices InventoryService
143 { 143 {
144 get 144 get
diff --git a/OpenSim/Framework/Communications/IGridServices.cs b/OpenSim/Framework/Communications/IGridServices.cs
index 509f408..fcc0db5 100644
--- a/OpenSim/Framework/Communications/IGridServices.cs
+++ b/OpenSim/Framework/Communications/IGridServices.cs
@@ -33,7 +33,7 @@ namespace OpenSim.Framework.Communications
33 public interface IGridServices 33 public interface IGridServices
34 { 34 {
35 string gdebugRegionName { get; set; } 35 string gdebugRegionName { get; set; }
36 36
37 /// <summary> 37 /// <summary>
38 /// Register a region with the grid service. 38 /// Register a region with the grid service.
39 /// </summary> 39 /// </summary>
@@ -41,7 +41,7 @@ namespace OpenSim.Framework.Communications
41 /// <returns></returns> 41 /// <returns></returns>
42 /// <exception cref="System.Exception">Thrown if region registration failed</exception> 42 /// <exception cref="System.Exception">Thrown if region registration failed</exception>
43 RegionCommsListener RegisterRegion(RegionInfo regionInfos); 43 RegionCommsListener RegisterRegion(RegionInfo regionInfos);
44 44
45 bool DeregisterRegion(RegionInfo regionInfo); 45 bool DeregisterRegion(RegionInfo regionInfo);
46 46
47 /// <summary> 47 /// <summary>
@@ -51,7 +51,7 @@ namespace OpenSim.Framework.Communications
51 /// <param name="y"></param> 51 /// <param name="y"></param>
52 /// <returns></returns> 52 /// <returns></returns>
53 List<SimpleRegionInfo> RequestNeighbours(uint x, uint y); 53 List<SimpleRegionInfo> RequestNeighbours(uint x, uint y);
54 54
55 RegionInfo RequestNeighbourInfo(ulong regionHandle); 55 RegionInfo RequestNeighbourInfo(ulong regionHandle);
56 RegionInfo RequestNeighbourInfo(LLUUID regionID); 56 RegionInfo RequestNeighbourInfo(LLUUID regionID);
57 RegionInfo RequestClosestRegion(string regionName); 57 RegionInfo RequestClosestRegion(string regionName);
diff --git a/OpenSim/Framework/Communications/IInterServiceInventoryServices.cs b/OpenSim/Framework/Communications/IInterServiceInventoryServices.cs
index 24213f2..a1f4c2e 100644
--- a/OpenSim/Framework/Communications/IInterServiceInventoryServices.cs
+++ b/OpenSim/Framework/Communications/IInterServiceInventoryServices.cs
@@ -32,22 +32,22 @@ namespace OpenSim.Framework.Communications
32{ 32{
33 /// <summary> 33 /// <summary>
34 /// Inventory operations used between grid services. 34 /// Inventory operations used between grid services.
35 /// </summary> 35 /// </summary>
36 public interface IInterServiceInventoryServices 36 public interface IInterServiceInventoryServices
37 { 37 {
38 /// <summary> 38 /// <summary>
39 /// Create a new inventory for the given user. 39 /// Create a new inventory for the given user.
40 /// </summary> 40 /// </summary>
41 /// <param name="user"></param> 41 /// <param name="user"></param>
42 /// <returns>true if the inventory was successfully created, false otherwise</returns> 42 /// <returns>true if the inventory was successfully created, false otherwise</returns>
43 bool CreateNewUserInventory(LLUUID user); 43 bool CreateNewUserInventory(LLUUID user);
44 44
45 /// <summary> 45 /// <summary>
46 /// Returns a list of all the folders in a given user's inventory. 46 /// Returns a list of all the folders in a given user's inventory.
