diff options
author | MW | 2007-07-25 19:18:34 +0000 |
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committer | MW | 2007-07-25 19:18:34 +0000 |
commit | 74654dc7351baf092ecae12c90a236ec43c86c98 (patch) | |
tree | bfff64c22423a0949bb298f676685c84a8257732 /OpenSim/Framework/Communications | |
parent | Start of the OpenSim library , for now only contains a few textures. (diff) | |
download | opensim-SC-74654dc7351baf092ecae12c90a236ec43c86c98.zip opensim-SC-74654dc7351baf092ecae12c90a236ec43c86c98.tar.gz opensim-SC-74654dc7351baf092ecae12c90a236ec43c86c98.tar.bz2 opensim-SC-74654dc7351baf092ecae12c90a236ec43c86c98.tar.xz |
Added the default shape to the OpenSim library. Now need to get the new ruth into asset format and add that.
Diffstat (limited to 'OpenSim/Framework/Communications')
-rw-r--r-- | OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs | 50 |
1 files changed, 39 insertions, 11 deletions
diff --git a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs index 2608145..18803c0 100644 --- a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs +++ b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs | |||
@@ -19,6 +19,11 @@ namespace OpenSim.Framework.Communications.Caches | |||
19 | this.type = (short)-1; | 19 | this.type = (short)-1; |
20 | this.version = (ushort) 1; | 20 | this.version = (ushort) 1; |
21 | 21 | ||
22 | this.CreateLibraryItems(); | ||
23 | } | ||
24 | |||
25 | private void CreateLibraryItems() | ||
26 | { | ||
22 | InventoryItemBase item = new InventoryItemBase(); | 27 | InventoryItemBase item = new InventoryItemBase(); |
23 | item.avatarID = libOwner; | 28 | item.avatarID = libOwner; |
24 | item.creatorsID = libOwner; | 29 | item.creatorsID = libOwner; |
@@ -26,10 +31,12 @@ namespace OpenSim.Framework.Communications.Caches | |||
26 | item.assetID = new LLUUID("00000000-0000-0000-9999-000000000002"); | 31 | item.assetID = new LLUUID("00000000-0000-0000-9999-000000000002"); |
27 | item.inventoryDescription = "Plywood texture"; | 32 | item.inventoryDescription = "Plywood texture"; |
28 | item.inventoryName = "Plywood"; | 33 | item.inventoryName = "Plywood"; |
29 | item.type =0; | 34 | item.type = 0; |
30 | item.parentFolderID = this.folderID; | 35 | item.parentFolderID = this.folderID; |
31 | item.inventoryCurrentPermissions = 2147483647; | 36 | item.inventoryBasePermissions = 0x7FFFFFFF; |
32 | item.inventoryNextPermissions = 2147483647; | 37 | item.inventoryEveryOnePermissions = 0x7FFFFFFF; |
38 | item.inventoryCurrentPermissions = 0x7FFFFFFF; | ||
39 | item.inventoryNextPermissions = 0x7FFFFFFF; | ||
33 | this.Items.Add(item.inventoryID, item); | 40 | this.Items.Add(item.inventoryID, item); |
34 | 41 | ||
35 | item = new InventoryItemBase(); | 42 | item = new InventoryItemBase(); |
@@ -41,8 +48,10 @@ namespace OpenSim.Framework.Communications.Caches | |||
41 | item.inventoryName = "Rocks"; | 48 | item.inventoryName = "Rocks"; |
42 | item.type = 0; | 49 | item.type = 0; |
43 | item.parentFolderID = this.folderID; | 50 | item.parentFolderID = this.folderID; |
44 | item.inventoryCurrentPermissions = 2147483647; | 51 | item.inventoryBasePermissions = 0x7FFFFFFF; |
45 | item.inventoryNextPermissions = 2147483647; | 52 | item.inventoryEveryOnePermissions = 0x7FFFFFFF; |
