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authorDiva Canto2009-08-19 10:56:08 -0700
committerDiva Canto2009-08-19 10:56:08 -0700
commitd519f1885f587409592cf92bc0f4ba8533a1866f (patch)
treedc8d0073d09050c8787121290b1e3a8f65119812 /OpenSim/Framework/Communications
parentAsync purge so that the client thread doesn't wait. (diff)
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Added MoveItems, which is most useful upon viewer-delete inventory operation. Moving a batch of items is a 1-time operation. Made it async anyway, so that the viewer doesn't wait in case the DB layer is dumb (which is the case currently).
Diffstat (limited to 'OpenSim/Framework/Communications')
-rw-r--r--OpenSim/Framework/Communications/Tests/LoginServiceTests.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Framework/Communications/Tests/LoginServiceTests.cs b/OpenSim/Framework/Communications/Tests/LoginServiceTests.cs
index d5d4d1e..6f86704 100644
--- a/OpenSim/Framework/Communications/Tests/LoginServiceTests.cs
+++ b/OpenSim/Framework/Communications/Tests/LoginServiceTests.cs
@@ -547,6 +547,11 @@ namespace OpenSim.Framework.Communications.Tests
547 return false; 547 return false;
548 } 548 }
549 549
550 public bool MoveItems(UUID owner, List<InventoryItemBase> items)
551 {
552 return false;
553 }
554
550 public bool DeleteItems(UUID owner, List<UUID> items) 555 public bool DeleteItems(UUID owner, List<UUID> items)
551 { 556 {
552 return false; 557 return false;