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authorJustin Clarke Casey2008-06-14 17:47:25 +0000
committerJustin Clarke Casey2008-06-14 17:47:25 +0000
commit4af62865122121069638ed51f3c799a265800a4c (patch)
tree8422400ae1b3ec7480098c63b250f6feb3736154 /OpenSim/Framework/Communications
parent* Enables maptile display in grid mode for simulators that are not on the sam... (diff)
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* Start recording asset request failures
* This includes problems such as connection failures and timeouts. It does not include 'asset not found' replies from the asset service.
Diffstat (limited to 'OpenSim/Framework/Communications')
-rw-r--r--OpenSim/Framework/Communications/Cache/AssetServerBase.cs8
1 files changed, 6 insertions, 2 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs
index 053cb0f..74b1976 100644
--- a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs
+++ b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs
@@ -31,6 +31,7 @@ using System.Threading;
31using libsecondlife; 31using libsecondlife;
32using log4net; 32using log4net;
33using OpenSim.Framework.AssetLoader.Filesystem; 33using OpenSim.Framework.AssetLoader.Filesystem;
34using OpenSim.Framework.Statistics;
34 35
35namespace OpenSim.Framework.Communications.Cache 36namespace OpenSim.Framework.Communications.Cache
36{ 37{
@@ -80,6 +81,9 @@ namespace OpenSim.Framework.Communications.Cache
80 { 81 {
81 m_log.ErrorFormat("[ASSET]: Asset request for {0} threw exception {1}", req.AssetID, e); 82 m_log.ErrorFormat("[ASSET]: Asset request for {0} threw exception {1}", req.AssetID, e);
82 83
84 if (StatsManager.SimExtraStats != null)
85 StatsManager.SimExtraStats.AddAssetServiceRequestFailure();
86
83 m_receiver.AssetNotFound(req.AssetID, req.IsTexture); 87 m_receiver.AssetNotFound(req.AssetID, req.IsTexture);
84 88
85 return; 89 return;
@@ -87,13 +91,13 @@ namespace OpenSim.Framework.Communications.Cache
87 91
88 if (asset != null) 92 if (asset != null)
89 { 93 {
90 m_log.DebugFormat("[ASSET]: Asset {0} received from asset server", req.AssetID); 94 //m_log.DebugFormat("[ASSET]: Asset {0} received from asset server", req.AssetID);
91 95
92 m_receiver.AssetReceived(asset, req.IsTexture); 96 m_receiver.AssetReceived(asset, req.IsTexture);
93 } 97 }
94 else 98 else
95 { 99 {
96 m_log.WarnFormat("[ASSET]: Asset {0} not found by asset server", req.AssetID); 100 //m_log.WarnFormat("[ASSET]: Asset {0} not found by asset server", req.AssetID);
97 101
98 m_receiver.AssetNotFound(req.AssetID, req.IsTexture); 102 m_receiver.AssetNotFound(req.AssetID, req.IsTexture);
99 } 103 }