47 /// </summary> 47 /// </summary>
48 /// <param name="userId"></param> 48 /// <param name="userId"></param>
49 /// <returns>A flat list of the user's inventory folder tree, 49 /// <returns>A flat list of the user's inventory folder tree,
50 /// null if there is no inventory for this user</returns> 50 /// null if there is no inventory for this user</returns>
51 List<InventoryFolderBase> GetInventorySkeleton(LLUUID userId); 51 List<InventoryFolderBase> GetInventorySkeleton(LLUUID userId);
52 } 52 }
53} 53}
diff --git a/OpenSim/Framework/Communications/IInventoryServices.cs b/OpenSim/Framework/Communications/IInventoryServices.cs
index 08a2c5f..b00b1bf 100644
--- a/OpenSim/Framework/Communications/IInventoryServices.cs
+++ b/OpenSim/Framework/Communications/IInventoryServices.cs
@@ -41,12 +41,12 @@ namespace OpenSim.Framework.Communications
41 /// Defines all the operations one can perform on a user's inventory. 41 /// Defines all the operations one can perform on a user's inventory.
42 /// </summary> 42 /// </summary>
43 public interface IInventoryServices 43 public interface IInventoryServices
44 { 44 {
45 string Host 45 string Host
46 { 46 {
47 get; 47 get;
48 } 48 }
49 49
50 /// <summary> 50 /// <summary>
51 /// Request the inventory for a user. This is an asynchronous operation that will call the callback when the 51 /// Request the inventory for a user. This is an asynchronous operation that will call the callback when the
52 /// inventory has been received 52 /// inventory has been received
diff --git a/OpenSim/Framework/Communications/ISecureInventoryService.cs b/OpenSim/Framework/Communications/ISecureInventoryService.cs
index 3608c56..bd962d1 100644
--- a/OpenSim/Framework/Communications/ISecureInventoryService.cs
+++ b/OpenSim/Framework/Communications/ISecureInventoryService.cs
@@ -40,7 +40,7 @@ namespace OpenSim.Framework.Communications
40 { 40 {
41 get; 41 get;
42 } 42 }
43 43
44 /// <summary> 44 /// <summary>
45 /// Request the inventory for a user. This is an asynchronous operation that will call the callback when the 45 /// Request the inventory for a user. This is an asynchronous operation that will call the callback when the
46 /// inventory has been received 46 /// inventory has been received
@@ -102,14 +102,14 @@ namespace OpenSim.Framework.Communications
102 /// Does the given user have an inventory structure? 102 /// Does the given user have an inventory structure?
103 /// </summary> 103 /// </summary>
104 /// <param name="userID"></param> 104 /// <param name="userID"></param>
105 /// <returns></returns> 105 /// <returns></returns>
106 bool HasInventoryForUser(LLUUID userID); 106 bool HasInventoryForUser(LLUUID userID);
107 107
108 /// <summary> 108 /// <summary>
109 /// Retrieve the root inventory folder for the given user. 109 /// Retrieve the root inventory folder for the given user.
110 /// </summary> 110 /// </summary>
111 /// <param name="userID"></param> 111 /// <param name="userID"></param>
112 /// <returns>null if no root folder was found</returns> 112 /// <returns>null if no root folder was found</returns>
113 InventoryFolderBase RequestRootFolder(LLUUID userID); 113 InventoryFolderBase RequestRootFolder(LLUUID userID);
114 } 114 }
115} 115}
diff --git a/OpenSim/Framework/Communications/InventoryServiceBase.cs b/OpenSim/Framework/Communications/InventoryServiceBase.cs
index 40701f0..c76c078 100644
--- a/OpenSim/Framework/Communications/InventoryServiceBase.cs
+++ b/OpenSim/Framework/Communications/InventoryServiceBase.cs
@@ -53,14 +53,14 @@ namespace OpenSim.Framework.Communications
53 /// <param name="provider">The filename to the user server plugin DLL</param> 53 /// <param name="provider">The filename to the user server plugin DLL</param>
54 public void AddPlugin(string provider, string connect) 54 public void AddPlugin(string provider, string connect)
55 { 55 {
56 PluginLoader<IInventoryDataPlugin> loader = 56 PluginLoader<IInventoryDataPlugin> loader =
57 new PluginLoader<IInventoryDataPlugin> (new InventoryDataInitialiser (connect)); 57 new PluginLoader<IInventoryDataPlugin> (new InventoryDataInitialiser (connect));
58 58
