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authorJohn Hurliman2009-10-21 15:22:23 -0700
committerJohn Hurliman2009-10-21 15:22:23 -0700
commit2752a3525c6c57470024d0dddfd69d593abc4594 (patch)
treeb143a6c84d8fbfb75ee28b3e0d37720bcb92aa5c /OpenSim/Framework/Communications
parentTesting out a hack to identify the source of the high cpu usage (diff)
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* Changed the timing calculations for sending resends/acks/pings from per-client back to per-scene
* Testing a fix from Jim to make the cpu usage fix cleaner
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