53 | item.inventoryCurrentPermissions = 0x7FFFFFFF; | ||
54 | item.inventoryNextPermissions = 0x7FFFFFFF; | ||
46 | this.Items.Add(item.inventoryID, item); | 55 | this.Items.Add(item.inventoryID, item); |
47 | 56 | ||
48 | item = new InventoryItemBase(); | 57 | item = new InventoryItemBase(); |
@@ -54,8 +63,10 @@ namespace OpenSim.Framework.Communications.Caches | |||
54 | item.inventoryName = "Bricks"; | 63 | item.inventoryName = "Bricks"; |
55 | item.type = 0; | 64 | item.type = 0; |
56 | item.parentFolderID = this.folderID; | 65 | item.parentFolderID = this.folderID; |
57 | item.inventoryCurrentPermissions = 2147483647; | 66 | item.inventoryBasePermissions = 0x7FFFFFFF; |
58 | item.inventoryNextPermissions = 2147483647; | 67 | item.inventoryEveryOnePermissions = 0x7FFFFFFF; |
68 | item.inventoryCurrentPermissions = 0x7FFFFFFF; | ||
69 | item.inventoryNextPermissions = 0x7FFFFFFF; | ||
59 | this.Items.Add(item.inventoryID, item); | 70 | this.Items.Add(item.inventoryID, item); |
60 | 71 | ||
61 | item = new InventoryItemBase(); | 72 | item = new InventoryItemBase(); |
@@ -67,8 +78,10 @@ namespace OpenSim.Framework.Communications.Caches | |||
67 | item.inventoryName = "Granite"; | 78 | item.inventoryName = "Granite"; |
68 | item.type = 0; | 79 | item.type = 0; |
69 | item.parentFolderID = this.folderID; | 80 | item.parentFolderID = this.folderID; |
70 | item.inventoryCurrentPermissions = 2147483647; | 81 | item.inventoryBasePermissions = 0x7FFFFFFF; |
71 | item.inventoryNextPermissions = 2147483647; | 82 | item.inventoryEveryOnePermissions = 0x7FFFFFFF; |
83 | item.inventoryCurrentPermissions = 0x7FFFFFFF; | ||
84 | item.inventoryNextPermissions = 0x7FFFFFFF; | ||
72 | this.Items.Add(item.inventoryID, item); | 85 | this.Items.Add(item.inventoryID, item); |
73 | 86 | ||
74 | item = new InventoryItemBase(); | 87 | item = new InventoryItemBase(); |
@@ -80,8 +93,23 @@ namespace OpenSim.Framework.Communications.Caches | |||
80 | item.inventoryName = "Hardwood"; | 93 | item.inventoryName = "Hardwood"; |
81 | item.type = 0; | 94 | item.type = 0; |
82 | item.parentFolderID = this.folderID; | 95 | item.parentFolderID = this.folderID; |
83 | item.inventoryCurrentPermissions = 2147483647; | 96 | item.inventoryBasePermissions = 0x7FFFFFFF; |
84 | item.inventoryNextPermissions = 2147483647; | 97 | item.inventoryEveryOnePermissions = 0x7FFFFFFF; |
98 | item.inventoryCurrentPermissions = 0x7FFFFFFF; | ||
99 | item.inventoryNextPermissions = 0x7FFFFFFF; | ||
100 | this.Items.Add(item.inventoryID, item); | ||
101 | |||
102 | item = new InventoryItemBase(); | ||
103 | item.avatarID = libOwner; | ||
104 | item.creatorsID = libOwner; | ||
105 | item.inventoryID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfaba9"); | ||
106 | item.assetID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); | ||
107 | item.inventoryDescription = "Default Shape"; | ||
108 | item.inventoryName = "Default Shape"; | ||
109 | item.type = 13; | ||
110 | item.parentFolderID = this.folderID; | ||
111 | item.inventoryCurrentPermissions = 0; | ||
112 | item.inventoryNextPermissions = 0; | ||
85 | this.Items.Add(item.inventoryID, item); | 113 | this.Items.Add(item.inventoryID, item); |
86 | } | 114 | } |
87 | 115 | ||