59 // loader will try to load all providers (MySQL, MSSQL, etc) 59 // loader will try to load all providers (MySQL, MSSQL, etc)
60 // unless it is constrainted to the correct "Provider" entry in the addin.xml 60 // unless it is constrainted to the correct "Provider" entry in the addin.xml
61 loader.Add ("/OpenSim/InventoryData", new PluginProviderFilter (provider)); 61 loader.Add ("/OpenSim/InventoryData", new PluginProviderFilter (provider));
62 loader.Load(); 62 loader.Load();
63 63
64 m_plugins = loader.Plugins; 64 m_plugins = loader.Plugins;
65 } 65 }
66 66
diff --git a/OpenSim/Framework/Communications/LoginService.cs b/OpenSim/Framework/Communications/LoginService.cs
index fd5f139..40064d3 100644
--- a/OpenSim/Framework/Communications/LoginService.cs
+++ b/OpenSim/Framework/Communications/LoginService.cs
@@ -79,7 +79,7 @@ namespace OpenSim.Framework.Communications
79 /// <param name="response">The existing response</param> 79 /// <param name="response">The existing response</param>
80 /// <param name="theUser">The user profile</param> 80 /// <param name="theUser">The user profile</param>
81 public abstract void CustomiseResponse(LoginResponse response, UserProfileData theUser, string startLocationRequest); 81 public abstract void CustomiseResponse(LoginResponse response, UserProfileData theUser, string startLocationRequest);
82 82
83 /// <summary> 83 /// <summary>
84 /// If the user is already logged in, try to notify the region that the user they've got is dead. 84 /// If the user is already logged in, try to notify the region that the user they've got is dead.
85 /// </summary> 85 /// </summary>
@@ -206,12 +206,11 @@ namespace OpenSim.Framework.Communications
206 userProfile.CurrentAgent.AgentOnline = false; 206 userProfile.CurrentAgent.AgentOnline = false;
207 207
208 m_userManager.CommitAgent(ref userProfile); 208 m_userManager.CommitAgent(ref userProfile);
209 209
210 // try to tell the region that their user is dead. 210 // try to tell the region that their user is dead.
211 LogOffUser(userProfile, " XMLRPC You were logged off because you logged in from another location"); 211 LogOffUser(userProfile, " XMLRPC You were logged off because you logged in from another location");
212 212
213 // Reject the login 213 // Reject the login
214
215 214
216 m_log.InfoFormat( 215 m_log.InfoFormat(
217 "[LOGIN END]: XMLRPC Notifying user {0} {1} that they are already logged in", 216 "[LOGIN END]: XMLRPC Notifying user {0} {1} that they are already logged in",
@@ -293,7 +292,7 @@ namespace OpenSim.Framework.Communications
293 //return logResponse.ToXmlRpcResponse(); 292 //return logResponse.ToXmlRpcResponse();
294 } 293 }
295 294
296 userProfile.LastLogin = userProfile.CurrentAgent.LoginTime; 295 userProfile.LastLogin = userProfile.CurrentAgent.LoginTime;
297 CommitAgent(ref userProfile); 296 CommitAgent(ref userProfile);
298 297
299 // If we reach this point, then the login has successfully logged onto the grid 298 // If we reach this point, then the login has successfully logged onto the grid
diff --git a/OpenSim/Framework/Communications/UserManagerBase.cs b/OpenSim/Framework/Communications/UserManagerBase.cs
index f477df4..feeb666 100644
--- a/OpenSim/Framework/Communications/UserManagerBase.cs
+++ b/OpenSim/Framework/Communications/UserManagerBase.cs
@@ -57,11 +57,11 @@ namespace OpenSim.Framework.Communications
57 PluginLoader<IUserDataPlugin> loader = 57 PluginLoader<IUserDataPlugin> loader =
58 new PluginLoader<IUserDataPlugin> (new UserDataInitialiser (connect)); 58 new PluginLoader<IUserDataPlugin> (new UserDataInitialiser (connect));
59 59
60 // loader will try to load all providers (MySQL, MSSQL, etc) 60 // loader will try to load all providers (MySQL, MSSQL, etc)
61 // unless it is constrainted to the correct "Provider" entry in the addin.xml 61 // unless it is constrainted to the correct "Provider" entry in the addin.xml
62 loader.Add ("/OpenSim/UserData", new PluginProviderFilter (provider)); 62 loader.Add ("/OpenSim/UserData", new PluginProviderFilter (provider));
63 loader.Load(); 63 loader.Load();
64 64
65 _plugins = loader.Plugins; 65 _plugins = loader.Plugins;
66 } 66 }
67 67