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author | Dr Scofield | 2009-03-24 08:21:50 +0000 |
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committer | Dr Scofield | 2009-03-24 08:21:50 +0000 |
commit | b5f6aa6ff271ef3db95570f48bdf0e4a2b775e33 (patch) | |
tree | cc217d60165db250e359e9c760c257da9e2fc75e /OpenSim/Framework/Communications | |
parent | Preparing the loginauth service for gridmode logins. (diff) | |
download | opensim-SC-b5f6aa6ff271ef3db95570f48bdf0e4a2b775e33.zip opensim-SC-b5f6aa6ff271ef3db95570f48bdf0e4a2b775e33.tar.gz opensim-SC-b5f6aa6ff271ef3db95570f48bdf0e4a2b775e33.tar.bz2 opensim-SC-b5f6aa6ff271ef3db95570f48bdf0e4a2b775e33.tar.xz |
From: Alan Webb <alan_webb@us.ibm.com>
Changes to AssetCache and DynamicTextureModule to eliminate
opportunities for lost texture updates.
Diffstat (limited to 'OpenSim/Framework/Communications')
-rw-r--r-- | OpenSim/Framework/Communications/Cache/AssetCache.cs | 22 |
1 files changed, 9 insertions, 13 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs index 7d06a1e..bd0b1b1 100644 --- a/OpenSim/Framework/Communications/Cache/AssetCache.cs +++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs | |||
@@ -350,7 +350,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
350 | // If it's a direct request for a script, drop it | 350 | // If it's a direct request for a script, drop it |
351 | // because it's a hacked client | 351 | // because it's a hacked client |
352 | if (req.AssetRequestSource != 2 || assetInf.Type != 10) | 352 | if (req.AssetRequestSource != 2 || assetInf.Type != 10) |
353 | AssetRequests.Add(req); | 353 | lock(AssetRequests) AssetRequests.Add(req); |
354 | } | 354 | } |
355 | } | 355 | } |
356 | 356 | ||
@@ -487,7 +487,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
487 | req.Params = transferRequest.TransferInfo.Params; | 487 | req.Params = transferRequest.TransferInfo.Params; |
488 | req.AssetInf = new AssetInfo(asset); | 488 | req.AssetInf = new AssetInfo(asset); |
489 | req.NumPackets = CalculateNumPackets(asset.Data); | 489 | req.NumPackets = CalculateNumPackets(asset.Data); |
490 | AssetRequests.Add(req); | 490 | lock(AssetRequests) AssetRequests.Add(req); |
491 | } | 491 | } |
492 | 492 | ||
493 | /// <summary> | 493 | /// <summary> |
@@ -506,16 +506,16 @@ namespace OpenSim.Framework.Communications.Cache | |||
506 | int num = Math.Min(5, AssetRequests.Count); | 506 | int num = Math.Min(5, AssetRequests.Count); |
507 | 507 | ||
508 | AssetRequest req; | 508 | AssetRequest req; |
509 | AssetRequestToClient req2 = null; | 509 | AssetRequestToClient req2 = new AssetRequestToClient(); |
510 | |||
510 | for (int i = 0; i < num; i++) | 511 | for (int i = 0; i < num; i++) |
511 | { | 512 | { |
512 | req = AssetRequests[i]; | 513 | lock(AssetRequests) |
513 | if (req2 == null) | ||
514 | { | 514 | { |
515 | req2 = new AssetRequestToClient(); | 515 | req = AssetRequests[0]; |
516 | AssetRequests.RemoveAt(0); | ||
516 | } | 517 | } |
517 | 518 | ||
518 | // Trying to limit memory usage by only creating AssetRequestToClient if needed | ||
519 | req2.AssetInf = req.AssetInf; | 519 | req2.AssetInf = req.AssetInf; |
520 | req2.AssetRequestSource = req.AssetRequestSource; | 520 | req2.AssetRequestSource = req.AssetRequestSource; |
521 | req2.DataPointer = req.DataPointer; | 521 | req2.DataPointer = req.DataPointer; |
@@ -528,13 +528,9 @@ namespace OpenSim.Framework.Communications.Cache | |||
528 | req2.RequestAssetID = req.RequestAssetID; | 528 | req2.RequestAssetID = req.RequestAssetID; |
529 | req2.TransferRequestID = req.TransferRequestID; | 529 | req2.TransferRequestID = req.TransferRequestID; |
530 | req.RequestUser.SendAsset(req2); | 530 | req.RequestUser.SendAsset(req2); |
531 | } | ||
532 | 531 | ||
533 | //remove requests that have been completed | ||
534 | for (int i = 0; i < num; i++) | ||
535 | { | ||
536 | AssetRequests.RemoveAt(0); | ||
537 | } | 532 | } |
533 | |||
538 | } | 534 | } |
539 | 535 | ||
540 | public class AssetRequest | 536 | public class AssetRequest |